'' gameplay, with the white enemies being Jammer Pac-Man sent by other players. To the left and right are the screens of other players. The gameplay echoes that of the original
Pac-Man; with
maze chase gameplay, the player controls
Pac-Man, navigating a board and eating the white dots – called "Pac-Dots" – he comes across. While doing this, four ghosts are eventually released at different intervals and will begin to chase Pac-Man, each in their own unique way. In the four corners of the maze are large flashing dots called "power pellets", and when consumed by Pac-Man the ghosts will turn blue and flee; Pac-Man can eat the ghosts during this brief period of time. Various bonus fruit can also be consumed to reset the level. As an online
battle royale game, the player will be playing alongside 98 others, their screens being visible to the player and are displayed on the left and right. When one player chooses to target another, every ghost Pac-Man eats will cause a "Jammer Pac-Man" to be sent to the opponent, which will target their Pac-Man and slow them down on impact, but can be removed by eating a power pellet. Red variants of the Jammer Pac-Man will eliminate the player on impact, and become still when the player has a power pellet active. Red Jammer Pac-Man are eliminated when the player eats a fruit. There are also "sleeping ghosts" that, when eaten, create a train of miniature clones behind ghosts, which can be eaten to overwhelm opponents with enemies when a power pellet is active. After eating a certain amount of Pac-Dots, a bonus fruit appears, and generates a new maze when eaten along with the sleeping ghosts, allowing the player to continue attacking other players. When a player comes in contact with a ghost, they are eliminated from the pool of 99 players. This continues until one player remains, with that player declared the overall winner of the match. The player is given a multitude of abilities to give Pac-Man to add a layer of strategy, such as the ability to make Pac-Man move faster or be stronger. These effects are only active for the duration of a power pellet. Players can target any opponent they choose, but also players that are in particular situations; they are given the option to send future Jammer Pac-Man to an opponent who is about to be knocked out, players that are attacking the main player, and players that have the most knockouts (KOs). Random players can also be targeted. == Development and release ==