The game takes place in a dystopian television
game show in the then-future year of 1999. One or two contestants shoot waves of attackers while collecting money, prizes, and temporary
power-ups. After an arena has been cleared of adversaries, the contestants choose an exit, each leading to another room. One room contains an end-of-level
boss. With two players, the game is cooperative, but at the end of the level the player who collected the most cash and prizes receives an extra reward. The arcade game has a high difficulty and leans on being able to pay to
continue. A bonus feature was added after release allowing players to collect keys throughout the levels to reach the "Pleasure Dome". The themes were borrowed from the dystopian films
RoboCop and
The Running Man, both from 1987. The player competes on what the
attract mode calls "the most violent
game show of all time", in the not-too-distant future of 1999. The goal is to survive while earning both cash and prizes such as VCRs and toasters. A sadistic host oversees the show and also takes part as the final boss. Verbal interjections from the host punctuate gameplay: including "Total carnage! I love it!", "Big money! Big prizes! I love it!", and "I'd buy that for a dollar!". The first of these became the title of the 1992 follow-up,
Total Carnage. The last phrase is from a fictional TV show within the film
RoboCop. ==Gameplay==