Metal Gear Solid was first released for the PlayStation in Japan on September 3, 1998. The game was available in a standard edition, as well as a limited "Premium Package" edition sold in a large box that also contained a
t-shirt, a pair of FOXHOUND-themed
dog tags,
memory card stickers, an audio CD featuring the soundtracks from the
MSX2 Metal Gear games (including a few bonus arranged tracks), and a 40-page booklet,
Metal Gear Solid Classified, featuring production notes, interviews with the developers, and a glossary of terminology in the game. The North American version was released a month later on October 20. Changes and additions were made to this version, such as a choice of three difficulty settings when starting a new game (with a fourth setting that is unlocked after completing the game once), an alternate tuxedo outfit for Snake (which the character wears on every third playthrough on the same save file), and a "demo theater" mode where the player views every cutscene and radio conversations relevant to the main story.
Jeremy Blaustein, who previously worked on the English localization of
Snatcher for the
Sega CD, wrote the English version of the script. The games detected by Psycho Mantis when he reads the player's memory card were also changed, due to certain games (such as the
Tokimeki Memorial series) not being released outside Japan. This resulted in Kojima's cameo (in which he thanks the player for supporting his work via a voiceover) being cut from the Western versions, as save data from two PlayStation games not available outside Japan,
Snatcher and
Policenauts, needed to be present on the player's memory card for this
Easter egg to appear. The game was launched in
Europe on February 22, 1999, with versions voiced in French, Italian, and German available in addition to English. The Japanese PlayStation version of
Metal Gear Solid was reissued twice: once under
"The Best" series and later under "PS one Books." Likewise, the American and European versions of
Metal Gear Solid were reissued under the "Greatest Hits" and "Platinum" series respectively. For the 20th anniversary of the original
Metal Gear in 2007, the original
Metal Gear Solid was re-released in Japan as a stand-alone 20th anniversary-themed edition, as well as in the included in the 20th anniversary
Metal Gear Solid Collection set, while in North America it was bundled in the
Metal Gear Solid: Essential Collection set. The original
Metal Gear Solid was released on the
PlayStation Store for download on the
PlayStation 3 and
PlayStation Portable on March 21, 2008, in Japan and on June 18, 2009, in North America and on November 19 of the same year in Europe.
Metal Gear Solid is one of the twenty PlayStation games included in the
PlayStation Classic released in 2018. The game is included in both the Japanese and western models of the unit in their respective versions.
Integral Released on June 25, 1999, for the PlayStation in Japan, Completing all 300 missions will unlock a concept artwork of
Metal Gear RAY, a mech that would later appear in
Metal Gear Solid 2: Sons of Liberty. Additional content includes preview trailers of
Metal Gear Solid from trade events and a photoshoot mode where the player can take photographs of fully expressive polygonal models of Mei Ling and Dr. Naomi after completing the main game. The VR Disc from
Integral was released by itself during the same year in other regions as
Metal Gear Solid: VR Missions in North America on September 23 and as
Metal Gear Solid: Special Missions in the PAL region on October 29. While the content of both,
VR Missions and
Special Missions, are virtually identical to the VR Disc, the unlocking requirements for the Ninja missions and the photoshoot mode were changed accordingly, so that save data from the main game was no longer required. The
Special Missions version also adds an additional requirement in which the user must also own a copy of the original
Metal Gear Solid in PAL format in order to start the gameafter booting
Special Missions on the console, the player will be asked to switch the disc with the first disc from
Metal Gear Solid to load data before asking the player to switch back to the
Special Missions disc to proceed through the rest of the game.
Windows version The Windows version of
Metal Gear Solid was released in North America on September 22, 2000, in the United Kingdom on October 20, 2000, and in other European and Asian territories (excluding Japan) in late 2000. This version was published by
Microsoft Games and developed by Digital Dialect. It supports the use of a
keyboard or a
USB game controller with at least six buttons (with the manual recommending the
Sidewinder Game Pad Pro). It also supports
Direct3D-capable video cards, allowing for a high resolution of up to 1024x768. The Windows version is labeled
Metal Gear Solid on the packaging, but the actual game uses the
Metal Gear Solid: Integral logo, although it has some differences as well from the PlayStation version of
Integral and lacks some of its content. The most significant change was reducing the number of discs from three to two, which was done by giving each disc two separate
executable files, one for the main game (mgsi.exe) and the other for the VR training portion (mgsvr.exe), thus eliminating the need for a stand-alone third disc. One notable omission was the removal of the cutscene before the Psycho Mantis battle in which he reads the player's memory card and activates the vibration function of the player's controller if a
DualShock is being used, as this scene involved the use of PlayStation-specific peripherals. The method for defeating Mantis was also changed from using the second controller to simply using the keyboard (regardless of whether the player was using a game controller or not up to that point). Other omissions include the removal of the eighth Codec frequency (140.07), which featured written commentaries by the developers, Meryl's alternate sneaking suit outfit, and the mission logs when loading a save file. However, the Windows version adds the option to toggle moving and shooting in first-person view mode at any time regardless of difficulty setting, and players can now save their progress at any point without contacting Mei-Ling through the use of quicksaves. On the VR training portion, all 300 missions, as well as the photoshoot mode, are available from the start, although the opening video and the three unlockable preview trailers from the PlayStation version have been removed. Scoring 83 on
Metacritic's aggregate, the game was criticized for "graphic glitches," the aged nature of the port, and being virtually identical to the PlayStation version.
The Twin Snakes A remake,
Metal Gear Solid: The Twin Snakes, was developed by
Silicon Knights under the supervision of KCE Japan and released for the
GameCube in North America, Japan, and Europe in March 2004. Although
Twin Snakes was primarily developed at Silicon Knights, its cutscenes were developed in-house at Konami and directed by
Japanese film director
Ryuhei Kitamura, reflecting his dynamic signature style, utilizing
bullet time photography and
choreographed gunplay extensively. While the storyline and settings of the game were unchanged (although a select few lines of dialog were re-written more closely resembling the original Japanese version), a variety of gameplay features from
Sons of Liberty were added such as the first-person aiming and hanging from bars on walls. Another change in the English voice acting was the reduction of Mei Ling's, Naomi's and Nastasha's accents, as well as the recasting of Gray Fox from
Greg Eagles, who still reprises the role of the DARPA chief, to
Rob Paulsen. The graphics and play mechanics were also updated to match those of
Metal Gear Solid 2.
Master Collection version The original version of
Metal Gear Solid was re-released in October 2023 for
PlayStation 4,
PlayStation 5,
Xbox Series X/S,
Nintendo Switch and
Windows (via
Steam) as part of a series of re-releases titled the
Metal Gear Solid: Master Collection. The title is available as stand-alone download with the original
Metal Gear and
Metal Gear 2: Solid Snake included as bonuses, with all three titles also included as part of a compilation titled
Metal Gear Solid: Master Collection Vol.1 along with re-releases of
Metal Gear Solid 2 and
Metal Gear Solid 3 (both available as separate downloads as well). In the
Master Collection, the game runs on an
emulator developed by
M2, with the option to play any of the seven regional versions (Japanese, North American, European English, German, French, Italian and Spanish) of the game via additional downloads, as well as the
Integral/
VR Missions/
Special Missions expansions. The
Master Collection edition handles the Psycho Mantis' mind reading event by giving the player option to create a virtual memory card with save files from supported games in order to trigger specific lines of dialogue. There's also a new animated sequence when the player reaches the blast furnace which visually depicts the disc-swapping process. ==Related media==