Early computer games Touring Car Champions, released by
Torus Games and Virtual Sports Interactive for
Windows in June 1997, was the first game to be based on Australian
touring car racing. It featured real-life video from the
Mount Panorama Circuit with the virtual cars superimposed over the top. The game was endorsed by the
Holden Racing Team, and its drivers from the
1995 Bathurst 1000—
Peter Brock,
Tomas Mezera,
Craig Lowndes and
Greg Murphy—were featured in the game, along with cut scenes from the race. The game included a
Holden Commodore-based and a
Ford Falcon-based car, with the Holden Racing Team's 1996 livery being used on one of the Commodore-based cars. Players took part in a series of races around the Mount Panorama Circuit, with prize money being used to upgrade the car or change the team manager and pit crew. This was followed by
Dick Johnson V8 Challenge, released for
Windows in December 1999.
Codemasters The third instalment of
Codemasters'
TOCA Touring Car series,
TOCA World Touring Cars, released in 2000, was available for the
PlayStation and
Game Boy Advance. It featured cars loosely based on the
Ford AU Falcon and
Holden VT Commodore that were used in V8 Supercars at the time. In 2002,
V8 Supercars: Race Driver, the fourth game in Codemasters' series, was released for the
PlayStation 2,
Xbox and
Windows. It was the first game to feature the name
V8 Supercars in its title and was the first in a series of three games that would be released with such branding. The game featured 21 cars and seven tracks from the
2001 Shell Championship Series. This was followed by
V8 Supercars 2 in 2004, which featured content from the
2003 season and was also released for PlayStation 2,
PSP, Xbox and Windows. The final game in the series was
V8 Supercars 3, which was released in 2006 for PlayStation 2, PSP, Nintendo DS, Xbox, Windows and Mac OS X and featured all cars and tracks from the
2005 season. It included the greatest depth of V8 Supercars content of all of the games released. This was the last full appearance of Supercars in the series, however selected cars have continued to appear in the series, most recently in 2019's
Grid.
Gran Turismo In 2001, a
Ford AU Falcon campaigned by
Ford Tickford Racing in the
2000 Shell Championship Series appeared in
Gran Turismo 3: A-Spec, the first time an Australian car had been included in the series. The car since appeared in each game of the
Gran Turismo series up to and including
Gran Turismo 6.
Forza Motorsport carried
Xbox and
Forza Motorsport signage at selected events in 2014 and 2015. The V8 Supercars licence has featured in the
Forza Motorsport series. The 2015 edition,
Forza Motorsport 6, featured ten V8 Supercars including all five marques that competed in the
2015 season. The series, a flagship series of
Microsoft's
Xbox series of consoles, has also featured as a sponsor on multiple real life V8 Supercars, including a wildcard entry from
Triple Eight Race Engineering at the
2013 Supercheap Auto Bathurst 1000 and on
DJR Team Penske cars in 2014 and 2015. In 2016, two cars from the newly renamed Supercars Championship and one car from the 2015 V8 Supercars Championship appeared in
Forza Horizon 3, their first appearance in the spin-off series to Forza Motorsport, as part of a wider focus on Australian content. The two 2016 season cars came in the
Forza Horizon 3 Motorsport All-Stars DLC. The other 2015 season car was attainable in game via a Forzathon Event.
Forza Motorsport 7 featured a range of Supercars dating from 2015 to 2017.
Electronic Arts The 2002 game
V8 Challenge was released by
EA Sports. EA Sports also sponsored the
Holden Young Lions entry through the 2001 and 2002 seasons and EA Sports also sponsored the
Team Brock entry through the 2003 season. EA made a return to Supercars with
Real Racing 3 with annual Supercars updates from 2016 to 2018 featuring a select number of cars entered in their respective seasons. Since 1 January 2019, all existing Supercars models have been discontinued and are no longer available to be purchased in-game. ==Esports==