Internet cafes Beginning in 2003, Internet cafe management authorities across China began requiring all customers accessing the Internet at Internet cafes to present their ID cards to the cafes, register in their real names, and apply for one-card and IC cards, on the grounds of preventing minors from entering the cafes.
Emails On May 13, 2004, the
Internet Society of China issued the Internet E-mail Service Standard (Draft for Public Comments), which proposed the real-name system for the first time and emphasized that e-mail service providers should require customers to submit real customer information, which would be the standard for judging the attribution of mailbox services. However, the Internet E-mail Service Standard, which came into effect on March 20, 2006, only adopted a registration system for e-mail server IP addresses. In addition, on September 26, 2004, the China Youth Network Association, which is supervised by the
Communist Youth League of China, established a professional committee for games and decided to establish a national gamers' club for Chinese youth in the coming year to lay the foundation for implementing a real-name system in online games.
Websites and apps On May 18, 2004, websites implementing the site-wide real-name system appeared. In 2005, the Ministry of Information Industry (MIIT), in conjunction with relevant departments, required all website organizers in the territory to register for the record through IDCs and ISPs that provide access, hosting, and content services for websites, or log on to the MIIT record website to file themselves. Whether it is a corporate or institutional website, or a personal website, all must provide a valid document number at the time of filing. The Communications Regulatory Authority will temporarily shut down websites that have not reported relevant information to the record management system by midnight on June 30, and notify the relevant access service providers to temporarily stop their access services. The person in charge of the Telecommunications Administration of the Ministry of Information Industry urged the temporarily closed websites to make up for the filing procedures before midnight on July 10, otherwise they will be closed. In 2004, the Opinions on Further Strengthening Campus Network Management of Higher Education Institutions issued by the Chinese Ministry of Education (MOE) explicitly proposed to implement the real-name system in college education networks, and became an important basis for the MOE to conduct audits on Chinese colleges and universities. By March 2005, a number of major universities' BBS, led by Shuimu Qinghua BBS of Tsinghua University, changed to the real-name only intra-campus communication platform. In October 2006, the Ministry of Information Industry of the People's Republic of China proposed to implement a real-name system for blogs, which aroused great opposition online. In March 2007, the Internet Society of China issued a message that the Internet Society of China was promoting a real-name system for blogs, which was considered by the media to be a foregone conclusion. Previously, there were already blog service providers in China that launched blog sites with real-name registration system for the whole site. On May 28, 2007, a few websites had implemented the third anniversary of the real-name system. On April 13, 2010, the People's Daily published an op-ed: Lin Yongqing: The Argument of the Pros and Cons of the Real-Name System. On March 16, 2012, Sina, Sohu, NetEase, and Tencent Weibo officially implemented the real-name system for microblogs. In May 2016, Alipay implemented a real-name system in response to strict regulation by relevant authorities, but it was subsequently pushed back to July 1. According to the Measures for the Administration of Network Payment Business of Non-Bank Payment Institutions, network payment business operated by non-bank payment institutions is governed by a real-name system, and all users need to register with their real names in order to use the network payment business. In May 2017, Baidu began prompting users when logging in, "In response to national legal requirements, a real name account is required to use Internet services from 6/1. To ensure the normal usage of your Baidu account, please complete cell phone number verification as soon as possible.", and accounts can no longer be registered with an email address, and you must use a Chinese cell phone number to complete registration. On May 22, 2017, following Baidu's announcement to implement a real-name system, Zhihu announced that it would gradually implement account real-name authentication. On July 5, 2017, Bilibili announced that real-name authentication was required for submissions, and domestic users were required to bind their cell phone numbers, while overseas users were required to upload proof of identity in addition to their cell phone numbers. On September 22, 2017, Bilibili announced that it would strengthen its real-name authentication mechanism: from September 29, 2017, accounts that had not completed binding their cell phone numbers could not perform operations such as submitting articles, posting pop-ups, sending private messages and comments. Since 2022, several Chinese social platforms announced that they would display user locations based on internet protocol (IP) addresses. These platforms include
Quora-like
Zhihu, the domestic version of TikTok,
Douyin, and video streaming platform
Bilibili. The platforms display the province for users located in China or the country or region if the IP address of the user is located overseas. Users cannot disable this feature. On 31 October 2023, WeChat Public, Sina Weibo,
Baidu, Douyin, Today's Headlines,
Xiaohongshu, Zhihu, BiliBili, and
Kuaishou announced that they would make public the real names of accounts with more than 500,000 followers. On July 15, 2025, China officially launched the national online identity authentication system, allowing Chinese netizens are able to submit their personal information to receive an "Internet certificate", a unique code that can be used to verify real-name identities and access online accounts. They no longer need to disclose their personal information to private companies and online platforms in order to use online services, though government authorities continue to have access to such information.
Online gaming On July 20, 2005,
Tencent, the largest instant messaging company in China, issued an announcement that it would cooperate with the Chinese authorities to organize the online public information services carried out by Tencent and register the creators and administrators of QQ groups under their real names in accordance with the Notice of the Shenzhen Public Security Bureau on Cleaning and Rectifying Online Public Information Service Sites. This coincided with media coverage of the real-name system in South Korea, and Tencent's initiative was widely seen as "a prelude to the full implementation of the real-name system in China." On July 22, 2005, Xinhua said that from July 22 to the end of September, the police in Shenzhen, China, will carry out a three-month cleanup and improvement of online public information service sites. Among other things, the police will register BBS and BBS moderators with real names and verify ID numbers. On August 5 China's Ministry of Culture and Ministry of Information Industry jointly issued Several Opinions on the Development and Management of Online Games. The draft of the opinion says to prevent minors from indulging in online games to kill monsters and practice leveling and requires that "PK-type leveling games (relying on PK to increase level) should be logged in through ID cards, implement a real-name game system, and disallow minors from logging in". According to the Regulations on the Protection of Minors' Network (draft for review), "network information service providers providing online game services shall require online game users to provide real identity information for registration and effectively identify minor users. It also stipulates that network information service providers shall, in accordance with relevant national regulations and standards, take technical measures to not expose minors to games or game functions that are inappropriate for them to access, limit the time minors can use games continuously and the cumulative time they can use games in a single day, and prohibit minors from using online game services between midnight and 8:00 AM every day." In July 2020, Feng Shixin, an official from the
Publicity Department, announced a real-name authentication system for online games by September. On August 30, 2021, the
National Press and Publication Administration issued the Notice of the State Press and Publication Administration on Further Strict Management to Effectively Prevent Minors from Being Addicted to Online Games, which stipulates that all online game enterprises may only provide online game services to minors for one hour from 20:00 to 21:00 daily on Fridays, Saturdays, Sundays and legal holidays, and may not provide online game services to minors in any form at other times.
Mobile phone numbers An official ID has been required to
register a mobile phone number since 2010.
Train tickets In 2012, China started implementing a real-name system for buying train tickets, requiring passengers to provide their ID numbers when buying tickets. == Reactions ==