Valkyrie no Densetsu was the creation of
Namco character artist Hiroshi Fujii, who previously worked on the game's predecessor
Valkyrie no Bōken: Toki no Kagi Densetsu, and a designer only known by the pseudonym of "Koakuman". Prior to designing
Densetsu, Fujii had previously worked for Namco's design department, a division of the company that produced toys, electro-mechanical arcade games, and robotics. When the department was eventually dissolved, Fujii was swiftly brought aboard Namco's core video game design division due to his prior experience with console games, and became the head designer for the new game. During the project's planning stage, Fujii used many of his sketches and artwork he created for
Valkyrie no Boken to rework into
Densetsu, including several enemies and locations. The game's fictional world was inspired by the
Middle Ages and ancient Europe, featuring a sense of "magic" in-between. The team envisioned the player exploring a vast, open-world, with transitioning seasons and landscapes, but the vertical orientation of the arcade monitor left much of this idea heavily altered or cut out entirely. Koakuman designed the game's protagonists and enemies, being heavily inspired by
The Wizard of Oz. Characters were given personalities to make them "colorful" and have depth, with enemies given a sort-of humanity factor so that they wouldn't simply be hated by players. Koakuman also assisted in shaping the game's world, much of which paid homage to
Viking tales from northern Europe. The character of Valkyrie was made to have a strong sense of justice, and to be uncompromising and strong-willed – Koakuman describes a female protagonist as "taboo" during the time of production. The Xandra race, originally enemies in
Boken, were reformed to be allies of Valkyrie and the player in
Densetsu. The development team originally planned to make a game a 4-player game in the vein of
Gauntlet with a linkable cabinet-like feature similar to Namco's own
Final Lap series, alongside multiple controllable Valkyries, both of which were abandoned later on. ==Release==