Classical optics is divided into two main branches: geometrical (or ray) optics and physical (or wave) optics. In geometrical optics, light is considered to travel in straight lines, while in physical optics, light is considered as an electromagnetic wave. Geometrical optics can be viewed as an approximation of physical optics that applies when the wavelength of the light used is much smaller than the size of the optical elements in the system being modelled.
Geometrical optics Geometrical optics, or
ray optics, describes the
propagation of light in terms of "rays" which travel in straight lines, and whose paths are governed by the laws of reflection and refraction at interfaces between different media. These laws were discovered empirically as far back as 984 AD
Approximations Geometric optics is often simplified by making the
paraxial approximation, or "small angle approximation". The mathematical behaviour then becomes linear, allowing optical components and systems to be described by simple matrices. This leads to the techniques of
Gaussian optics and
paraxial ray tracing, which are used to find basic properties of optical systems, such as approximate
image and object positions and
magnifications.
Reflections Reflections can be divided into two types:
specular reflection and
diffuse reflection. Specular reflection describes the gloss of surfaces such as mirrors, which reflect light in a simple, predictable way. This allows for the production of reflected images that can be associated with an actual (
real) or extrapolated (
virtual) location in space. Diffuse reflection describes non-glossy materials, such as paper or rock. The reflections from these surfaces can only be described statistically, with the exact distribution of the reflected light depending on the microscopic structure of the material. Many diffuse reflectors are described or can be approximated by
Lambert's cosine law, which describes surfaces that have equal
luminance when viewed from any angle. Glossy surfaces can give both specular and diffuse reflection. In specular reflection, the direction of the reflected ray is determined by the angle the incident ray makes with the
surface normal, a line perpendicular to the surface at the point where the ray hits. The incident and reflected rays and the normal lie in a single plane, and the angle between the reflected ray and the surface normal is the same as that between the incident ray and the normal. This is known as the
Law of Reflection. For
flat mirrors, the law of reflection implies that images of objects are upright and the same distance behind the mirror as the objects are in front of the mirror. The image size is the same as the object size. The law also implies that
mirror images are parity inverted, which we perceive as a left-right inversion. Images formed from reflection in two (or any even number of) mirrors are not parity inverted.
Corner reflectors produce reflected rays that travel back in the direction from which the incident rays came. This is called
retroreflection. Mirrors with curved surfaces can be modelled by ray tracing and using the law of reflection at each point on the surface. For
mirrors with parabolic surfaces, parallel rays incident on the mirror produce reflected rays that converge at a common
focus. Other curved surfaces may also focus light, but with aberrations due to the diverging shape causing the focus to be smeared out in space. In particular, spherical mirrors exhibit
spherical aberration. Curved mirrors can form images with a magnification greater than or less than one, and the magnification can be negative, indicating that the image is inverted. An upright image formed by reflection in a mirror is always virtual, while an inverted image is real and can be projected onto a screen.
Refractions Refraction occurs when light travels through an area of space that has a changing index of refraction; this principle allows for lenses and the focusing of light. The simplest case of refraction occurs when there is an
interface between a uniform medium with index of refraction and another medium with index of refraction . In such situations,
Snell's Law describes the resulting deflection of the light ray: n_1\sin\theta_1 = n_2\sin\theta_2 where and are the angles between the normal (to the interface) and the incident and refracted waves, respectively. The index of refraction of a medium is related to the speed, , of light in that medium by n=c/v, where is the
speed of light in vacuum. Snell's Law can be used to predict the deflection of light rays as they pass through linear media as long as the indexes of refraction and the geometry of the media are known. For example, the propagation of light through a prism results in the light ray being deflected depending on the shape and orientation of the prism. In most materials, the index of refraction varies with the frequency of the light, known as
dispersion. Taking this into account, Snell's Law can be used to predict how a prism will disperse light into a spectrum. The discovery of this phenomenon when passing light through a prism is famously attributed to Isaac Newton. Some media have an index of refraction which varies gradually with position and, therefore, light rays in the medium are curved. This effect is responsible for
mirages seen on hot days: a change in index of refraction air with height causes light rays to bend, creating the appearance of specular reflections in the distance (as if on the surface of a pool of water). Optical materials with varying indexes of refraction are called gradient-index (GRIN) materials. Such materials are used to make
gradient-index optics. For light rays travelling from a material with a high index of refraction to a material with a low index of refraction, Snell's law predicts that there is no when is large. In this case, no transmission occurs; all the light is reflected. This phenomenon is called
total internal reflection and allows for fibre optics technology. As light travels down an optical fibre, it undergoes total internal reflection allowing for essentially no light to be lost over the length of the cable.
Lenses A device that produces converging or diverging light rays due to refraction is known as a
lens. Lenses are characterized by their
focal length: a converging lens has positive focal length, while a diverging lens has negative focal length. Smaller focal length indicates that the lens has a stronger converging or diverging effect. The focal length of a simple lens in air is given by the
lensmaker's equation. Ray tracing can be used to show how images are formed by a lens. For a
thin lens in air, the location of the image is given by the simple equation \frac{1}{S_1} + \frac{1}{S_2} = \frac{1}{f} , where is the distance from the object to the lens, is the distance from the lens to the image, and is the focal length of the lens. In the
sign convention used here, the object and image distances are positive if the object and image are on opposite sides of the lens. Incoming parallel rays are focused by a converging lens onto a spot one focal length from the lens, on the far side of the lens. This is called the rear focal point of the lens. Rays from an object at a finite distance are focused further from the lens than the focal distance; the closer the object is to the lens, the further the image is from the lens. With diverging lenses, incoming parallel rays diverge after going through the lens, in such a way that they seem to have originated at a spot one focal length in front of the lens. This is the lens's front focal point. Rays from an object at a finite distance are associated with a virtual image that is closer to the lens than the focal point, and on the same side of the lens as the object. The closer the object is to the lens, the closer the virtual image is to the lens. As with mirrors, upright images produced by a single lens are virtual, while inverted images are real. Lenses suffer from
aberrations that distort images.
Monochromatic aberrations occur because the geometry of the lens does not perfectly direct rays from each object point to a single point on the image, while
chromatic aberration occurs because the index of refraction of the lens varies with the wavelength of the light.
Physical optics In physical optics, light is considered to propagate as waves. This model predicts phenomena such as interference and diffraction, which are not explained by geometric optics. The
speed of light waves in
air is approximately 3.0×108 m/s (exactly 299,792,458 m/s in
vacuum). The
wavelength of visible light waves varies between 400 and 700 nm, but the term "light" is also often applied to infrared (0.7–300 μm) and ultraviolet radiation (10–400 nm). The wave model can be used to make predictions about how an optical system will behave without requiring an explanation of what is "waving" in what medium. Until the middle of the 19th century, most physicists believed in an "ethereal" medium in which the light disturbance propagated. The existence of electromagnetic waves was predicted in 1865 by
Maxwell's equations. These waves propagate at the speed of light and have varying electric and magnetic fields which are orthogonal to one another, and also to the direction of propagation of the waves. Light waves are now generally treated as electromagnetic waves except when
quantum mechanical effects have to be considered.
Modelling and design of optical systems using physical optics Many simplified approximations are available for analysing and designing optical systems. Most of these use a single
scalar quantity to represent the electric field of the light wave, rather than using a
vector model with orthogonal electric and magnetic vectors. The
Huygens–Fresnel equation is one such model. This was derived empirically by Fresnel in 1815, based on Huygens' hypothesis that each point on a wavefront generates a secondary spherical wavefront, which Fresnel combined with the principle of
superposition of waves. The
Kirchhoff diffraction equation, which is derived using Maxwell's equations, puts the Huygens-Fresnel equation on a firmer physical foundation. Examples of the application of Huygens–Fresnel principle can be found in the articles on diffraction and
Fraunhofer diffraction. More rigorous models, involving the modelling of both electric and magnetic fields of the light wave, are required when dealing with materials whose electric and magnetic properties affect the interaction of light with the material. For instance, the behaviour of a light wave interacting with a metal surface is quite different from what happens when it interacts with a dielectric material. A vector model must also be used to model polarised light.
Numerical modeling techniques such as the
finite element method, the
boundary element method and the
transmission-line matrix method can be used to model the propagation of light in systems which cannot be solved analytically. Such models are computationally demanding and are normally only used to solve small-scale problems that require accuracy beyond that which can be achieved with analytical solutions. All of the results from geometrical optics can be recovered using the techniques of
Fourier optics which apply many of the same mathematical and analytical techniques used in
acoustic engineering and
signal processing.
Gaussian beam propagation is a simple paraxial physical optics model for the propagation of coherent radiation such as laser beams. This technique partially accounts for diffraction, allowing accurate calculations of the rate at which a laser beam expands with distance, and the minimum size to which the beam can be focused. Gaussian beam propagation thus bridges the gap between geometric and physical optics.
Superposition and interference In the absence of
nonlinear effects, the superposition principle can be used to predict the shape of interacting waveforms through the simple addition of the disturbances. This interaction of waves to produce a resulting pattern is generally termed "interference" and can result in a variety of outcomes. If two waves of the same wavelength and frequency are
in phase, both the wave crests and wave troughs align. This results in
constructive interference and an increase in the amplitude of the wave, which for light is associated with a brightening of the waveform in that location. Alternatively, if the two waves of the same wavelength and frequency are out of phase, then the wave crests will align with wave troughs and vice versa. This results in
destructive interference and a decrease in the amplitude of the wave, which for light is associated with a dimming of the waveform at that location. See below for an illustration of this effect. Since the Huygens–Fresnel principle states that every point of a wavefront is associated with the production of a new disturbance, it is possible for a wavefront to interfere with itself constructively or destructively at different locations producing bright and dark fringes in regular and predictable patterns.
Interferometry is the science of measuring these patterns, usually as a means of making precise determinations of distances or
angular resolutions. The
Michelson interferometer was a famous instrument which used interference effects to accurately measure the speed of light. The appearance of
thin films and coatings is directly affected by interference effects.
Antireflective coatings use destructive interference to reduce the reflectivity of the surfaces they coat, and can be used to minimise glare and unwanted reflections. The simplest case is a single layer with a thickness of one-fourth the wavelength of incident light. The reflected wave from the top of the film and the reflected wave from the film/material interface are then exactly 180° out of phase, causing destructive interference. The waves are only exactly out of phase for one wavelength, which would typically be chosen to be near the centre of the visible spectrum, around 550 nm. More complex designs using multiple layers can achieve low reflectivity over a broad band, or extremely low reflectivity at a single wavelength. Constructive interference in thin films can create a strong reflection of light in a range of wavelengths, which can be narrow or broad depending on the design of the coating. These films are used to make
dielectric mirrors,
interference filters,
heat reflectors, and filters for colour separation in
colour television cameras. This interference effect is also what causes the colourful
rainbow patterns seen in oil slicks.
Diffraction and optical resolution Diffraction is the process by which light interference is most commonly observed. The effect was first described in 1665 by
Francesco Maria Grimaldi, who also coined the term from the Latin . Later that century, Robert Hooke and Isaac Newton also described phenomena now known to be diffraction in
Newton's rings while
James Gregory recorded his observations of diffraction patterns from bird feathers. The first physical optics model of diffraction that relied on the Huygens–Fresnel principle was developed in 1803 by Thomas Young in his interference experiments with the interference patterns of two closely spaced slits. Young showed that his results could only be explained if the two slits acted as two unique sources of waves rather than corpuscles. In 1815 and 1818, Augustin-Jean Fresnel firmly established the mathematics of how wave interference can account for diffraction. The simplest physical models of diffraction use equations that describe the angular separation of light and dark fringes due to light of a particular wavelength (). In general, the equation takes the form m \lambda = d \sin \theta where is the separation between two wavefront sources (in the case of Young's experiments, it was
two slits), is the angular separation between the central fringe and the order fringe, where the central maximum is . This equation is modified slightly to take into account a variety of situations such as diffraction through a single gap, diffraction through multiple slits, or diffraction through a
diffraction grating that contains a large number of slits at equal spacing. More complicated models of diffraction require working with the mathematics of
Fresnel or
Fraunhofer diffraction.
X-ray diffraction makes use of the fact that atoms in a crystal have regular spacing at distances that are on the order of one
angstrom. To see diffraction patterns, x-rays with similar wavelengths to that spacing are passed through the crystal. Since crystals are three-dimensional objects rather than two-dimensional gratings, the associated diffraction pattern varies in two directions according to
Bragg reflection, with the associated bright spots occurring in
unique patterns and being twice the spacing between atoms. Diffraction effects limit the ability of an optical detector to
optically resolve separate light sources. In general, light that is passing through an
aperture will experience diffraction and the best images that can be created (as described in
diffraction-limited optics) appear as a central spot with surrounding bright rings, separated by dark nulls; this pattern is known as an
Airy pattern, and the central bright lobe as an
Airy disk. The size of such a disk is given by \sin \theta = 1.22 \frac{\lambda}{D} where is the angular resolution, is the wavelength of the light, and is the
diameter of the lens aperture. If the angular separation of the two points is significantly less than the Airy disk angular radius, then the two points cannot be resolved in the image, but if their angular separation is much greater than this, distinct images of the two points are formed and they can therefore be resolved.
Rayleigh defined the somewhat arbitrary "
Rayleigh criterion" that two points whose angular separation is equal to the Airy disk radius (measured to first null, that is, to the first place where no light is seen) can be considered to be resolved. It can be seen that the greater the diameter of the lens or its aperture, the finer the resolution.
Interferometry, with its ability to mimic extremely large baseline apertures, allows for the greatest angular resolution possible.
Dispersion and scattering Refractive processes take place in the physical optics limit, where the wavelength of light is similar to other distances, as a kind of scattering. The simplest type of scattering is
Thomson scattering which occurs when electromagnetic waves are deflected by single particles. In the limit of Thomson scattering, in which the wavelike nature of light is evident, light is dispersed independent of the frequency, in contrast to
Compton scattering which is frequency-dependent and strictly a
quantum mechanical process, involving the nature of light as particles. In a statistical sense, elastic scattering of light by numerous particles much smaller than the wavelength of the light is a process known as
Rayleigh scattering while the similar process for scattering by particles that are similar or larger in wavelength is known as
Mie scattering with the
Tyndall effect being a commonly observed result. A small proportion of light scattering from atoms or molecules may undergo
Raman scattering, wherein the frequency changes due to excitation of the atoms and molecules.
Brillouin scattering occurs when the frequency of light changes due to local changes with time and movements of a dense material. Dispersion occurs when different frequencies of light have different
phase velocities, due either to material properties (
material dispersion) or to the geometry of an
optical waveguide (
waveguide dispersion). The most familiar form of dispersion is a decrease in index of refraction with increasing wavelength, which is seen in most transparent materials. This is called "normal dispersion". It occurs in all
dielectric materials, in wavelength ranges where the material does not absorb light. In wavelength ranges where a medium has significant absorption, the index of refraction can increase with wavelength. This is called "anomalous dispersion". For a uniform medium, the group velocity is v_\mathrm{g} = c \left( n - \lambda \frac{dn}{d\lambda} \right)^{-1} where is the index of refraction and is the speed of light in a vacuum. This gives a simpler form for the dispersion delay parameter: D = - \frac{\lambda}{c} \, \frac{d^2 n}{d \lambda^2}. If is less than zero, the medium is said to have
positive dispersion or normal dispersion. If is greater than zero, the medium has
negative dispersion. If a light pulse is propagated through a normally dispersive medium, the result is the higher frequency components slow down more than the lower frequency components. The pulse therefore becomes
positively chirped, or
up-chirped, increasing in frequency with time. This causes the spectrum coming out of a prism to appear with red light the least refracted and blue/violet light the most refracted. Conversely, if a pulse travels through an anomalously (negatively) dispersive medium, high-frequency components travel faster than the lower ones, and the pulse becomes
negatively chirped, or
down-chirped, decreasing in frequency with time. The result of group velocity dispersion, whether negative or positive, is ultimately temporal spreading of the pulse. This makes dispersion management extremely important in optical communications systems based on
optical fibres, since if dispersion is too high, a group of pulses representing information will each spread in time and merge, making it impossible to extract the signal. Media that reduce the amplitude of certain polarisation modes are called
dichroic, with devices that block nearly all of the radiation in one mode known as
polarising filters or simply "
polarisers". Malus' law, which is named after
Étienne-Louis Malus, says that when a perfect polariser is placed in a linear polarised beam of light, the intensity, , of the light that passes through is given by I = I_0 \cos^2 \theta_\mathrm{i} , where is the initial intensity, and is the angle between the light's initial polarisation direction and the axis of the polariser. A beam of unpolarised light can be thought of as containing a uniform mixture of linear polarisations at all possible angles. Since the average value of is 1/2, the transmission coefficient becomes \frac {I}{I_0} = \frac {1}{2}\,. In practice, some light is lost in the polariser and the actual transmission of unpolarised light will be somewhat lower than this, around 38% for Polaroid-type polarisers but considerably higher (>49.9%) for some birefringent prism types. In addition to birefringence and dichroism in extended media, polarisation effects can also occur at the (reflective) interface between two materials of different refractive index. These effects are treated by the
Fresnel equations. Part of the wave is transmitted and part is reflected, with the ratio depending on the angle of incidence and the angle of refraction. In this way, physical optics recovers
Brewster's angle. When light reflects from a
thin film on a surface, interference between the reflections from the film's surfaces can produce polarisation in the reflected and transmitted light.
Natural light on the sky in a photograph. Left picture is taken without polariser. For the right picture, filter was adjusted to eliminate certain polarisations of the scattered blue light from the sky. Most sources of electromagnetic radiation contain a large number of atoms or molecules that emit light. The orientation of the electric fields produced by these emitters may not be
correlated, in which case the light is said to be
unpolarised. If there is partial correlation between the emitters, the light is
partially polarised. If the polarisation is consistent across the spectrum of the source, partially polarised light can be described as a superposition of a completely unpolarised component, and a completely polarised one. One may then describe the light in terms of the
degree of polarisation, and the parameters of the polarisation ellipse. Light reflected by shiny transparent materials is partly or fully polarised, except when the light is normal (perpendicular) to the surface. It was this effect that allowed the mathematician Étienne-Louis Malus to make the measurements that allowed for his development of the first mathematical models for polarised light. Polarisation occurs when light is scattered in the
atmosphere. The scattered light produces the brightness and colour in clear
skies. This partial polarisation of scattered light can be taken advantage of using polarising filters to darken the sky in
photographs. Optical polarisation is principally of importance in
chemistry due to
circular dichroism and optical rotation (
circular birefringence) exhibited by
optically active (
chiral)
molecules. ==Modern optics==