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Company Profile

Vintage Story

Vintage Story is a sandbox survival game developed and published by Anego Studios. The game began development on April 5, 2016, by the founders of Anego Studios, Tyron and Irena Madlener. The game became available for owners of a "game key" on September 4, 2016, then became publicly available for sale on September 27, 2016. An old version of the game is available for free download. The game is in early access and can be played in singleplayer or multiplayer modes.

Gameplay
. The level of the blue gear on the HUD represents the player's temporal stability. In Vintage Story the player character (a tall humanoid referred to as a "seraph") inhabits a voxel-based open world landscape. Seraphs are controlled from a first- or third-person perspective. By default, worlds are procedurally generated and simulate a variety of biomes, rock strata, and landforms through 27-day meteorological seasons. The distribution and types of flora and fauna are affected by the local climate, which generally increases in temperature towards the south of the world. Building structures and sculptures is another element of Vintage Story: chisels can be used to subdivide and add to or remove material from blocks. Additional activities include animal husbandry, brewing, and harnessing mechanical power. == Development ==
Development
Vintagecraft (pictured). Vintage Story began as a standalone version of an earlier Minecraft mod called Vintagecraft that was created by Tyron Madlener. The game is written in C# using OpenTK and a fork of the ManicDigger game engine. Most of the game's programming was done by Tyron Madlener, with contributions from several others. A majority of the game's code is under a source-available license on the Anego Studios GitHub. Development on updates with additional features and story elements for the game is ongoing, with the latest stable version, 1.22.0 being released to the public. A notable feature of the game is its modding API, which has been praised for its flexibility and quality. == Reception ==
Reception
Power Up Gaming described Vintage Story as being "on a completely different level" than other block-based survival games due to its approach to crafting and inventory management, noting that the game fixes all the "nagging problems that everyone has" in other open-world survival block-based games by allowing the player to open multiple menus at the same time and interact with items more naturally. A critic found the content of Vintage Story to be a more atmospheric survival experience compared to Minecraft which he considered "too tame". Rock Paper Shotgun praised the world generation, animations, and modding. In another review Rock Paper Shotgun mostly focused on the much better performance of Vintage Story, compared to Minecraft. A review by Sportskeeda praised the graphics, as well as the mineralogy. Digital Trends heralded the unique gameplay and crafting system for their quality, as well as the flexibility of the game. == See also ==
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