Crono is the red spiky-haired
silent protagonist of the game. He is never shown speaking, using facial expressions to communicate. His name is spelled "Chrono" in Japanese materials. He lives in the village of Truce with his mother. A chance encounter with Marle at the fair begins a series of adventures and uncovers a pre-millennial evil. In 12,000 BC, when the party is confronted with Lavos in the Ocean Palace of the Kingdom of Zeal, Crono sacrifices himself to save his friends, resulting in his death. With time travel, the player can manage to replace Crono at the moment before he dies with a clone received from the Millennial Fair in 1000 A.D, saving his life. The
PlayStation,
Nintendo DS,
Apple iOS,
Android, and
Microsoft Windows/
Steam versions of
Chrono Trigger include an FMV scene at the end that shows Crono and Marle getting married. A second FMV depicts the fall of Guardia Kingdom in the year AD 1005, though it is unknown what happened to him during this event.
Marle is the princess of Guardia. Her real name is Princess , and she is often at odds with her father, the king. Bored of royal life in the castle, she slips out to the Millennial Fair in Truce. Here, she meets Crono and tries out Lucca's teleporter, which reacts with her pendant and creates a time Gate, sending her to the Middle Ages and kicking off the events of the game. Her family line is the victim of two unsuccessful plots to overtake the kingdom: once in the Middle Ages, and once in the Present time by the shapeshifting monster and his descendant Yakra XIII, respectively. In both cases, the monsters kidnap the chancellor and assume his form. The likeness of the latter was perfect to a fault, but he did make one mistake: barring Marle from the courtroom, allowing her to investigate the false claims leveled against her father. The
PlayStation and
Nintendo DS versions of
Chrono Trigger includes an FMV scene at the end that shows Crono and Marle getting married. A second FMV depicts the fall of Guardia Kingdom in the year AD 1005, though it is unknown what happened to Marle during this event. Marle uses a
crossbow as her weapon. When she gains the ability to use magic, she learns to use "Ice (Water)" elemental magic manifesting as ice and healing spells. In the initial character sketches, she was the daughter of a
fairy king and had shorter hair.
Lucca Ashtear is Crono's childhood friend. Using her intelligence and creativity, Lucca invented many devices, such as a battle-training robot named Gato ("Gonzales" in the Japanese version) and a short-range teleporter. This device caused Marle to go back in time, inevitably leading to the start of the game. Lucca is directly responsible for the playability of another character in the game – Robo, whom she finds and repairs in the future. In the ending FMV scene of the PlayStation and Nintendo DS versions, it is seen that Lucca eventually created a mini-robot modeled after
Robo. In the same scene, Lucca finds an infant with a pendant and takes her in. That child is revealed to be Kid, Schala's daughter-clone and the female protagonist in the sequel to
Chrono Trigger,
Chrono Cross.
Frog is an
anthropomorphic frog knight from the Middle Ages era. He was born as a human by the name Glenn and a friend of the late brave knight Cyrus. After witnessing Cyrus' death at the hands of Magus and being transformed into a frog, Frog vowed to avenge Cyrus by killing Magus. During the game, he obtains the
Masamune (Grandleon in the Japanese version), an ancient sword whose offensive capabilities against magic users is Magus' major weakness. Frog can later put Cyrus' ghost to rest, regaining his courage and clearing his conscience. Frog wields a
broadsword and can also learn "Water" and, like Marle, healing magic. His design in the final version of the game replaces that of a monster man character from the initial character sketches. Four writers in
Famicom Tsūshin gave Frog ratings of 10, 10, 10, and 9 out of 10 respectively. They found him useful because he was strong and could heal characters. Reviewers appreciated his tear-inducing narrative.
Ayla is the chief of a prehistoric tribe. She is engaged in a conflict with , the leader of the Reptites who leads the effort to destroy the human race to prove their superiority. Ayla and the party eventually defeat Azala at the Tyrano Lair, and Azala dies from the impact of Lavos crashing into the place. At that point, Ayla is revealed to be the person who gave Lavos its name, claiming that "La" means fire, and "Vos" means big. In the ending anime cut-scene of the PlayStation version, Ayla is seen brashly forcing engagement on Kino, her sweetheart, and Marle's ancestor.
Magus is the lord of the Mystics of the Middle Ages. Depicted as an antagonist for a large part of the game, Magus is eventually revealed to be the older version of , the young prince of Zeal in 12,000 BC. After an encounter with Lavos as a child, he had been sent through a time gate to the Middle Ages, where he was adopted by Ozzie of the Mystics and became their leader. After the fall of Zeal, the player can choose to fight Magus or spare him, allowing him to reluctantly join the party. As the second fight is to the death, Magus will be permanently gone after this fight plays out. In the
DS version of the game, a future version of Magus appears in the new scenario, stating that the player's party may or may not be from the same dimension as his. He finally finds Schala at the Time's Eclipse, integrated into Lavos as the Dream Devourer the early form of Time Devourer from Chrono cross. Failing to save his sister, Magus is sent away by his sister Schala and erase his memories in a fit of desperation. Though he lost his memories, Magus is determined to remember what he had desired to find something. Also in the Nintendo DS version, most NPCs have given him the title of "the Fiendlord." Magus fights using a
scythe, as well as a combination of all magic types, including his own exclusive "Shadow" magic. Contrary to the other characters, he does not learn any dual techs, and accessories must be found to unlock several triple techs. His three main generals in the Middle Ages are , , and . In a side-quest, the player can visit the place they took refuge in after the fall of Magus' castle and defeat them again. Four writers in
Famicom Tsūshin gave Magus ratings of 7, 8, 7, and 7 out of 10 respectively. The found his strong attacks useful. One reviewer complimented his quiet and stern personality. == Main non-playable characters ==