The
high score of a
video game is usually the highest logged point value. Many games will have a list of several high scores, called the
high score table or
leaderboard.
History '', the first video game to use the term "high score" The concept of a high score first achieved cultural significance with the rise in popularity of
pinball machines and
electro-mechanical arcade games. Players who achieve a high score are often greeted with a congratulatory message and are able to enter their
initials or name into the machine. Their score and name will remain there until someone "knocks" them off the high score list by achieving a higher score. For this reason, high scores are inherently competitive and may sometimes involve
one-upmanship against other players. The high score has a close association to the "free game". When in an arcade, many games will offer a player a free chance at another game if they achieve a high score. This has declined in popularity in recent years, as players are often allowed to play for as long as they can without losing, but not given free games even if they achieve a high score. The first video game to use the term "high score" was
Midway's
Sea Wolf (1976). The game saved the highest score achieved on the cabinet, but could be reset by a player at any time by pressing a button on the machine. The high score concept changed in July 1978 with the release of
Taito's
shoot 'em up Space Invaders, where high scores were determined by gamers playing for as long as they could to stay alive, as high scores kept rising. The popularity of
Space Invaders stemmed in part from players returning to beat the current high score, as players could now compete with each other over who had the highest score. On August 1, 1982, the
Twin Galaxies Intergalactic Scoreboard issued a colorful poster that listed the world record high scores for more than two dozen arcade video games. The poster was distributed among arcades worldwide. This was the first poster (#1) in a series of colorful posters that continues today, with poster #131 issued in October, 2008. In an episode of
Friends,
Chandler Bing puts in dirty words on all the high score positions on a
Ms. Pac-Man machine. He then finds out that they are not blanked when the machine is reset, so he has to break all his high scores to remove the offending words. (This is not possible on an actual
Ms. Pac-Man machine; such machines only record one high score and do not allow the winning player to enter initials.)
In the media According to the
Twin Galaxies Intergalactic Scoreboard, "high-score" attempts enjoyed as much press coverage as any other video game–related topic reported in the media during the 1982–1985 period. Though the media was often focused on the amazing growth of the video game industry, it was equally as fascinated with the human side of gaming, as typified by the "player vs. machine" showdowns that led to new world record high scores set on nearly a daily basis. In fact, Twin Galaxies reports that during that early era it was not unusual for there to be multiple new world records reported in the media on a single day. ==See also==