Uses of voxels include volumetric imaging in medicine and representation of terrain in games and simulations. Voxel terrain is used instead of a
heightmap because of its ability to represent overhangs, caves, arches, and other 3D terrain features. These concave features cannot be represented in a heightmap due to only the top 'layer' of data being represented, leaving everything below it filled (the volume that would otherwise be the inside of the caves, or the underside of arches or overhangs).
Computer games •
3D Dot Game Heroes uses voxels to present Lego-like graphics. •
7 Days to Die is a voxel-based open-world survival horror game developed by The Fun Pimps Entertainment. •
Ace of Spades used
Ken Silverman's Voxlap engine before being rewritten in a bespoke
OpenGL engine. •
Amok uses voxels for its environments. •
Armored Fist 3 is a computer game made by
NovaLogic that used voxel-based rendering technology. •
Blade Runner is a video game that used voxels to render characters and artifacts. •
Castle Story, a castle-building real-time strategy game in development, has terrain consisting of smoothed voxels. •
Cloudpunk, a cyberpunk adventure game, is almost entirely voxel-based. •
Comanche, a series of computer games made by
NovaLogic that used the
Voxel Space voxel rasterization for terrain rendering. •
Command & Conquer: Tiberian Sun,
Command & Conquer: Red Alert 2 and ''
Command & Conquer: Yuri's Revenge'' are computer games made by
Westwood Studios that used voxels to render most vehicles. •
Crossy Road was released in 2014 for
IOS and
Andriod and has voxel graphics. •
Crysis, as well as
Cryengine 2 and
Cryengine 3, use a combination of
heightmaps and voxels for their terrain systems. •
Cube World, an
action role-playing game, features procedurally generated voxel landscapes. •
Delta Force is a computer game made by
NovaLogic that used the in-house
Voxel Space rendering engine. •
Donkey Kong Bananza, a
3D platformer, used smoothed voxels for the game's destructible terrain. •
Dual Universe is a single-shard universe M.M.O.R.P.G. that uses voxels to build spaceships, civilizations and space stations. •
Enshrouded is a voxel-based survival R.P.G. by Keen Games released in 2024. •
EverQuest Next and
EverQuest Next: Landmark, cancelled M.M.O.R.P.G.s by
Sony Online Entertainment, made extensive use of voxels for world creation as well as player-generated content •
Hexplore, a multiplayer role-playing game, uses a voxel engine allowing the player to rotate the isometric rendered playfield. •
Hytale, an early-access sandbox, voxel-based R.P.G. developed by
Hypixel Studios. •
Luanti (previously
Minetest) is a modifiable sandbox video game that uses voxels to store terrain data, but does not use voxel-rendering techniques. Instead, it uses polygon rendering to display each voxel as a cubic "node". •
Master of Orion III uses voxel graphics to render space battles and star systems. Battles displaying 1000 ships at a time were rendered slowly on computers without hardware graphic acceleration. •
Medieval Engineers is the second voxel-based engineering game by
Keen Software House inspired by medieval technology. •
Minecraft is a
sandbox video game that uses voxels to store terrain
data, but does not use
voxel-rendering techniques. Instead it uses
polygon rendering to display each voxel as a cubic "block". •
Moonglow Bay is a fishing role-playing video game released in 2021 and developed by Bunnyhug, using voxel art style. •
Miner Wars 2081 is a 6DOF open-world game made by
Keen Software House that uses its own VRage voxel-rendering engine to let the user deform the terrain of asteroids allowing tunnels to be formed. •
Nivalis is an upcoming cyberpunk slice-of-life set in voxel-based world, previously featured in
Cloudpunk. • ''
No Man's Sky'' is a space exploration game consisting of procedurally generated star systems containing explorable planets, moons and asteroids made of voxels. The voxel engine allows for both terrain destruction and creation. •
Outcast, is a third-person action computer game made by former Belgian
video game developer Appeal, with landscapes rendered by a voxel engine. •
Planet Coaster is a 2016
construction and management simulation developed and published by
Frontier Developments which uses a voxel-based terrain editor. •
Resogun is a 2013 voxel-based side-scrolling shoot-'em-up developed by Finnish developer
Housemarque. •
Roblox uses voxels for terrain, as well as for primitive
global illumination and shadows. •
Robocraft, a vehicular combat game in which players build combat machines out of voxels and premade components •
Shadow Warrior and
Blood use
Build engine for first-person shooter voxel rendering, instead of
sprites, as an option for many of the items and scenery.
Duke Nukem 3D has a fan-created pack in a similar style. •
Shattered Steel featured deforming landscapes using voxel technology. • ''
Sid Meier's Alpha Centauri'' uses voxel models to render units. •
SkySaga: Infinite Isles is a voxel-based sandbox M.M.O.R.P.G., being developed by Radiant Worlds and published by
Smilegate. •
Space Engineers is a voxel-based sandbox game set in space, developed and published by
Keen Software House. •
Starbase, a voxel-based
massively multiplayer online role-playing game set in space, being developed and published by
Frozenbyte. •
StarMade, a voxel-based sandbox game set in space, developed and published by Robin "Schema" Promesberger. •
Teardown, a voxel-based game featuring fully destructible environments, developed and published by the studio Tuxedo Labs •
The Sandbox •
Trove is a voxel-based M.M.O.R.P.G. with building elements, developed and published by
Trion Worlds. •
Vangers is a computer game uses voxels for its two-level terrain system. •
Veloren, is an
open source action-adventure role-playing game set in a vast fantasy world. •
Vintage Story, is a sandbox survival game developed and published by Anego Studios. •
Vox, released in 2012, is a voxel-based exploration/R.P.G. game focused on player-generated content. •
Voxatron, a computer game produced by Lexaloffle, is composed and generated fully using voxels. •
Werewolf vs. Comanche is a computer game made by
NovaLogic that used voxel-based rendering technology. It was originally bundled and shipped with the
Comanche 2 game although they were two separate games. •
Worms 4: Mayhem uses a voxel-based engine to simulate land deformation similar to the older 2D
Worms games. == Editors ==