Futurism Futurism as an
art movement originated in
Italy at the beginning of the 20th century. It developed largely in
Italy and in
Russia, although it also had adherents in other countries—in England and Portugal for example. The Futurists explored every medium of art, including
painting,
sculpture,
poetry,
theatre,
music,
architecture, and even
gastronomy. Futurists had passionate loathing of ideas from the past, especially political and artistic traditions. They also espoused a love of
speed,
technology, and
violence. Futurists dubbed the love of the past
passéisme. The car, the plane, and the industrial town were all legendary for the Futurists because they represented the technological triumph of people over
nature. The
Futurist Manifesto of 1909 declared: "We will glorify war—the world's only hygiene—militarism, patriotism, the destructive gesture of freedom-bringers, beautiful ideas worth dying for, and scorn for woman." Though it owed much of its character and some of its ideas to
radical political movements, it had little involvement in politics until the autumn of 1913. Futurism in Classical Music arose during this same time period. Closely identified with the central Italian Futurist movement were brother composers
Luigi Russolo (1885–1947) and
Antonio Russolo (1877–1942), who used instruments known as
intonarumori—essentially
sound boxes used to create music out of noise. Luigi Russolo's futurist manifesto, "
The Art of Noises", is considered one of the most important and influential texts in 20th-century musical aesthetics. Other examples of futurist music include
Arthur Honegger's "
Pacific 231" (1923), which imitates the sound of a steam locomotive,
Prokofiev's "
The Steel Step" (1926),
Alexander Mosolov's "
Iron Foundry" (1927), and the experiments of
Edgard Varèse.
Literary futurism made its debut with
F.T. Marinetti's
Manifesto of Futurism (1909). Futurist poetry used unexpected combinations of images and hyper-conciseness (not to be confused with the actual length of the poem). Futurist theater works have scenes a few sentences long, use nonsensical humor, and try to discredit the deep-rooted dramatic traditions with parody. Longer literature forms, such as novels, had no place in the Futurist aesthetic, which had an obsession with speed and compression. Futurism expanded to encompass other artistic domains and ultimately included painting, sculpture, ceramics,
graphic design, industrial design, interior design, theatre design, textiles, drama, literature, music and architecture. In architecture, it featured a distinctive thrust towards
rationalism and
modernism through the use of advanced building materials. The ideals of futurism remain as significant components of modern
Western culture; the emphasis on youth, speed, power and technology finding expression in much of modern commercial
cinema and commercial culture. Futurism has produced several reactions, including the 1980s-era literary genre of
cyberpunk—which often treated technology with a critical eye.
Science fiction showing a futuristic view of air travel over Paris in the year 2000 as people leave the opera. More generally, one can regard science fiction as a broad genre of
fiction that often involves speculations based on current or future
science or
technology. Science fiction is found in books, art, television, films, games, theater, and other media. Science fiction differs from
fantasy in that, within the context of the story, its imaginary elements are largely possible within scientifically established or scientifically postulated laws of nature (though
some elements in a story might still be pure imaginative speculation). Settings may include the future, or alternative time-lines, and stories may depict new or speculative scientific principles (such as
time travel or
psionics), or new technology (such as
nanotechnology,
faster-than-light travel or
robots). Exploring the consequences of such differences is the traditional purpose of science fiction, making it a "literature of ideas". Some
science fiction authors construct a postulated
history of the future called a "
future history" that provides a common background for their fiction. Sometimes authors publish a
timeline of events in their history, while other times the reader can reconstruct the order of the stories from information in the books. Some published works constitute "future history" in a more literal sense—i.e., stories or whole books written in the style of a history book but describing events in the future. Examples include
H.G. Wells'
The Shape of Things to Come (1933)—written in the form of a history book published in the year 2106 and in the manner of a real history book with numerous footnotes and references to the works of (mostly fictitious) prominent historians of the 20th and 21st centuries. ==See also==