The game was a hit in arcades, selling 24,000 arcade units, making it one of the
best-selling arcade fighting games. In Japan,
Game Machine listed the game on their August 15, 1994 issue as being the second most-successful table arcade unit of the month. It went on to be the fourth highest-grossing
arcade game of 1994 in Japan. In North America,
RePlay listed the title as the most-popular arcade game in October 1994, while
Play Meter listed it as the sixth most-popular arcade game the same month. It received a Gold Award from the
American Amusement Machine Association (AAMA) for being one of America's top nine best-selling arcade video games of 1994.
Darkstalkers: The Night Warriors was generally very well received by critics upon release.
VideoGames gave it the award for "Best Arcade Game" of 1994, while also being the second best game in the categories "
Game of the Year" and "Best Fighting Game".
GamePro gave it a positive review, saying that though it is similar to
Street Fighter II,
Darkstalkers is highly appealing due to its broad variety of characters, its
anime-style art, and the ability to block in midair.
Next Generation reviewed the arcade version of the game, and stated that "Superbly rounded out by a spooky soundtrack and plenty of high-impact background images,
Dark Stalkers is a good, strong twist on old technology." Reviewing the PlayStation version,
GamePro remarked that the gameplay lacks depth and is too easily mastered, but the game is nonetheless fun, and the graphics are highly attractive. They concluded, "A good concept, strengthened by great graphics and good gameplay, is what makes
Darkstalkers one of the better fighting games on the PlayStation. Not as deep as
Street Fighter Alpha, but just as fun,
Darkstalkers is a welcome addition to the PlayStation library." Yasuhiro Hunter of
Maximum, in contrast, argued that
Darkstalkers is one of the deepest and most difficult to master fighting games. However, he felt that given the exceptionally long development cycle, the PlayStation conversion was a major disappointment, with half the animation frames of the arcade version missing and bouts of pronounced slowdown.
Next Generation said that
Darkstalkers "could arguably be the height of development for 2D fighters", but that it is ultimately just another game in the 2D
Street Fighter vein and "with the new technology showcasing games like
VF2,
Tekken, and
Toshinden, it just can't compete."
IGN similarly commented that "unfortunately, pales in comparison to the bigger 3D monsters that have been released for the Play[S]tation, namely
Tekken and
Toshinden. But as far as 2D fighters go,
Dark Stalkers is still one of the best." In 2007,
CraveOnline users ranked
Darkstalkers as the ninth top 2D fighter of all time, with the staff calling it "a Capcom title that was essential in the further development of Capcom's 2-D fighter dominance" and "a surprise hit that paved the way for many great games after it." In 2013,
Eurogamers Matt Edwards stated
Darkstalkers "has remained something of a
cult favourite thanks to its unique style and technical innovations." ==References==