In their debut game
Super Mario Bros. Wonder, some critics have praised their inclusion, complimenting the dialogue and vocal performances.
Nintendo Life author Ollie Reynolds initially expressed skepticism over the inclusion of voice acting in a 2D
Mario game, but later developed a fondness for the Talking Flowers, and noted that fan reactions to the character were mostly positive. Dan Conlin writing for
TheGamer complimented the vocal performance of Mike Wingert. He claimed the addition of Talking Flowers adds character to the world of
Mario, calling those who turn off the Flower's voice "allergic to pure joy". He also stated that
Super Mario Bros. Wonder is the best
Mario video game with voice acting, since he finds the voice of the Talking Flower to be charming. Asif Khan writing for
Shacknews believed they were an excellent addition and a highlight of voice acting in the game. He cited their constant encouragement and wisecracking personalities as strengths, summarizing them as "sassy, funny, and adorable". Hiko writing for
Game*Spark considered their addition to be positive, claiming the characters left the strongest impression on them. He found some aspects of the character to be scary, such as how they appear in dangerous sections of levels despite being unable to move. Hiko also believed the Talking Flowers were a major contributor to the humorous tone and surreal nature of the game. Chihiro Yuki writing for
Real Sound Tech stated the Talking Flowers enhanced the fun factor provided by the Wonder Flowers. When the level design dramatically changes after collecting a Wonder Flower, Yuki explained that the reactions from the Talking Flower helped to transition the player's emotions, believing the developers did an exceptional job at "skillfully guiding the psychology" of the player. Zoey Handley writing for
Destructoid described the Flowers as a small yet significant aggravation, with their phrases cementing "a very painful spot in [her] mind". Handley illustrates their voices as "sharply saccharine" and punchable, with their contribution of pointing out hints to the player viewed as unnecessary. She also claimed their voices sounded more irritating in Japanese than in English, ultimately questioning their purpose in the game.
Kotaku's Issiah Colbert considered the Talking Flowers to be a cute new character, highlighting their utility in single-player playthroughs to make the player feel less lonely. However, Colbert believed some people would consider them annoying due to their frequent chatter. He also thought the Flower's voice may wear thin after some time, making the ability to silence them useful for successive playthroughs. George Foster writing for
TheGamer considered their dialogue to be "a little much", sticking out like a sore thumb in the
Mario series, which has otherwise featured minimal dialogue. Prior to the release of
Super Mario Bros. Wonder, the game leaked online, allowing users to share content by
emulating the Nintendo Switch system on
PC. On emulators, a
mod for the game was released, changing the dialogue of the Talking Flowers to use
profane language instead. Videos of the usually inoffensive Talking Flowers shouting curse words circulated on
social media platforms, causing Nintendo to take down the content by enacting
copyright claims. Giovanni Colantonio writing for
Polygon expressed hatred for the continued support for the Talking Flower and their incorporation into the
Mushroom Kingdom, the primary setting of the
Mario series. In
Super Mario Bros. Wonder, Colantonio condemned them for "interrupting the lovely score to drop in cornball one-liners". He has described their future appearances as a plague, positioning itself to become a recurring element in the overall series like the
Toad species. In a comparison to the
Despicable Me franchise, he describes the Talking Flowers as Mario’s equivalent of the
Minions. Colantonio expresses his disdain for their one-liners, similar to characters from other video games such as
Forspoken (2023) and
Borderlands 4 (2025), ultimately describing the Flowers as a misstep that steers away from Nintendo's great use of "animation-driven physical comedy". The Flower's inclusion in
Mario Tennis Fever garnered a generally unfavorable response from critics. Jenni Lada of
Siliconera thought their constant commentary and directions were abhorrent, with the voice becoming obnoxious due to how frequently they speak, particularly in Tournaments. The Talking Flower product has been received favorably. Bill Lavoy of
Shacknews called it the most exciting reveal of the September 2025 Nintendo Direct. Kyle Barr writing for
Gizmodo described the product as a simple concept that was not nearly as annoying as other toys with implemented
AI usage. Justin Kahn writing for
9to5Toys "[o]ne of the more unique and novel releases" commemorating the 40th anniversary of the
Super Mario series. He claimed the product contained multiple fun features, even if some felt like gimmicks, stating the Talking Flower was worth the price for the adorable figure alone. Rosalie Newcombe of
GamesRadar+ described it as wonderfully weird with a high-quality build, claiming "it didn't talk as often as [they] feared". ==References==