Double Eleven was founded by Lee Hutchinson and Matt Shepcar on 23 December 2009. Both had previously worked as lead
programmers for
Rockstar Leeds, where Hutchinson had been involved with the
iOS versions of
Grand Theft Auto: Chinatown Wars and
Beaterator, while Shepcar had contributed to multiple
Grand Theft Auto games. According to Hutchinson, their decision to leave Rockstar Leeds was amicable and driven by the desire to work on smaller projects, principally
indie games for iOS. The name "Double Eleven" was derived from Hutchinson's lucky number. By February 2010, Hutchinson had assumed the role of
studio director, whereas Shepcar would join him a few weeks later. In 2010, Double Eleven began working on an undisclosed title with
Sony Computer Entertainment Europe, revealed at
E3 2011 to be
LittleBigPlanet for
PlayStation Vita. In 2011, they joined the trade association
TIGA. Between 2011 and 2012, Double Eleven were contracted to work exclusively with
Sony Computer Entertainment Europe. During this time, they opened an additional studio in
Leeds,
West Yorkshire. In 2013, they announced that they are working on a remake of
Frozen Synapse - originally by Mode 7 Games - for the
PlayStation Vita and
PlayStation 3, entitled
Frozen Synapse: Tactics. After finishing
PixelJunk Shooter Ultimate for PS4 and Vita in June 2014, development for
Frozen Synapse: Tactics quickly took off and by 5 September 2014 it took on a new name of
Frozen Synapse Prime along with a release date of 24 September 2014 for the PlayStation Vita. Two months later it was released on the PlayStation 3 and Windows. In August 2014, at Gamescom 2014, it was announced that they were working on the next
PixelJunk game,
Nom Nom Galaxy for the
PlayStation 4 and
PlayStation Vita and
Goat Simulator for
Xbox One and
Xbox 360.
Goat Simulator was released in April 2015. In 2017, Double Eleven announced they were releasing two new titles,
Super Cloudbuilt by
Coilworks (
PlayStation 4,
Windows, and
Xbox One) and
Songbringer by
Wizard Fu Games (PlayStation 4, Xbox One and
Windows 10), which released between July and September. Double Eleven received recognition from
GamesIndustry.biz, named one of the 'Best Places To Work 2017'. The company was also featured in
The Sunday Times Tech Track 100, placing at number 42 out of 100 with a sales rise of 92.32% over three years. In 2019, Double Eleven announced their acquisition of
VooFoo Studios. Based in Birmingham, UK, and developer of
Hustle Kings, the purchase on 1 December 2018 included multiple intellectual properties, including the announced
This Is Pool and
This is Snooker with Stephen Hendry (coming to
Nintendo Switch,
PlayStation 4,
Xbox One and
Steam) and their proprietary Mantis Engine which used in 2016's
Mantis Burn Racing. On 20 June 2019, it was announced that Double Eleven had partnered with
Paradox Interactive to become the new lead developer of
Prison Architect, previously
Introversion Software, for
Linux,
macOS,
Nintendo Switch,
PlayStation 4,
Windows, and
Xbox One. Double Eleven have previous experience with the game and initially ported and updated the title for all major consoles. Double Eleven subsequently announced their involvement in
Mojang's
Minecraft Dungeons and that they will be publishing
Facepunch Studios'
Rust on
Xbox One and
PlayStation 4. Double Eleven announced in January 2020 that they will be opening a second office in
Kuala Lumpur, Malaysia as to gain an in-roads into the Asian marketplace. On 28 March 2022, Double Eleven announced their collaboration with
Bethesda Game Studios to develop content for
Fallout 76 later in the year. In April 2022, Double Eleven hired its 300th employee. On 18 November 2022, Double Eleven was acquired by Pneuma Group, an investment firm owned by Hutchinson. On 7 August 2023, Double Eleven was announced as the lead developer on the
PlayStation 4 and
Nintendo Switch ports of the original
Red Dead Redemption in collaboration with publisher
Rockstar Games. It was released in August 2023, with the
Windows version released on 29 October 2024. On 16 January 2024, Double Eleven was announced as the lead developer for
Prison Architect 2 in collaboration with publisher
Paradox Interactive. == Games ==