Shenmue and Shenmue II The creator of
Shenmue,
Yu Suzuki, joined Sega in 1983 and created several successful
arcade games, including
Hang-On (1985)
, Out Run (1986) and
Virtua Fighter (1993). In comparison to arcade games, where the ideal experience was only a few minutes long, Suzuki wanted to make a longer experience. and the
Virtua Fighter connection was dropped. It became the
most expensive game ever developed at the time, reported to have cost US$70 million; in 2011, Suzuki said the figure was closer to $47 million including marketing. The development also covered some of
Shenmue II (2001), which was completed for a smaller figure, and possibly groundwork for future
Shenmue games.
Shenmue was released on December 29, 1999, in Japan, November 8, 2000 in North America, and December 1, 2000, in Europe.
Shenmue II was released for Dreamcast in 2001 in Japan and Europe only. An
Xbox port followed in 2002 in Europe and North America. Despite attracting positive reviews and a
cult following, the games were commercial failures and
Shenmue III entered
development hell.
Shenmue Online and Shenmue City After
Shenmue II, Suzuki worked on various projects which failed to see release, including
Shenmue Online, a PC
MMORPG announced in 2004. He established his own development company, Ys Net, in 2008 Suzuki hoped that, if it were successful, it could be used to fund
Shenmue III. It was not released outside Japan and was shut down in December 2011.
Remasters Sega and the British developer D3T began developing remasters of
Shenmue I and
II featuring new models, textures and lighting, but these were canceled in 2017. Sega said that combining "original animations and characters" with high-definition graphics did not meet their standards. Instead, in August 2018, Sega released high-definition
ports for Windows, PlayStation 4 and
Xbox One. The ports include new graphics and control options, improved user interfaces, and Japanese and English voices. Some details, such as
product placement, are omitted, and cutscenes are presented in their original
aspect ratio due to technical limitations.
Shenmue III During Sony's presentation at the
E3 conference on June 15, 2015, Suzuki announced a
Kickstarter crowdfunding campaign for
Shenmue III, having licensed the series from Sega.
Shenmue III became the fastest-funded and the highest-funded video game project in Kickstarter history, reaching its initial $2 million goal in just over nine hours, and earning $6.3 million in total. It was released on 19 November 2019 for
PlayStation 4 and
Windows.
Later projects In 2015, Suzuki said he hoped
Shenmue would cover four or five games. In 2019, he said the three
Shenmue games cover around 40% of the story.
Shenmue III includes a letter to fans from Suzuki expressing his hope to develop
Shenmue IV. In 2020, Suzuki told
IGN he had created
Shenmue III "for the fans", and that he planned to give
Shenmue IV more mainstream appeal. In June 2024, fans purchased a 15-second advertisement on a
Times Square video billboard to campaign for
Shenmue IV. In December 2025, Ys Net said it was considering legal action over a hoax
Shenmue IV trailer.
IGN characterized the trailer as part of a wave of
AI hoaxes that were becoming increasingly difficult to discern from real game footage. == Gameplay ==