Add-ons Numerous add-ons have been produced for
Monopoly, sold independently from the game both before its commercialization and after, with three official ones discussed below:
Stock Exchange The original
Stock Exchange add-on was published by Capitol Novelty Co. of
Rensselaer, New York in early 1936. It was marketed as an add-on for
Monopoly,
Finance, or
Easy Money games. Shortly after Capitol Novelty introduced
Stock Exchange, Parker Brothers bought it from them then marketed their own, slightly redesigned, version as an add-on specifically for their "new"
Monopoly game; the Parker Brothers version was available in June 1936. The Free Parking square is covered over by a new Stock Exchange space and the add-on included three Chance and three Community Chest cards. The
Stock Exchange add-on was later redesigned and re-released in 1992 under license by
Chessex, this time including ten new Chance cards and eleven new Community Chest card. Many of the original rules applied to this new version.
Playmaster Playmaster, another official add-on, released in 1982, is an electronic device that keeps track of all player movement and dice rolls as well as what properties are still available. It then uses this information to call random auctions and mortgages making it easier to free up cards of a color group. It also plays eight short tunes when key game functions occur; for example when a player lands on a railroad it plays "
I've Been Working on the Railroad", and a police car's siren sounds when a player goes to Jail.
Get Out of Jail and Free Parking minigames In 2009, Hasbro released two minigames that can be played as stand-alone games or combined with the
Monopoly game. In
Get Out of Jail, the goal is to manipulate a spade under a jail cell to flick out various colored prisoners. In
Free Parking, players attempt to balance taxis on a wobbly board. Both add-ons can also be integrated into the Monopoly game. Adding
Free Parking allows players to take the "Taxi Challenge" when they land on Free Parking, and if successful, can move to any space on the board. Adding
Get Out of Jail replaces the mechanic of rolling doubles to get out of jail with successfully flicking a prisoner out of the jail.
Speed Die First included in Winning Moves'
Monopoly: The Mega Edition variant, this third, six-sided die is rolled with the other two, and accelerates game-play when in use. In 2007, Parker Brothers began releasing its standard version (also called the Speed Die Edition) of
Monopoly with the same die (originally in blue, later in red). Its faces are: 1, 2, 3, two "
Mr. Monopoly" sides, and a bus. The numbers behave as normal, adding to the other two dice, unless a "triple" is rolled, in which case the player can move to any space on the board. If "Mr. Monopoly" is rolled while there are unowned properties, the player advances forward to the nearest one. Otherwise, the player advances to the nearest property on which rent is owed. In the
Monopoly: Mega Edition, rolling the bus allows the player to take the regular dice move, then either take a bus ticket or move to the nearest draw card space. Mega rules specifies that triples do not count as doubles for going to jail as the player does not roll again. Used in a regular edition, the bus (properly "get off the bus") allows the player to use only one of the two numbered dice or the sum of both, thus a roll of 1, 5, and bus would let the player choose between moving 1, 5, or 6 spaces. The Speed Die is used throughout the game in the
Mega Edition, while in the regular edition it is used by any player who has passed GO at least once. In these editions it remains optional, although use of the Speed Die was made mandatory for use in the 2009 U.S. and World
Monopoly Championship, as well as the 2015 World Championship. • ''
Don't Go to Jail'': Dice game originally released by Parker Brothers; roll combinations of dice to create color groups for points before rolling the words "GO" "TO" and "JAIL" (which forfeits all earned points for the turn). •
Monopoly DICED!: A deluxe, travel edition re-release of ''Don't Go To Jail'', replacing the word dice with "Officer Jones" dice and adding an eleventh die, Houses & Hotels, and a self-contained game container/dice roller & keeper. •
Free Parking card game (1988) A more complex card game released by Parker Brothers, with several similarities to the card game
Mille Bornes. Uses cards to either add time to parking meters, or spend the time doing activities to earn points. Includes a deck of Second Chance cards that further alter game-play. Two editions were made; minor differences in card art and Second Chance cards in each edition. •
Monopoly City: Game-play retains similar flavor but has been made significantly more complex in this version. The traditional properties are replaced by "districts" mapped to the previously underutilized real estate in the centre of the board. •
Monopoly Deal: The card game version of
Monopoly. Players attempt to complete three property groups by playing property, cash & event cards with a deck of 110 cards. •
Monopoly Junior board game (first published 1990, multiple variations since): A simplified version of the original game for young children. •
Monopoly Town by Parker Brothers / Hasbro (2008) a young children's game of racing designed to help them learn to count. •
The Mad Magazine Game (1979): Gameplay is similar, but the goals and directions often opposite to those of
Monopoly; the object is for players to lose all of their money.
Monopoly for Sore Losers Monopoly for Sore Losers is a spin-off of
Monopoly. It was published in 2020 by
Hasbro and, according to the box, "creates—and celebrates—sore losers". Its main difference from standard
Monopoly is the introduction of a sore loser mechanic, which allows players to temporarily assume control of a special token that protects them from most negative effects of landing on board spaces—at their opponents' expense.
Gameplay differences from regular Monopoly During the initial roll to determine turn order, the player with the lowest total goes first. The main difference from standard
Monopoly is the introduction of the sore loser mechanic. Each player is given 2 sore loser coins upon the start of the game, and the remainder are placed in the centre of the board. A player collects a sore loser coin from the Bank if they have to do any of the following: pay rent to another player, pay taxes and bills to the Bank, go to jail, land on a property that they own, or draw a Chance or Community Chest card that instructs them to collect a coin. If a player lands on Free Parking, they are allowed to steal a sore loser coin from another player, which could be traded. A player may not collect a sore loser coin if they have four. At the beginning of their turn, a player with four sore loser coins, may place them in the centre of the board. That player then takes the Mr. Monopoly token and replaces their token with the Mr. Monopoly token—their normal token being placed in the centre of the board. Whilst a player is Mr. Monopoly, they cannot collect sore loser coins, and the actions they take when landing on spaces are altered, including collecting money when landing on the properties of other players, collecting money from the bank when landing on a tax or bill space, not go to jail, and requiring other players to lose sore loser coins. Whenever any player, including Mr. Monopoly's owner, rolls doubles, Mr. Monopoly's owner is allowed to place one free house on any street on the board. The property selected for this free house does not need to be owned by Mr. Monopoly, nor does it need to be part of a complete set, and placing doubles houses unevenly is also allowed. However, Mr. Monopoly's owner may not place this free house on a street that already has four houses, nor may they upgrade to a hotel. Buildings are permanent and could not be sold. If a property with buildings on it is traded away, the buildings remain and start providing rent to the new owner. If Mr. Monopoly's dice roll makes him land on the same space as another player, the Mr. Monopoly token is placed over that other player's token, and Mr. Monopoly's owner is allowed to steal one property from the player he landed on—said property must not be part of a complete set. If a property with buildings on it is stolen, the buildings remain on the property and start providing rent to Mr. Monopoly's owner. In addition, whilst a player is under Mr. Monopoly, they are trapped—their turn will be skipped until Mr. Monopoly moves, but said players can still take part in auctions and trade. If Mr. Monopoly lands on the Jail space, he traps other players on both spaces. However, these actions could not be taken if a player becomes Mr. Monopoly whilst on the same space as another player. Once Mr. Monopoly is in play, if another player cashes in their sore loser coins to become him, the old owner restores their normal token to the space they are on, and Mr. Monopoly is transferred to the space of the new owner, whose token is placed in the centre of the board. If a player goes bankrupt, their sore loser coins are returned to the centre of the board. The game is ended through one of two means- bankruptcy or all of the properties have been purchased. If the latter happens, players must return to Go, with Mr. Monopoly's owner not allowed to steal a property when they land on Go for the final time. Players subsequently collect rent from all of their properties, according to full colour sets and development, and after that the player with the most capital is the winner.
Video games Besides the many variants of the actual game (and the
Monopoly Junior spin-off) released in either video game or computer game formats (e.g.,
Commodore 64,
Macintosh,
Windows-based
PC,
Game Boy,
Game Boy Advance,
Nintendo Entertainment System,
iPad,
Genesis,
Super NES, etc.), two spin-off computer games have been created. In 1995, Hasbro released
their first in-house Monopoly video game. An electronic hand-held version was marketed from 1997 to 2001. Notable recent releases include: •
Monopoly: The
iPhone game designed by
Electronic Arts. •
Monopoly Millionaires: The Facebook game designed by
Playfish. •
Monopoly Streets: A video game played for the
Xbox 360,
Wii, and
PlayStation 3. The video game includes properties now played on a street. •
Monopoly Tycoon: A game where players build businesses on the properties they own. •
Monopoly Plus: A game for the
Xbox One,
Nintendo Switch, and
PlayStation 4 with high definition graphics. •
Monopoly: The mobile game on
iOS and
Android devices designed by Marmalade Game Studios. •
Monopoly Go!:
Monopoly Go! was released on April 11, 2023, for mobile devices (
Android and
iOS) by
Scopely. After its first year, it became the most popular mobile game of 2023, generating more than $2 billion in revenue.
Gambling games Monopoly-themed
slot machines and
lotteries have been produced by
WMS Gaming in conjunction with
International Game Technology for land-based casinos.
WagerWorks, who have the online rights to
Monopoly, have created online
Monopoly themed games. London's
Gamesys Group have also developed
Monopoly-themed gambling games. The British quiz machine brand
itbox also supports a
Monopoly trivia and chance game. There was also a live, online version of
Monopoly. Six painted taxis drive around London picking up passengers. When the taxis reach their final destination, the region of London that they are in is displayed on the online board. This version takes far longer to play than board-game
Monopoly, with one game lasting 24 hours. Results and position are sent to players via e-mail at the conclusion of the game.
Play-by-mail game Mail Games Inc. created a
play-by-mail game (PBM) version of
Monopoly, reviewed in the August–September 1990 issue of
White Wolf Magazine. The PBM version was similar to the board game, although compared with many PBM games it was
relatively simple. The game moderator processed players'
turn orders simultaneously, but alternated the order that players' turns were initiated to allow sequential transactions as in the board game. ==Media==