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Infinite Crisis (video game)

Infinite Crisis is a discontinued 2015 multiplayer online battle arena (MOBA) video game based on the fictional universe of DC Comics, developed by Turbine and published by Warner Bros. Interactive Entertainment, loosely based on the comic book series of the same name. The game featured two squads of DC heroes and villains as they competed in combats across multiple destructive battlefields featuring in-game changing catastrophic events. It was a free-to-play game that was supported by micro-transactions.

Gameplay
Infinite Crisis was a multiplayer online battle where players controlled a "champion" within a set, short amount of time depending on the game mode. Players gained levels by destroying drones and killing opposing team's champions and turrets. In the classic game mode, the map was divided into three lanes; top, middle and bottom. Top and bottom lanes were longer and had more space between each turret. Mid lane was the shortest route to the enemy's base, but both sides were flanked with urban jungle, providing more strategic game-play for a surprise attack ("gank"). ;Gotham Divided In this 5 vs. 5 three-lane map, players can take advantage of the urban jungle by defeating neutral creatures to earn deployable powers and abilities like meteor strikes, EMP blasts and agility. Gotham Divided has two bases: one for the player's team and one for the enemy. The player's objective is to destroy the Power Core inside the enemy base, achieved by destroying enemy drones, turrets, and eventually dampeners. ;Coast City Coast City features a 5 vs. 5 map that features two-lane map, a large Urban Jungle that holds access to Elite Drones and control of the Doomsday Device. In order to win, players must outmaneuver the enemy team by pushing into their base and destroying its Power Core. The Doomsday Device activates and creates a neutral guardian who attacks the closest Champion in his arena. After defeating the neutral guardian, the guardian drops a device that can be picked up and use to fire at nearby enemy or used as an EMP to blast and stun structures. ==Story==
Story
When a sudden assault threatens the DC Multiverse where it would have it stood on the brink of destruction, the only hope to combat it is within the different heroes and villains. ;Playable characters • AquamanAtrocitusBatman • Gaslight Batman • Nightmare Batman • Blue BeetleCatwoman • Gaslight Catwoman • CyborgDoomsdayThe FlashGreen ArrowGreen Lantern • Arcane Green Lantern • Atomic Green Lantern • Harley QuinnHawkgirlThe Joker • Atomic Joker • Gaslight Joker • KatanaKryptoLex LuthorPoison Ivy • Atomic Poison Ivy • RobinNightmare RobinShazamSinestroSolomon GrundyStar SapphireStargirlStarroSupergirl • Arcane Supergirl • Superman • Mecha Superman • Nightmare Superman • Swamp ThingWonder Woman • Atomic Wonder Woman • Mecha Wonder Woman • Zatanna ==Development==
Development
Infinite Crisis is Turbine's first original title since the company's purchase by Warner Brothers in 2010, and the first non-massively multiplayer online role-playing game produced by the studio. Infinite Crisis began closed beta testing on May 8, 2013. The game went into open beta on March 14, 2014. The team planned on continually introducing new heroes and villains from the multiverse as well as adding in new maps and game modes even as the game was fully released. The game was released on Steam on March 26, 2015. ==Reception==
Reception
IGN awarded the game a score of 6.9 out of 10, saying "Infinite Crisis does cool things with its character roles and lore, but lacks enough accessible modes." GameSpot awarded it 6.0 out of 10, saying "you might have expected to see more effort to mask the face of gameplay we've seen regurgitated over the past few years." PC Gamer awarded it 6.0 out 10, saying "Play it for its novel ideas, not because you love Batman. Dwindling player numbers are a cause for concern." On Metacritic, it has a rating of 68 out of 100. == Digital comic adaptation ==
Digital comic adaptation
A 12 part digital miniseries was released, set in the same world as the videogame, written by Dan Abnett. ==References==
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