The game was originally released in the Japanese arcades on July 30, 1998, with releases in North America and Europe following later the same year. A
Gamest Book series guide book
Soul Calibur Skill Up Manual (ソウルキャリバー スキルアップマニュアル) was published by
Shinseisha on September 27, 1998.
Dreamcast The Dreamcast port of
Soulcalibur was released in Japan on August 5, 1999; in North America as a
launch title on September 9, 1999; and in Europe on November 26, 1999. The North American Dreamcast version of the game removes one of Voldo's suggestive
codpieces featuring a bull. However, the codpiece is present in the European and Japanese versions, as well as the North American
Xbox 360 version. The European Dreamcast version was distributed and advertised by
Sega Europe. The Dreamcast version of
Soulcalibur is one of the first examples of a home conversion of a game being graphically superior to its original arcade counterpart. Among the differences were the improved graphics (including the addition of 3D backgrounds), tweaked gameplay, new game modes, new costumes, and the inclusion of an extra character, Cervantes de Leon. The Dreamcast version features new modes such as Team Battle, Survival, and Training Mode. In Mission Battle, the player completes various missions to attain points, which can be used to buy various art, which then unlocks extra features, costumes and stages. Another feature added is the artwork section, containing official artwork, fanart, and high-res pictures. Also unlockable are a "liquid metal" version of the characters' costume and a "Battle Theater" mode, plus a way to modify the opening introduction theme by changing the characters appearing in it, and an "Exhibition Mode" displaying characters performing their
katas (in Mission Mode it is possible to add more characters to the "Exhibition Mode", such as Taki and
Seung Mina).
Xbox 360 In 2008,
Namco Bandai Games announced a port of
Soulcalibur for the Xbox 360. The port was based on the European Dreamcast version and was made available for download on
Xbox Live Arcade on July 2, 2008. While the game included
HD updated graphics and various Live leaderboards, online play was absent, making it an exception among most games ported to Xbox Live Arcade. Other features from the
Dreamcast version (Museum, etc., with the exception of Mission Battle) are also included in the game. Although the intro sequence is removed from this port, the intro music remains. All content is unlocked at the start of the game. The game was delisted from the Microsoft Store in February 2022.
iOS and Android On January 19, 2012, Namco Bandai released a port of
Soulcalibur for
Apple's
iOS platform. Game modes in this version include Arcade,
Time Attack,
Survival, Extra Survival, Practice, and Museum mode. The game was released as a Universal App to run at native resolutions on
iPad,
iPhone, and
iPod touch. The game has since been delisted from the Apple Store. On November 20, 2013, Namco Bandai released a port of
Soulcalibur for the
Android platform. The app makes use of
Google Play Games for synchronization between devices and runs at native resolution and screen aspect ratio. ==Reception==