''Tom Clancy's The Division'' was originally being developed as an
eighth generation consoles exclusive. Shortly after the game's unveiling, Ubisoft stated that other platforms were not ruled out. Ubisoft asked PC gamers to show interest in the game by signing petitions, and then they would decide. The new
intellectual property and tech has been in development for several years although development on the actual game began in early 2013. During
E3 2013, the game was officially announced, with a trailer explaining the results of
Operation Dark Winter and the purpose of
Directive 51. During the Expo, Ubisoft announced a companion app that allows players to play the game on tablets. Players are able to join in the game as a drone to offer tactical support for players playing on PC and consoles. On 20 August 2013, Ubisoft announced that the game would be released for PC on Windows as a result of the "vocal and passionate PC community." On 7 February 2014, Ubisoft announced that
Ubisoft Reflections was co-developing the game and was responsible for developing the map-design, character-design and the online components of the game.
Red Storm Entertainment, a subsidiary of Ubisoft that was co-founded by
Tom Clancy, was also working on the weapon-design of the game.
Ubisoft Annecy was also announced to be one of the co-developers of the game on 8 May 2015. On 15 May 2014, it was announced that
The Division would be delayed until 2015, according to an anonymous source inside
Massive Entertainment studio.
The Division uses Ubisoft's new proprietary engine known as
Snowdrop, which is made for PC, PlayStation 4 and Xbox One. On 9 June 2014,
The Division was showcased at
E3 2014 with an anticipated release for late 2015. In February 2016, Ubisoft announced that
downloadable content for
The Division would be timed exclusives for Xbox One. During
E3 2015, the game's final release date and a
player versus player area known as the Dark Zone were revealed. Its companion app was cancelled, as the company considered that the addition of drones will bring unfairness to the competitive multiplayer mode of the game. Unlike the previous E3 demo, Long Island, and Staten Island do not appear in the game at launch, while Brooklyn only appears in the opening hours of the game as the tutorial area. The beta was set to be released for the Xbox One in December 2015 and for PlayStation 4 and Windows in 2016. On 7 December 2015, Ubisoft announced that
The Divisions beta would be moved to "early 2016" and that an Xbox One exclusive alpha would begin on 9 December 2015. On 26 January 2016, it was confirmed that the Closed Beta would begin on 28 January 2016 for
Xbox One and 29 January 2016 for
PlayStation 4 and
Windows, and end, for all platforms, on 1 February 2016. On 31 January 2016, Ubisoft announced that they had extended the beta, and that it would end on 2 February 2016. On 9 February 2016, Ubisoft announced that
The Divisions open beta would begin for Xbox One on 18 February 2016, and for PC and PlayStation 4 on 19 February 2016, and would end for all platforms on 22 February 2016. Over 6.4 million players, across all platforms, participated in the open beta. On 27 February 2016, Ubisoft confirmed that there would be no microtransactions at launch.
The Division was released on 8 March 2016, two years after its initially planned release. There was a promotional short film released on
Amazon Prime Video titled
The Division: Agent Origins.
Post-release content The game is supported by additional content, such as daily and weekly missions, Dark Zone missions and free updates, after the game's launch. The April update,
Incursions, introduces new gadgets, a new area called Falcon Lost and updated AI to the game. The May update, named
Conflict, adds Dark Zone Extraction Hijacking and the new Incursion - Clear Sky, which was released. The game was announced to be supported by 3 paid expansions. In June,
Underground, which includes missions set in tunnels and subways, was released. It was reported that it would be followed by
Survival, which adds the Survival game mode.
Last Stand was set to be released in the last quarter of the year.
Survival and
Last Stand were delayed to late 2016 and early 2017, respectively, so that Ubisoft could focus its effort on fixing the core game's issues, such as balancing and bugs.
Survival was available on all platforms by December.
Last Stand was released on 28 February 2017. Ubisoft in March 2017 revealed plans for a second year of additional content with two free expansions. Update 1.7 was released on 15 August including additional features and tweaks. The update added "Global Events", limited-time events with gameplay modifiers that give special rewards. It also adds the ability to customize a character's face, cosmetic items as well as "Commendations" which replaces "Feats". Update 1.8 was released on 5 December 2017. It adds a new area called West Side Pier as well as two new games modes called Resistance and Skirmish. In Resistance, the player has to fend off waves of enemies. Skirmish is a multiplayer mode where teams of four players have to achieve the highest kill-count. In December 2025, an update that improved performance and allowed the game to run at 60 frames per second on the
PlayStation 5 was released for the PlayStation 4 version of the game. ==Reception==