In 2003,
The Lego Group's video game division,
Lego Interactive, commenced plans to develop
Lego Star Wars: The Video Game, based on the company's licensed
Lego Star Wars toy sets. They contracted
Traveller's Tales to develop the game, though Lego soon stepped out of the video game industry. TT Games continued to produce Lego games to considerable success;
Lego Star Wars II: The Original Trilogy received several awards and nominations in 2006, including the Best Gameplay Award at the
British Academy of Film and Television Arts'
3rd British Academy Games Awards. On 8 November 2007, TT Games was bought by
Warner Bros. Home Entertainment and became part of its video game division, Warner Bros. Interactive Entertainment (now Warner Bros. Games). For Burton's share, which amounted to an ownership of 80% in TT Games, Warner Bros. Home Entertainment paid roughly (). TT Games expanded into
mobile games with the acquisition of Playdemic in February 2017 and the opening of TT Odyssey (originally named TT Games Brighton) in January 2018. On 20 January 2022, a report published by
Polygon detailed the amount of
crunch that occurred at TT Games during the development of
Lego Star Wars: The Skywalker Saga, including dozens inside the company being at odds with management, due to expressing frustration over tight development schedules, the company's crunch culture, and outdated development tools. In addition, the use of NTT (a new in-house engine that was being developed to replace TT's previous engine in attempt to avoid paying royalties for using a third-party engine like
Unreal Engine or
Unity) was extremely controversial within the company, as many employees had been pushing to instead use Unreal Engine. NTT turned out to be incredibly difficult to use, with some animations taking hours more to produce than they would on the old engine. As a result,
The Skywalker Saga would end up being the only game developed by TT Games to use NTT, with the company deciding to use Unreal Engine going forward for its future projects. Follow-up reporting by Fanbyte revealed that management was dismissive of
Polygons investigation and attempted to bury it by releasing a trailer for the game on the same day. They also report that Director of Game Development Eric Matthews and Head of Game Mark Green, who had been identified as
nepotistic hires, were a continuing source of conflict and miscommunication from management. == Subsidiaries ==