Sega, under license from
Tecmo, developed three games but ultimately released only two: one for the
Master System and another for the
Game Gear, both bearing the
Ninja Gaiden title, marking the first time a game in the series was released with the
Ninja Gaiden name in Japan and Europe.
Ninja Gaiden (Game Gear) Released in Japan, North America and Europe in 1991 for the
Game Gear, this game was not very close to any of the other
Ninja Gaiden games. It featured a smaller screen size, bigger character sprites, slower game speed, and unlike the NES and Master System games which were more oriented to platforming action, this was more a linear side-scrolling game.
Ninja Gaiden Shadow Tecmo released a
Game Boy version called
Ninja Gaiden Shadow. It was a licensed edit of a proposed
Shadow of the Ninja (
Natsume) Game Boy port, and serves as a prequel to the original game and set in a retro-futuristic version of 1985.
Ninja Gaiden (1992) Released in Europe, Australia and Brazil in 1992 for the
Master System, this game has similar gameplay mechanics to the NES games, though Ryu
bounces off walls instead of clinging to them, like the later 3D games. The game features a new storyline, characters and scenarios, not connected to any of the other
Ninja Gaiden games.
Ninja Gaiden (Mega Drive, cancelled) A
Mega Drive/Genesis version of
Ninja Gaiden was in development by Sega sometime in 1992. It was planned to be a
belt scroll-style
beat-'em-up similar to the arcade version of
Ninja Gaiden, instead of following the side-scrolling
platform game format from the NES trilogy. The plot would have involved Ryu traveling to the United States in order to track down a pair of sibling ninjas named Jin and Rika who have gone rogue by stealing the Secret Scrolls of the Huma (an alternate romanization of the name "Fūma"). The Mega Drive version is not a port of the arcade game, but some of the stages (such as a casino) and enemy characters (like the hockey mask-wearing punks) are similar, though the play mechanics are very different. The game was not released commercially despite being reviewed in magazines, but a beta build was leaked through the internet as a
ROM image. The beta features seven stages, including cut-scenes and bosses, but has several programming bugs such as odd moving controls, unfinished levels, and cut-scenes which are skipped before finishing. Although the opening and stage names are in Japanese, the rest of the cut-scenes were translated into English. The techniques available in the beta consist of a standard punch combo, a jump kick, a rolling move, a special somersault kick, and a throw.
Ninja Gaiden (PlayStation 2, cancelled) A PlayStation 2 Ninja Gaiden was in development for a 2000 release with the launch of the PlayStation 2 in the United States. Around 60 people were working on the game.
Ninja Gaiden X The game was released in Japan for mobile phones as a prequel to the first NES title in 2004. The game is a short single act which retains the elements of the classic Nintendo trilogy.
Ninja Gaiden: Dragon Sword Ninja Gaiden: Dragon Sword was released in March 2008, for the
Nintendo DS. The game is played in a diagonal top-down view with 3D graphics, and the player needs to hold the Nintendo DS sideways.
Ninja Gaiden: Dragon Sword is played using the stylus. The story is set six months after the events of 2004's
Ninja Gaiden. There is a new playable female ninja character, Momiji.
''100 Man'nin no Ninja Gaiden (100万人のNinja Gaiden'') The game was released in 2012 in Japan for Android and iOS mobile systems. A release in North America was announced in 2012 under the title
Ninja Gaiden Clans, but was eventually cancelled. Gameplay is similar to
Ninja Gaiden: Dragon Sword, but the game involves card collection trading.
Yaiba: Ninja Gaiden Z Released in 2014 for
PlayStation 3,
Xbox 360 and
Microsoft Windows, the game follows the exploits of the ninja Yaiba Kamikaze. The game received mixed reviews, with many magazines and websites criticizing the repetitive gameplay, difficulty and level design.
Ninja Gaiden: Ragebound Announced during
The Game Awards 2024,
Ragebound is a 2D side-scrolling game in the vein of the original NES trilogy. The game's story runs parallel to the events of the original
Ninja Gaiden and stars new protagonists Kenji Mozu, who defends Hayabusa Village while Ryu is in America, and Kumori, a member of the Black Spider Clan.
Ragebound is developed by the Spanish
indie studio The Game Kitchen and was published by
Dotemu, in association with Koei Tecmo, on July 31, 2025 for consoles and PC. ==Compilations==