The beginnings: Digidrums (1983–1985) Pro Tools was developed by
UC Berkeley graduates Evan Brooks, who majored in
electrical engineering and
computer science, and Peter Gotcher. In 1983, the two friends, sharing an interest in music and electronic and software engineering, decided to study the memory mapping of the newly released
E-mu Drumulator drum machine to create
EPROM sound replacement chips. The Drumulator was quite popular at that time, although it was limited to its built-in samples. They started selling the upgrade chips one year later under their new Digidrums label. Five different upgrade chips were available, offering different alternate drum styles. The chips, easily switchable with the original ones, enjoyed remarkable success between the Drumulator users, selling 60,000 units overall.
Digidesign Sound Designer (1985–1989) When Apple released its first
Macintosh computer in 1984, the pair thought to design a more functional and flexible solution which could take advantage of a graphical interface. In collaboration with
E-Mu, they developed a Mac-based visual sample editing system for the
Emulator II keyboard, called Sound Designer, released under the
Digidesign brand and inspired by the interface of the
Fairlight CMI. This system, the first ancestor of Pro Tools, was released in 1985 at the price of US$995. This universal file specification, along with the printed source code to a 68000 assembly language interrupt-driven MIDI driver, was distributed through
Macintosh MIDI interface manufacturer Assimilation, which manufactured the first MIDI interface for the Mac in 1985. Starting from the same year, a dial-up service provided by Beaverton Digital Systems, called MacMusic, allowed Sound Designer users to download and install the entire Emulator II sound library to other less expensive samplers: sample libraries could be shared across different manufacturers platforms without copyright infringement. MacMusic contributed to Sound Designer's success by leveraging both the universal file format and developing the first online sample file download site globally, many years before the
World Wide Web use soared. The service used 2400-
baud modems and 100 MB of disk space with Red Ryder host on a 1 MB
Macintosh Plus. Sound Tools was bundled with Sound Designer II software, which was, at this time, a simple mono or stereo audio editor running on
Mac SE or
Mac II; digital audio acquisition from
DAT was also possible. A two-channel digital interface (DAT-I/O) with
AES/EBU and
S/PDIF connections was made available later in 1989, while the Pro I/O interface came out in 1990 with 18-bit converters. The file format used by Sound Designer II (SDII) became eventually a standard for digital audio file exchange until the
WAV file format took over a decade later. Since audio streaming and
non-destructive editing were performed on hard drives, the software was still limited by their performance; densely edited tracks could cause glitches. However, the rapidly evolving computer technology allowed developments towards a multi-track sequencer.
Deck, Pro Tools, Sound Tools II and Pro Tools II (1990–1994) The core engine and much of the user interface of the first iteration of Pro Tools was based on Deck. The software, published in 1990, was the first multi-track digital recorder based on a personal computer. It was developed by OSC, a small San Francisco company founded the same year, in conjunction with Digidesign and ran on Digidesign's hardware. Deck could run four audio tracks with automation; MIDI sequencing was possible during playback and record, and one effect combination could be assigned to each audio track (2-band parametric equalizer, 1-band EQ with
delay, 1-band EQ with
chorus, delay with chorus). The first Pro Tools system was launched on June 5, 1991. It was based on an adapted version of Deck (ProDeck) along with Digidesign's new editing software, ProEdit, created by Mark Jeffery; Sound Designer II was still supplied for two-channel editing. Pro Tools relied on Digidesign's Audiomedia card, mounting one Motorola 56001 processor with a
clock rate of 22.58 MHz and offering two analog and two digital channels of
I/O, and on the Sound Accelerator card. External synchronization with audio and video tape machines was possible with
SMPTE timecode and the Video Slave drivers. The complete system was selling for US$6,000. Sound Tools II was launched in 1992 with a new DSP card. Two interfaces were also released: Pro Master 20, providing 20-bit A/D conversion, and Audiomedia II, with improved digital converters and one Motorola 56001 processor running at 33.86 MHz. In 1993, Josh Rosen, Mats Myrberg and John Dalton, the OSC's engineers who developed Deck, split from Digidesign to focus on releasing lower-cost multi-track software that would run on computers with no additional hardware. This software was known as Session (for stereo-only audio cards) and Session 8 (for multichannel audio interfaces) and was selling for US$399. Selling more than 8,000 systems worldwide, Pro Tools II became the best-selling digital audio workstation. developer of the digital video editing platform
Media Composer and one of Digidesign's major customers (25% of Sound Accelerator and Audiomedia cards produced was being bought by Avid). The operation was finalized in 1995. A series of TDM plug-ins were bundled with the software, including
dynamics processing, EQ, delay, modulation, and
reverb. Sound Tools and Pro Tools could be run on Windows platforms for the first time.
24-bit audio and surround mixing: Pro Tools | 24 and Pro Tools | 24 MIX (1997–2002) With the release of Pro Tools | 24 in 1997, Digidesign introduced a new
24-bit interface (the 888|24) and a new PCI card (the d24). The d24 relied on
Motorola 56301 processors, offering increased processing power and 24 tracks of 24-bit audio 64 tracks with dual d24 support were introduced with Pro Tools 4.1.1 in 1998, in 2001. allowing a more meticulous and effortless editing workflow (especially on vocals). While consolidating its presence in professional studios, Digidesign began to target the mid-range consumer market in 1999 by introducing the Digi001 bundle, consisting of a rack-mount audio interface with eight inputs and outputs with 24-bit, 44.1/48 kHz capability and MIDI connections. The package was distributed with Pro Tools LE, a specific version of the software without DSP support, limited to 24 mixing tracks. The use of
PCI Express connection reduced
round-trip delay time, while DSP
audio processing allowed the use of smaller hardware buffer sizes during recording, assuring stable performance with extremely low latency. redefined the workflow adopted in contemporary music production. VCA and volume trim, introduced with Pro Tools 7.2 in 2006; was a specific Pro Tools version in which the signal processing entirely relied on the host CPU. The software required a Digidesign interface to run, which acted as a copy-protection mechanism for the software. Mbox was the entry-level range of the available interface; Digi 001 and Digi 002/003, which also provided a control surface, were the upper range. The Eleven Rack also ran on Pro Tools LE, included in-box DSP processing via an FPGA chip, offloading guitar amp/speaker emulation, and guitar effects plug-in processing to the interface, allowing them to run without taxing the host system. Pro Tools LE shared the same interface of Pro Tools HD but had a smaller track count (24 tracks with Pro Tools 5, extended to 32 tracks with Pro Tools 6 and supported a maximum sample rate of 96 kHz The "Complete Production Toolkit", introduced with Pro Tools 8, added support for surround mixing and 128 tracks (while the system was still limited to 128 voices). The Pro Tools LE/ line was discontinued with the release of Pro Tools 9.
Hardware-independent native systems: Pro Tools 9 Pro Tools 9, released in November 2010, dropped the requirement of proprietary hardware to run the software. Any audio device could be used through
Core Audio on macOS or the
ASIO driver on a Windows. Core Audio allowed device aggregation, enabling using of more than one interface simultaneously. Some Pro Tools HD software features, such as automatic plug-in delay compensation, OMF/AAF file import, Timecode ruler, and multi-track Beat Detective, were included in the standard version of Pro Tools 9. When operating on a machine containing one or more HD Core, Accel, or Native cards, the software ran as Pro Tools HD with the complete HD feature set. In all other cases, it ran as Pro Tools 9 standard, with a smaller track count and some advanced features turned off.
Advanced Instrument Research (AIR): built-in virtual instruments and plug-ins In response to Apple's decision to include
Emagic's complete line of virtual instruments in
Logic Pro in 2004 and following
Avid's acquisition of German virtual instruments developer Wizoo in 2005, Pro Tools 8 was supplied with its first built-in virtual instruments library, the AIR Creative Collection, as well as with some new plug-ins, to make it more appealing for music production. To maintain performance consistency, HDX products were specified with a fixed maximum number of voices (each voice representing a monophonic channel). Each HDX card enabled 256 simultaneous voices at 44.1/48 kHz; voice count halved when the sample rate doubled (128 voices at 88.2/96 kHz, 64 voices at 176.4/192 kHz). Up to three HDX cards could be installed on a single system for a maximum of 768/384/192 total voices and for increased processing power. On Native systems, voice count was limited to 96/48/24 voices with the standard version of Pro Tools and 256/128/64 voices with Pro Tools HD software. AAX Native replaced RTAS plug-ins and AAX DSP, a specific format running on HDX systems, replaced TDM plug-ins. AAX was developed to provide the future implementation of 64-bit plug-ins, although 32-bit versions of AAX were still used in Pro Tools 10. TDM support was dropped with HDX, while Pro Tools 10 would be the final release for Pro Tools | HD Process and Accel systems. Notable software features introduced with Pro Tools 10 were editable clip-based gain automation (Clip gain), the ability to load the session's audio data into RAM to improve transport responsiveness (Disk caching), quadrupled Automatic Delay Compensation length, audio fades processed in real-time, timeline length extended to 24 hours, support for 32-bit float audio and mixed audio formats within the session, and the addition of Avid Channel Strip plug-in (based on Euphonix System 5 console's channel strip, following Avid's acquisition of Euphonix in 2010). ==Features==