Original series at Technōs Japan (1987-1995) Double Dragon was created by
Yoshihisa Kishimoto, while working at Technōs Japan in the mid 1980s. As a designer, Kishimoto had success with the arcade brawler
Nekketsu Kouha Kunio-kun, known as
Renegade in the west, and work began on a sequel to the game. Higher figures in the company suggested that the next game should support two players, which led Kishimoto to develop
Double Dragon as a spiritual successor rather than a direct sequel. The name was drawn from
Enter the Dragon, which also inspired Kishimoto.
Double Dragon was released in arcades in 1987. The popularity of the original in arcades began to wane after Capcom's
Final Fight launched in 1989, however two sequels were made available;
Double Dragon II: The Revenge in 1988 and
Double Dragon 3: The Rosetta Stone in 1990. Both of these received ports to home consoles, however the
Game Boy and
NES versions are greatly different from the original arcade titles. By the early 1990s Kishimoto had become disillusioned with Technōs; the company wanted to continue developing
Double Dragon and
Kunio-kun titles as they were selling well, but this did not afford him much room for innovation. He also disagreed with some of the company's spending decisions including their purchase of real estate and a racing team. His last contribution to the franchise in the era was
Super Double Dragon for
SNES in 1992; after this he left the company. which were followed by a
live action film in 1994 with an "almost post-apocalyptic" tone. The fifth and final game in the original series,
Double Dragon V: The Shadow Falls (1994) departed greatly from the formula and featured one on one combat in the vein of
Street Fighter or
Mortal Kombat; this game was a critical failure, featuring poor graphics, clunky gameplay and bizarre character designs. Technōs produced one final spin-off, an
adaptation of the film for
Neo Geo in 1995, but the game was poorly received. The company declared bankruptcy in 1996.
Million era (1996-2015) After Technōs Japan shut down in 1996, the franchise was left inactive until the early 2000s. The rights were bought up by Million, a company formed during Technōs' bankruptcy. The loss of the rights left a potential sequel to the 1995 game in limbo; it was developed independantly and released without the IP as
Rage of the Dragons in 2002. Million considered the spin-off illegal but lacked the funds to challenge its developers. In 2007, the game was again remade for
Xbox Live Arcade- players could choose either to emulate the Arcade original, or play the new version with high resolution graphics. A remake was released for the
Zeebo in 2009, developed by Brizo Interactive and published by
Tectoy. In 2011, a sixth remake was released for the
iPhone, developed by Brizo Interactive and published by
Aksys Games. By the early 2010s interest in the brawler genre had waned. Two parodies of the franchise were released in 2012- the first being the unlicensed ''
Abobo's Big Adventure''. The game was a fan project that was positively received, and drew praise from Kishimoto. Addressing the title, he stated "I don't mind if people use the series as long as they make quality products."
Double Dragon II was remade as
Double Dragon II: Wander of the Dragons for the
Xbox Live Arcade by
Gravity in 2013. The game was critically panned and is considered
one of the worst games of all time. Million licensed one final compilation of the three arcade titles as
Double Dragon Trilogy in 2013.
Arc System Works era (2015- present) In 2015,
Arc System Works- the Japanese publisher for
Double Dragon Neon, purchased the rights to the franchise from Million. The group would begin producing the first original (and non-parody) games in the franchise since the closure of Technōs in 1996. Notably, the studio re-hired original franchise creator Yoshihasa Kishimoto as director for the revived series. The first new title was
Double Dragon IV (not to be confused with
Super Double Dragon) for
PlayStation 4, PC, and
Nintendo Switch. It takes place shortly after
Double Dragon II: The Revenge and uses an 8-bit artstyle, similar to the NES ports of the earlier entries of the series. The title was developed by
Arc System Works and other former Technōs staff including producer Takaomi Kaneko, character designer Koji Ogata, composer Kazunaka Yamane and programmer Kei Oyama. In 2023, a spin-off of the franchise, titled
Double Dragon Gaiden: Rise of the Dragons, was announced for Windows, Nintendo Switch, PlayStation 4,
PlayStation 5,
Xbox One and
Xbox Series X/S, and was released on July 27, 2023.
Double Dragon Revive, an entry developed by
Yuke's and published by Arc System Works, was released on October 23, 2025 for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. A 2D spin-off game,
Double Dragon Dodgeball was also available as a pre-order bonus. ==Characters==