The 1987 NES port, released in Japan as and in North America and Europe simply as
Rygar, expanded considerably on the gameplay basics of the arcade original, incorporating
action RPG elements into the platformer framework. The player character, his weapon, mode of attack, and many of the enemies remain the same, but the broader
game mechanics are different. Whereas the arcade game is a standard side-scrolling platformer, the NES's
Rygar is semi-
open-ended, allowing the player to play
nonlinearly and get stronger over time, gaining permanent traits such as increased health or strength via
experience points rather than by collecting power-ups. In this sense, the game has gone on to be acknowledged as an important and very early example of the
Metroidvania subgenre. The game also features a rudimentary
spellcasting mechanic. Rygar has access to three spells for the duration of the game; "Power-Up", "Attack & Assail", and "Recover". To use these spells, a certain amount of "Mind Points" are necessary. These Mind Points are in the form of stars which enemies randomly drop throughout the game. Power-Up requires three Mind Points and increases the speed, range, and damage of the Diskarmor until the player dies, at which time, it must be reactivated. Attack & Assail costs five points and after being cast, the next ten attacks will cause a flash that damages every on-screen enemy. Recover costs seven Mind Points, which is the maximum the player can have. This spell refills all of Rygar's health points. Unlike all other versions of
Rygar, the NES version is not exclusively side-scrolling. At the beginning of the game, Rygar has access to much of the game's map, via a hub-like central area, which is played from a
top-down perspective. These safe rooms are occupied by
NPCs who will give advice to the player. is a "
choose your own adventure" story set in 1987. Ligar has once again returned, and the reader must summon Rygar to defend humanity. is a dramatised guide book in narrative form. Written by Minazuki Yuu, it was published by
Tokuma Shoten.
Plot In this version of the game, Argool was once a
utopian paradise run by the five Indora gods, until the evil Ligar attacked and corrupted everything that was sacred; In addition, Ligar took the "Door of Peace", an important symbol of the peace that the Indora gods had created. Unable to find a hero amongst them capable of defeating Ligar, the people turned to an ancient prophecy, which states, The people fervently prayed for this soldier, and after some time, Rygar returned from the dead, setting out to defeat Ligar and restore peace and prosperity to the land. After gaining the five items, Rygar must then travel to Ligar's floating castle for the final confrontation. Upon defeating Ligar, Rygar enters the Door of Peace, restoring prosperity to the land and saving humanity. The closing text reads, ==Other ports==