Golf was developed by Mike Lorenzen for
Atari and the
Atari 2600 console. Lorenzen studied computer science at college. He got his job at Atari by first calling to ask for Atari 2600 hardware manuals as he had been taking apart games at home such as
Combat (1977) and
Basketball (1978) to see how they worked. After discussing with George Simcock, the manager of Atari 2600 software engineers, Lorenzen said he knew the machine well enough that he made his own development system for the console. He was then invited to meet with Simcock at Atari headquarters. Simcock met with
David Crane,
Al Miller,
Larry Kaplan and
Bob Whitehead and joined the team at Atari three months later in 1979. On Lorenzen's first day, he was told to go to the address of a store where he could play a competitors game in a lobby. Lorenzen could not confirm, but believes it may have been
Computer Golf for the
Magnavox Odyssey 2. He was told to implement the game exactly for Atari's console. At the time of development, there were only a few other
golf-themed games on the market, such as the
Apple II's text-based
Pro Golf 1. Among the elements similar to the Magnavox game was when the player hit a shot close to the goal, its viewpoint would zoom into the green and the player. Lorenzen he felt he defied Atari's orders to duplicate the game, saying that after a few hours of playing and making mental notes "I was not going to make a copy. I was going to make an enhanced version, a statement." It was common for Atari at the time that developers would make the games independently, creating the game, its graphics and writing the manual. Lorenzen said he spent six months on
Golf and worked 100-hours weeks. The biggest challenge was to fit the code into a two
kilobyte (KB)
ROM chip. Lorenzen recalled he first made the game about 3.7 KB and would have to constantly optimize it to try and fit it into 2 KB all while retaining the gameplay. He later stated the whole ordeal was "a stressful period. I remember it was three or four days without sleep in the last big push." Other issues involved a bug that made the ball in the game vanish between the fairway and green. ==Release==