MarketFinal Fantasy Record Keeper
Company Profile

Final Fantasy Record Keeper

Final Fantasy Record Keeper is a free-to-play role-playing gacha game developed and published by DeNA for iOS and Android. The game features original characters and stories interacting with characters, scenarios, and battles from other games in the Final Fantasy series. It was released in Japan on September 24, 2014, and worldwide on March 26, 2015. The gameplay primarily consists of Active Time Battles with 2D sprite graphics. It has reached over 10 million downloads worldwide and was available in Japanese, English, French and Spanish. In 2020 all languages other than English were permanently removed. The game's service for the global version ended on September 29, 2022, leaving only the Japanese service up.

Gameplay
Players enter each Final Fantasy titles world and fight to clear dungeons. ==Plot==
Plot
Tyro is a researcher who works in the history department for Dr. Mog. == Development ==
Development
Developer DeNA proposed doing a social role-playing game to Square Enix that would center around the Final Fantasy series, similar to a title the developer had worked on previously called Defender of Texel. That game used pixel graphics and characters battling in formation. To draw in American audiences, the first world entered in the game is from Final Fantasy VII, and the next two are fan favorites in Japan: Final Fantasy IV and VI. Activities such as logging in to the game earn players in-game currency, and more opportunities to obtain free game currency were added for the international release. The game was shut down for the global versions on September 29, 2022, but Japanese service has continued. == Reception ==
Reception
Final Fantasy Record Keeper received positive reviews overall. IGN praised the game's use of nostalgia for previous Final Fantasy games and fun combat and customization, but they criticized its lack of character interaction and shallow story, making it hard for the game to hold players' interest. Kotaku voiced a similar sentiment, calling the game a "fun time waster" but noting the presence of the "much loathed stamina scheme" used to entice players to pay for more play time. VentureBeat said that the crafting and combining of items and weapons was "actually fun" and felt like a real Final Fantasy game, but condemned the gameplay as being boring because it is primarily a "hands-off" experience. Within ten days of release, the game was downloaded over one million times. After a month, the game recorded three million downloads and one billion yen. The game reached five million downloads in six months in Japan and was in the top five highest-grossing games in the Apple App Store. ==Notes==
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