; call : To match a bet or raise. See main article:
call. ; call the clock : A method of discouraging players from taking an excessively long time to act. When someone calls the clock, the player has a set amount of time in which to make up their mind; if they fail to do so, their hand is immediately declared dead. In tournament play, any player can call a clock. ; calling station : A player who frequently calls bets, but rarely raises them. A calling station is usually a loose passive player. See main article:
calling station. ; cap : A limit on the number of
raises allowed in a betting round. Typically three or four (in addition to the
opening bet). In most casinos, the cap is removed if there are only two players remaining either at the beginning of the betting round, or at the time that what would have otherwise been the last raise is made. : Also, term for the chip, token, or object placed atop one's cards to show continued involvement with a hand ; cap game : Similar to
cap above, but refers to a no-limit or pot limit game with a cap on the amount that a player can bet during the course of a hand. Once the cap is reached, all players remaining in the hand are considered all-in. ; card protector : In games where all of a player's cards are facedown, some players use items like specialty chips or glass figures to place on top of their cards to protect them from being accidentally discarded. ; cards : Standard
playing cards are used. In home games it is common to have two decks with distinct backs, and to shuffle the unused deck while each hand is in progress. Casinos typically use plastic decks that can handle the added wear and tear, as casino players often read their "hole" cards by peeking at the corner rather than lifting the card. Due to cost, home games tend to use paper cards. It is not unusual for paper cards to become bent quickly. Card quality can be preserved for longer if players agree not to bend cards, and proper
shuffling techniques are used. ; cards speak : See main article:
cards speak ; case card : The last available card of a certain description ; cash game : A game where each hand is played for real money as opposed to tournament play. See main article:
ring game. ; cash plays : An announcement, usually by a dealer, that a player who has requested to buy chips and can bet the cash they have on the table in lieu of chips until receiving their chips. In many card rooms, it also refers to the policy that $100 bills may remain on the table and are considered to be in play in cash form, rather than converted to chips. ; cashing : Winning a share of the prize money in a tournament ; cashing out : Exchanging chips for cash when leaving a game. Removing money from an online poker site. ; catch : To receive needed cards on a
draw. Often used with an adjective to further specify,
catch perfect,
catch inside,
catch smooth. ; catch up : To successfully complete a
draw, thus defeating a player who previously had a better hand ; catch perfect : To catch the only two possible cards that will complete a hand and win the pot, often those leading to a straight flush. Usually used in
Texas hold 'em. Compare with
runner-runner. ; center pot : The main pot in a
table stakes game where one or more players are all in ; chase : To call a bet to see the next card when holding a
drawing hand when the
pot odds do not merit it : To continue to play a
drawing hand over multiple betting rounds, especially one unlikely to succeed : To continue playing with a hand that is not likely the best because one has already invested money in the pot. See
sunk cost fallacy. ; check : To bet nothing. See main article:
check. : A casino chip ; check out : To fold, in turn, even though there is no bet facing the player. In some games this is considered a breach of the rules equivalent to folding out of turn. ; check-raise : Deceptive play whereby a player initially checks with the intention of raising should another player bet. See main article:
check-raise. ; chip : A small disk or tablet used in place of money. See
casino token. Currency is difficult to stack or handle, so most poker games are played with
chips, or coin-shaped tokens of uniform size and weight, usually 39mm wide and anywhere from 5 to 16 grams in weight, whose money value is determined by their color. Historically, poker chips were made of
bone; however, modern casino chips are often made of clay or a clay composite and are considered the most upscale variety of poker chip; other high-end chips are made of ceramic. Plastic chips are also available, at a wide variety of quality levels. ; chip declare : A method of declaring intent to play high or low in a split-pot game with declaration. See
declaration. ; chip dumping : A strategy whereby one player deliberately loses chips to another player. Where players have agreed to take such action together, this is a form of
collusion. ; chip leader : The player currently holding the most chips in a tournament (or occasionally a live no limit game) ; chip race : An event in tournament poker where chips of a value lower than the minimum required are removed from play. See main article:
chip race. ; chip up : To exchange lower-denomination chips for higher-denomination chips. In
tournament play, the term means to remove all the small chips from play by rounding up any odd small chips to the nearest large denomination, rather than using a chip race. : To steadily accumulate chips in
tournament play, typically by winning small pots with minimal risk-taking. ; chop : To split a pot because of a tie, split-pot game, or player agreement : To play a game for a short time and cash out. Also
hit and run. : A request made by a player for the dealer to make change : An agreement by all players remaining in a tournament to distribute the remaining money in the prize pool according to an agreed-upon formula instead of playing the tournament to completion. Usually occurs at the final table of a large tournament. ; chopping the blinds : Ending a hand when all players have folded to the blinds with the blinds being returned to those who paid them. See main article:
chopping the blinds. ; click raise : Making the minimum raise. Refers to online poker where players click the raise button without specifying the amount of raise. ; closed : See main article:
closed ; coffee housing : Talking in an attempt to mislead other players about the strength of a hand. This is also called
speech play. ; coin flip : A situation where two players have invested all their money in the pot and have a roughly even chance of winning. Also
race. ; cold call : To call an amount that represents a sum of bets or raises by more than one player without previously calling or making a bet in the same round. Compare with
flat call,
overcall. ; cold deck : A "stacked" deck (a deck arranged in a preset order, to effect a specific outcome once dealt) which is deceptively switched with the original deck of cards in play, to benefit a player or the dealer. So named because when the deck is put into the game, it has not had a chance to warm up from handling by the players and dealer. ; collusion : A form of cheating involving cooperation among two or more players. See
cheating in poker. ; color change, color up : To exchange small-denomination chips for larger ones ; combo, combination game : A casino table at which multiple forms of poker are played in rotation ; combo draw, combination draw : A hand containing both a flush draw and a straight draw. See
draw. ; come bet, on the come : A bet or raise made with a
drawing hand, building the pot in anticipation of filling the draw ; community card : See main article:
community card poker ; complete hand : See
made hand ; completion : To raise a small bet up to the amount of what would be a normal-sized bet. See
table stakes. ; connectors : Two or more cards of consecutive or close to consecutive rank ; continuation bet : A bet made after the flop by the player who took the lead in betting before the flop (
Texas hold 'em and
Omaha hold 'em). Also called a c-bet. Compare with
probe bet. ; cooler : A situation in which a player holds the second best hand, so strong considering the circumstances, that they are apt to lose the maximum with it no matter how they play it ; countdown : The act of counting the cards that remain in the stub after all cards have been dealt, done by a dealer to ensure that a complete deck is being used ; counterfeit : See main article:
counterfeit. Also
duplicate. ; cow : A player with whom one is sharing a buy-in, with the intent to split the result after play. To
go cow is to make such an arrangement. ; cripple : In some
community card games, to
cripple the deck means to have a hand that is virtually impossible for anyone else to catch up to. ; crying call : Calling when a player thinks they do not have the best hand ; cut : See main article:
cut ; cut card : A distinctive card, usually stiff solid-colored plastic, held against the bottom of the deck during the deal to prevent observation of the bottom card. While rarely used in home games, the cut card is universal in casino play. ; cutoff : The seat immediately to the right of the
button. Name derived from its positional strength, obtaining absolute position when the button folds. == D ==