From 1976 to 2014, the term
Expanded Universe (EU) was an umbrella term for all officially licensed
Star Wars storytelling material set outside the events depicted within the theatrical films, including novels, comics, and video games. Lucasfilm maintained internal continuity between the films and television content and the EU material until April 25, 2014, when the company announced all of the EU works would cease production. Existing works would no longer be considered canon to the franchise and subsequent reprints would be rebranded under the
Star Wars Legends label, Multiple comics series from
Marvel and novels published by
Del Rey were produced after the announcement. Since the new canon has been introduced, there has been a multitude of pieces of Expanded Universe continuity that have become a part of canon.
Print media Star Wars in print predates the release of the first film, with the November 1976
novelization of
Star Wars, initially subtitled "
From the Adventures of Luke Skywalker". Credited to Lucas, it was
ghostwritten by
Alan Dean Foster. The first "Expanded Universe" story appeared in
Marvel Comics'
Star Wars #7 in January 1978 (the first six issues being an adaptation of the film), followed by Foster's sequel novel ''
Splinter of the Mind's Eye'' the following month.
Novels authored the
Thrawn trilogy, which was widely credited with revitalizing the dormant
Star Wars franchise in the early 1990s. After penning the novelization of the original film, Foster followed it with the sequel ''
Splinter of the Mind's Eye (1978). The novelizations of The Empire Strikes Back
(1980) by Donald F. Glut and Return of the Jedi
(1983) by James Kahn followed, as well as The Han Solo Adventures trilogy (1979–1980) by Brian Daley, and The Adventures of Lando Calrissian'' trilogy (1983) by
L. Neil Smith.
Timothy Zahn's bestselling
Thrawn trilogy (1991–1993) reignited interest in the franchise and introduced the popular characters
Grand Admiral Thrawn,
Mara Jade,
Talon Karrde, and
Gilad Pellaeon. The first novel,
Heir to the Empire, reached #1 on the
New York Times Best Seller list, and the series finds Luke, Leia, and Han facing off against tactical genius Thrawn, who is plotting to retake the galaxy for the Empire. In
The Courtship of Princess Leia (1994) by
Dave Wolverton, set immediately before the
Thrawn trilogy, Leia considers an advantageous political marriage to
Prince Isolder of the planet Hapes, but she and Han ultimately marry.
Steve Perry's
Shadows of the Empire (1996), set between
The Empire Strikes Back and
Return of the Jedi, was part of a multimedia campaign that included a comic book series and video game. The novel introduced the crime lord
Prince Xizor, another popular character who would appear in multiple other works. Other notable series from
Bantam include the
Jedi Academy trilogy (1994) by
Kevin J. Anderson, the 14-book
Young Jedi Knights series (1995–1998) by Anderson and
Rebecca Moesta, and the
X-wing series (1996–2012) by
Michael A. Stackpole and
Aaron Allston.
Del Rey took over
Star Wars book publishing in 1999, releasing what would become a 19-installment novel series called
The New Jedi Order (1999–2003). Written by multiple authors, the series was set 25 to 30 years after the original films and introduced the Yuuzhan Vong, a powerful alien race attempting to invade and conquer the entire galaxy. The bestselling multi-author series
Legacy of the Force (2006–2008) chronicles the crossover of Han and Leia's son
Jacen Solo to the dark side of the Force; among his evil deeds, he kills Luke's wife Mara Jade as a sacrifice to join the
Sith. Although no longer canon, the story is paralleled in
The Force Awakens with Han and Leia's son
Ben Solo, who becomes the evil Kylo Ren. Three series set in the prequel era were published by
Scholastic for younger audiences: the 18-book
Jedi Apprentice (1999–2002) chronicles the adventures of
Obi-Wan Kenobi and his master
Qui-Gon Jinn in the years before
The Phantom Menace; the 11-book
Jedi Quest (2001–2004) follows Obi-Wan and his own apprentice,
Anakin Skywalker in between
The Phantom Menace and
Attack of the Clones; and the 10-book
The Last of the Jedi (2005–2008), set almost immediately after
Revenge of the Sith, features Obi-Wan and the last few surviving Jedi. In 2019, a new prequel era novel, starring Qui-Gon and the young Obi-Wan, was published by Del Rey under the title
Star Wars: Master and Apprentice. Although Thrawn had been designated a
Legends character in 2014, he was reintroduced into the canon in 2016 for the third season of the
Rebels animated series, with Zahn returning to write more novels based on the character and set in the new canon.
Comics Marvel Comics published a
Star Wars comic book series from 1977 to 1986. Original
Star Wars comics were serialized in the Marvel magazine
Pizzazz between 1977 and 1979. The 1977 installments were the first original
Star Wars stories not directly adapted from the films to appear in print form, as they preceded those of the
Star Wars comic series. From 1985 to 1987, the animated children's series
Ewoks and
Droids inspired comic series from Marvel's
Star Comics line. According to Marvel Comics former Editor-In-Chief
Jim Shooter, the strong sales of
Star Wars comics saved Marvel financially in 1977 and 1978. Marvel's
Star Wars series was one of the industry's top selling titles in 1979 and 1980. The only downside for Marvel was that the 100,000 copy sales quota was surpassed quickly, allowing Lippincott to renegotiate the royalty arrangements from a position of strength. In the late 1980s, Marvel dropped a new
Star Wars comic it had in development, which was picked up by
Dark Horse Comics and published as the popular
Dark Empire series (1991–1995). Dark Horse subsequently launched dozens of series set after the original film trilogy, including
Tales of the Jedi (1993–1998),
X-wing Rogue Squadron (1995–1998),
Star Wars: Republic (1998–2006),
Star Wars Tales (1999–2005),
Star Wars: Empire (2002–2006), and
Knights of the Old Republic (2006–2010). After Disney's acquisition of Lucasfilm, it was announced in January 2014 that in 2015 the
Star Wars comics license would return to Marvel Comics, whose parent company,
Marvel Entertainment, Disney had purchased in 2009. Launched in 2015, the first three publications were titled
Star Wars,
Darth Vader, and the miniseries
Princess Leia. First announced as
Project Luminous at Star Wars Celebration in April 2019, the
Star Wars: The High Republic publishing initiative was revealed in a press conference in February 2020. Involving the majority of the then current officially licensed publishers, a new era set 200 years before the Skywalker Saga was explored in various books and comics. Including ongoing titles by Marvel and IDW Publishing, written by Cavan Scott and Daniel José Older respectively. Marvel Comics will publish a
one-shot comic book on September 4, 2024, that bridges the gap between the High Republic publishing initiative and the events of
The Acolyte. Titled
Star Wars: The Acolyte – Kelnacca, the one-shot was written by High Republic writer
Cavan Scott with art by Marika Cresta. It focuses on Kelnacca, the Wookiee Jedi introduced in
The Acolyte.
Audio Soundtracks and singles John Williams composed the soundtracks for the nine episodic films. He stated he would retire from the franchise with
The Rise of Skywalker, but he composed a theme for Obi-Wan Kenobi for the
miniseries and Han Solo's theme for
Solo: A Star Wars Story. Williams also created the main theme for ''
Galaxy's Edge''. Several other composers worked on other soundtracks, including
John Powell (
Obi-Wan Kenobi),
Michael Giacchino (
Rogue One),
Audio novels The first
Star Wars audio work is
The Story of Star Wars, an
LP using audio samples from the original film and a new narration to retell the story, released in 1977. Most later printed novels were adapted into audio novels, usually released on
cassette tape and re-released on CD. As of 2019, audio-only novels have been released not directly based on printed media.
Radio Radio adaptations of the films were also produced. Lucas, a fan of the NPR-affiliated
campus radio station of his alma mater the
University of Southern California, licensed the
Star Wars radio rights to
KUSC-FM for . The production used John Williams's original film score, along with
Ben Burtt's sound effects.
Mark Hamill and
Anthony Daniels reprised their film roles.
Billy Dee Williams joined the other two stars, reprising his role as Lando Calrissian.
Video games The
Star Wars franchise has spawned over one hundred computer, video, and board games, dating back to some of the earliest
home consoles. Some are based directly on the movie material, while others rely heavily on the non-canonical Expanded Universe (rebranded as
Star Wars Legends and removed from the canon in 2014).
Star Wars games have gone through three significant development eras, marked by a change in leadership among the developers: the early licensed games, those developed after the creation of LucasArts, and those created after the closure of the Lucasfilm division by Disney and the transfer of the license to
Electronic Arts.
Early licensed games (1979–1993) The first officially licensed electronic
Star Wars game was
Kenner's 1979 table-top
Star Wars Electronic Battle Command. In 1982,
Parker Brothers published the first
Star Wars video game for the
Atari 2600,
Star Wars: The Empire Strikes Back, followed soon the year later by
Star Wars: Jedi Arena, the first video game to depict lightsaber combat. They were followed in 1983 by
Atari's
rail shooter arcade game Star Wars, with
vector graphics to replicate the Death Star trench run scene from the 1977 film. The next game,
Star Wars: Return of the Jedi (1984), has more traditional
raster graphics, while the following
Star Wars: The Empire Strikes Back (1985) has vector graphics.
Platform games were made for the
Nintendo Entertainment System, including the Japan-exclusive
Star Wars (1987), an international
Star Wars (1991), and
Star Wars: The Empire Strikes Back (1992).
Super Star Wars (1992) was released for the
Super Nintendo Entertainment System, with two sequels over the next two years.
LucasArts and modern self-published games (1993–2014) Lucasfilm founded its own video game company in 1982, becoming best known for adventure games and
World War II flight combat games, but as George Lucas took more interest in the increasing success of the video game market, he wanted to have more creative control over the games and founded his own development company,
LucasArts. Improved graphics allowed games to tell complex narratives, which allowed for the retelling of the films, and eventually original narratives set in the same continuity, with voice-overs and CGI
cutscenes. In 1993, LucasArts released
Star Wars: X-Wing, the first self-published
Star Wars video game and the first
space flight simulator based on the franchise. It was one of the bestselling video games of 1993 and established its own
series of games. was the first
Star Wars first-person shooter. It featured gameplay and graphical features not then common in other games, made possible by LucasArts' custom-designed
game engine, the
Jedi. The game was well received, and it was followed by
four sequels. The series introduced
Kyle Katarn, who would appear in multiple games, novels, and comics. Katarn is a former
stormtrooper who joins the Rebellion and becomes a Jedi, a plot arc similar to that of Finn in the sequel trilogy films.
EA Star Wars (2014–present) Following its acquisition of the franchise, Disney reassigned video game rights to
Electronic Arts. Games made during this era are considered canonical, and feature more influence from the
Star Wars filmmakers. Disney partnered with
Lenovo to create the
augmented reality video game
Jedi Challenges, released in November 2017. In August 2018, it was announced that
Zynga would publish
free-to-play Star Wars mobile games. The
Battlefront games received a canonical reboot with
Star Wars: Battlefront in November 2015, which was followed by a sequel,
Battlefront II, in November 2017. A single-player action-adventure game,
Star Wars Jedi: Fallen Order, with an original story and cast of characters, was released in November 2019. A
space combat game titled
Star Wars: Squadrons, which builds upon the space battles from
Battlefront, was released in October 2020.
Theme park attractions In addition to the
Disneyland ride
Star Tours (1987) and its successor,
Star Tours: The Adventures Continue (2011), many live attractions have been held at Disney parks, including the traveling exhibition
Where Science Meets Imagination, the
Space Mountain spin-off
Hyperspace Mountain, a walkthrough
Launch Bay, and the night-time
A Galactic Spectacular. An immersive themed area called
Galaxy's Edge (2019) opened at Disneyland and opened at
Walt Disney World in mid-2019. A themed hotel,
Star Wars: Galactic Starcruiser, operated from 2022 to 2023 at Walt Disney World.
Multimedia projects A multimedia project involves works released across multiple types of media.
Shadows of the Empire (1996) was a multimedia project set between
The Empire Strikes Back and
Return of the Jedi that included a novel by
Steve Perry, a comic book series,
a video game, and action figures.
Merchandising The success of the
Star Wars films led the franchise to become one of the most merchandised franchises in the world. While filming the original 1977 film, George Lucas decided to take a $500,000 pay cut to his salary as director in exchange for full ownership of the franchise's merchandising rights. By 1987, the first three films have made billion in merchandising revenue. By 2012, the first six films produced approximately billion in merchandising revenue.
Kenner Products made the first
Star Wars action figures to coincide with the release of the original film, and today the original figures are highly valuable. Since the 1990s, Hasbro holds the rights to create action figures based on the saga.
Pez dispensers began to be produced in 1997.
Star Wars was the first intellectual property to be licensed in
Lego history. Lego has produced animated parody short films and mini-series to promote their
Star Wars sets. The
Lego Star Wars video games are critically acclaimed bestsellers. In 1977, the board game
Star Wars: Escape from the Death Star was released. A
Star Wars Monopoly and themed versions of
Trivial Pursuit and
Battleship were released in 1997, with updated versions released in subsequent years. The board game
Risk has been adapted in two editions by
Hasbro:
The Clone Wars Edition (2005) and the
Original Trilogy Edition (2006). Three
Star Wars tabletop
role-playing games have been developed:
a version by West End Games in the 1980s and 1990s,
one by Wizards of the Coast in the 2000s, and
one by Fantasy Flight Games in the 2010s.
Star Wars Trading Cards have been published since the first "blue" series, by
Topps, in 1977. Dozens of series have been produced, with Topps being the licensed creator in the United States. Each card series are of film stills or original art. Many of the cards have become highly collectible with some very rare "promos", such as the 1993 Galaxy Series II "floating Yoda" P3 card often commanding US$1,000 or more. While most "base" or "common card" sets are plentiful, many "insert" or "
chase cards" are very rare. From 1995 until 2001,
Decipher, Inc. had the license for, created, and produced the
Star Wars Customizable Card Game. == Themes ==