Since their releases, many
Doom mods have been created. Some have acquired fame even outside of the modding community. The following is a select listing of popular and historically significant mods. The types of mods are: ; Level : A
level, usually retaining the theme of the original game, but possibly including new music and some modified graphics to define a more distinctive setting or mood. Both
single-player and
deathmatch multiplayer levels are common. There are 27 levels in
Doom, 32 in
Doom II, and 36 in
The Ultimate Doom. ; Joke WAD : A mod made as a joke. Some joke WADs are parodies, intentionally poorly designed, or have content otherwise unrelated to
Doom. ; Episode replacement : A mod that is intended to replace an individual episode of Doom. They typically contain 9 levels. Some mods may include more than one episode replacement. ; Megawad : A mod that contains at least 15 levels. The term comes from a mod called "MegaWAD", which was a compilation of many other mods. The term gradually became to mean a large modding project. ; Total conversions, partial conversions : A mod that overhauls the game to incorporate an entirely different
game setting, character set, and story, instead of simply providing new levels or graphic changes. The phrase was coined by Justin Fisher, as part of the title of
Aliens TC, or
Aliens Total Conversion. Add-ons that provide extensive changes to a similar degree but retain distinctive parts or characteristics of the original games, such as characters or weapons, are often by extension called
partial conversions.
Levels •
The Harris levels: Created by
Eric Harris, one of the two perpetrators of the
Columbine High School massacre. It is believed to have surfaced on the internet in 1996 or 1997, but it was removed by the
FBI after the 1999 massacre. Downloads for the levels Deathmatching in Bricks (BRICKS.WAD), Hockey.wad (HOCKEY.WAD), KILLER (KILLER.WAD), Mortal Kombat Doom (FIGHTME.WAD), Outdoors (outdoors.wad), Station (STATION.WAD), and UAC Labs (UACLABS.WAD) have been found since.
Dylan Klebold, a friend of Harris and the other perpetrator of the massacre, was credited by Harris for playtesting Deathmatching in Bricks. The ending screen for UAC Labs shows names of other levels made by Harris, although they are since
lost: Assault, Techout, Thrasher, Realdeth, and Realdoom, a patch for another WAD. UAC Labs mentioned in Doomworld's Top 10 Infamous WADs list. •
Lullaby: A level created by
Danlex in 2021 which contained surreal visuals. •
MyHouse.wad: Created by Doomworld user Steve Nelson (Veddge) in March 2023. It is a
liminal horror map loosely inspired by the 2000 novel
House of Leaves by
Mark Z. Danielewski, and the online urban legend
the Backrooms. It has been praised as one of Doom II's most technologically-advanced mods. •
National Videogame Museum: A recreation of the real life
National Videogame Museum by employee Chris Bacarani. The level took over a year to make, and is featured as an exhibit in the physical museum. •
Nuts!: Released in 2001, it is one of the first documented "joke WADs". It consists of a single room, with an invulnerability power up, plasma rifle,
BFG, and 10,617 monsters. Its creator, B.P.R.D., created multiple sequels, including a version of
Nuts recreated in
Dusk. •
Origwad: Created by Jeff Bird and released on March 7, 1994, it's notable for being the first custom WAD to be released for
Doom.
Doomworld writer Cyb later called it the "last great classical megawad” in a "10 Years of Doom" article. It contains what
Doomworld deemed to be the most memorable map of all time, "Misri Halek" by Kim Andre Malde. •
Bloom: A
Doom II and
Blood crossover released in 2021. It features over 50 new enemies, a new episode, and an original soundtrack. •
D!Zone: An expansion pack created by
WizardWorks. It features hundreds of levels for
Doom and
Doom II. In a review for
Dragon by Jay & Dee in the "Eye of the Monitor" column, Jay gave the pack 1 out of 5 stars, while Dee gave the pack stars. •
Eternal Doom: Created by Team Eternal and
TeamTNT. Released non-commercially in several versions, with the final one on November 14, 1997. It received media attention in 2020 when it was played through a modded
Doom Eternal. •
Going Down: Created by animator
Cyriak Harris and released in 2013. It was a winner in the 2013
Cacowards. •
Icarus: Alien Vanguard: Created by
TeamTNT and released on March 22, 1996. It was developed as freeware after
TNT: Evilution was used by id Software for
Final Doom. •
Memento Mori: Created by Denis and Thomas Möller, Tom Mustaine, and Dario and Milo Casali. It was initially released on December 10, 1995, and saw an updated release in February 1996. A 32-level sequel,
Memento Mori II, was created and released on July 27, 1996. In ''Doomworld's
Top 100 WADs of All Time, Memento Mori'' voted as the #1 WAD of 1996, and its sequel as #2. •
Requiem: Created by the authors of Memento Mori, in addition to some new mappers that worked specifically on this project. It was released on July 4, 1997. •
Sigil and
Sigil II: In 2016,
John Romero released two new maps
Phobos Mission Control and
Tech Gone Bad.
Total conversions •
Action Doom 2: Urban Brawl: A 2008
indie game developed by "Scuba Steve" Browning with the ZDoom
source port. It features
cel-shaded graphics reminiscent of a comic book, and played in the style of a
beat 'em up. •
Aliens TC: Based on the film
Aliens, it was created by Justin Fisher and released on November 3, 1994. In 2017, another modder by the name of Kontra_Kommando made a remake of
Aliens TC. •
Ashes 2063: A post-apocalypse mod created by Vostyok released in 2015. It is inspired by 1980s post-apocalyptic films. It features new enemies, weapons, and an original soundtrack. It features single player campaigns with branching storylines. •
Batman Doom: Created by
ACE Team Software and released in April 1999. It is themed after the world of
Batman. •
Chex Quest: Released in 1996 by
Digital Café for younger audiences. It originally packaged in
Chex cereal boxes as a
prize, and later put up as
freeware on the
internet after the promotion ended. It received two sequels,
Chex Quest 2: Flemoids Take Chextropolis and
Chex Quest 3, released in 1997 and 2008, respectively, both of which contained five levels and were released as freeware. •
Doom 64: Retribution: A remake of
Doom 64, the
Nintendo 64 version of
Doom, which differs drastically from its PC version. •
Pirate Doom: Created by Darch in 2013. It features a Caribbean pirate theme and is considered a partial conversion. A sequel, Pirate Doom II, was released in 2024. •
Sonic Robo Blast 2: A third-person platformer based on
Sonic the Hedgehog, released in 2003. In 2018,
Sonic Robo Blast 2 Kart, a
kart racing game based on the game, was released as a separate game.
Miscellaneous •
The Sky May Be: A joke WAD; most of the game takes place in an oversized sector, where many textures are replaced with solid colors, and many sounds are replaced with audio from
Monty Python's Flying Circus. It is listed in Doomworld's The Top 10 Infamous WADs list and it considered to be one of the worst mods ever created. •
UAC Military Nightmare: A mod for
Skulltag created by "Terry" in 2008. It is notorious for its use of vulgarity,
jump scares, strange graphics, absurd difficulty, and otherwise-useless data that existed to either bloat the mod's file size or tamper with the player's settings. It was removed from Doomworld in 2014 due to this extraneous data, but has since been re-uploaded with this data removed. It spawned a genre of WADs known as "Terrywads", or "Terry Traps", which contain similar content. In 2008, it received a
Cacoward for Worst WAD, where it is described as "the worst wad file the world has ever known". •
Lilith: Created in 2017. It uses
glitches in the
ZDoom source port to create graphical and musical distortion, and changes in enemy behavior, resulting in a "glitchcore nightmare". It was a winner in the 2017
Cacowards.
Freedoom Freedoom is a project aiming to create a
free replacement for the
graphics,
music,
sound effects,
levels, and other resources used by
Doom. Since the engine is
free software (but its assets are not), it can be distributed along with Freedoom, to provide a fully free game. It is licensed under a modified 3-clause
BSD license. The project distributes three IWAD files: the two single-player campaigns named
Freedoom: Phase 1 and
Freedoom: Phase 2, and
FreeDM, which contains a collection of
deathmatch levels. Originally a Boom-oriented mapset, it was later made merely limit-removing, and finally fully vanilla compatible, allowing play through the original executable and conservative ports like
Chocolate Doom. Other similar "free replacement" projects exist.
Blasphemer aims to create a complete free version of
Heretic, but is less fully developed than Freedoom, from which it has recycled assets. Currently three episodes are drafted and a deathmatch set called BlasphDM is available.
Zauberer and
Lastermaul are projects targeting
Hexen, as well as
Animosity for
Strife and
Freedom Scoops for
Chex Quest. ==Editors==