Sigma was praised for his backstory, resulting in the story of
Mega Man X having unclear morality. Peter Tieryas of
Kotaku stated that he felt guilty after defeating Sigma, due to the Mavericks' origins as normal Reploids whose design was patterned after the series protagonist, and that they just wanted independence. As a result of his lack of humanity when becoming a Maverick and desire to eliminate all humans in the world, in the book the
30th Anniversary Capcom Characters, Sigma was seen as a far darker villain than the original
Mega Man antagonist,
Dr. Wily.
Destructoid cited the original Sigma as one of the hardest bosses he has encountered when playing the franchise and noted that besides X's overpowered Hadoken move, the game offers several hidden treasures that can aid the player a better chance at defeating the final boss and his several phases as a form of good game design. Meanwhile,
Den of Geek cited the Sigma from
Mega Man X3 as one of the best video game bosses from the Super Nintendo due to the multiple forms he takes and the challenge it takes to defeat him.
Eurogamer noted that while the player might relate to X's last monlogue in the original game, the twist in the end where Sigma is still alive changes the tone from peaceful to tragic as both X and the player will be forced to fight again, something X hates.
IGN acknowledged that Sigma's role in the franchise is so repetitive in the series that fans look forward his appearance in the
Minecraft collaboration. Patrick Lee of
The A.V. Club, however, stated that Sigma is "exactly the sort of
boogeyman anti-progress allegories are built around". Saying that he is the "first piece of technology the
Mega Man series suggests was a mistake to create", he says that Sigma runs contrary to the previous, optimistic themes of the series, which suggest that technology is ultimately beneficial to mankind, and that robots are "morally neutral tools". He described this "more cynical worldview" as "anti-technology scaremongering." In regards to the Sigma from the
Mega Man X: Maverick Hunter original video animation,
Bonus Stage Magazine noted that Sigma's characterization was different from the original timeline as he appears to express free will about his betrayal to the Maverick Hunter rather than being a victim of a virus he suffered when capturing Zero. Sigma's portrayal was the subject of analysis to Simão Cireneu Milani Addôr Nunes da Silva from due to how Sigma's methods heavily contrasts with his underling X to the point that he does not share the same viewpoints from his ally Dr. Cain, who is interested in seeing X's entire potential. What Sigma does not understand, and tries to prove that his creator is not right, is that, as a being that has a capacity that, in the commander's view, limits him as Maverick Hunter, it can be synonymous with unlimited potential. While X was designed to help humans, Sigma instead believes Reploids are the superior race, meant to take over the world due to how their powers. Artist Keisuke Mizuno was impressed by the character of Sigma upon first seeing his backstory to the point he would make headcanons about what is the true reason which made him betray the Maverick Hunters in the first game. With regards to Sigma's appearance in
Marvel vs Capcom: Infinite, Mike Fahey from
Kotaku thought the merging of Ultron and Sigma into an amalgamated being is "a great idea, and makes for a very cool visual", although he felt the game's idea of characters from Capcom's
Mega Man,
Resident Evil and
Street Fighter franchises sharing the same world and knowing each other to be silly.
Destructoid found Ultron Sigma's history too lazy as the player has to constantly face him in an appealing fight and then "fooders" in his place.
Den of Geek criticized the idea of Sigma being DLC due to how important is his role in the fighting game and wanted to fight more the hybrid more instead in the story mode. Nevertheless, they considered Ultron Sigma as one of the best bosses in fighting game history, regarding his inclusion in
Infinite as one of the best parts in the game. ==References==