Mike Fahey, writing for
Kotaku, called the game brilliant and compared the gameplay, graphics, and music favorably to their
Metroid II counterparts. Sam Machkovech at
Ars Technica said that the game would be a delight to people who liked
Zero Mission, and that its quality and amount of polish put it on par with Nintendo's games. Zack Furniss of
Destructoid liked the game to the point that he thought Nintendo should use some ideas from it in future
Metroid titles. Gonçalo Lopes at
Nintendo Life said that the game was a great way to celebrate the series' 30th anniversary and a dream come true for
Metroid fans, and that he imagined people would be willing to pay money for it if sold on Nintendo's eShop. Matthew Castle at
Nintendo Gamer called it an example of how to do a remake right.
NF Magazines Tony Ponce initially worried that the game would lose the "eerie charm" of
Metroid II, but found it to be able to keep a high-tension feeling, as well as including new things for longtime fans of the original. Holmes commended the boss battles, calling them "arguably" the best across all 2D
Metroid games. Jeffrey Matulef, writing for
Eurogamer, found it impressive how closely the game resembled
Super Metroid visually. ==See also==