A number of
Edge special editions were published in the UK. These included:
"1996 essential hardware guide" (1996) :Special edition issue focussing on PS1, Saturn, Ultra 64, PC CD-ROM, 3DO, M2, Atari Jaguar, Amiga, Virtual Boy, Mega Drive, Super Nintendo. This was the first special edition produced, the front and spine displaying Premiere Issue.
"Essential hardware guide 2000" (2000) : Special edition featuring the top ten formats ever, Sir Clive revisits the ZX Spectrum and sections on Xbox, PSOne, PS2, Dreamcast, Gamecube,
GScube, Game Boy Color, PC, Game Boy Advance, Wonderswan Color, Ericsson R380s, Palm IIIc and GP32.
"The 100 most significant reviews from the first 100 issues" (2001) :A collection of reprints of notable reviews from the magazine's history, along with retrospective commentary on each game. In addition to reviews of popular titles (including the three "ten out of ten" scores that had been awarded during that period), it also included
Edge's comments on notable
hyped disappointments such as
Rise of the Robots and
Daikatana. The issue also included an index of the content of those 100 issues of the magazine.
"Retro: The guide to classic videogame playing and collecting" (2002) :This
retrogaming-themed special issue applied the format of the standard edition of
Edge to classic video games. This was the most fully formed of the
Edge specials, being an edition that only featured new material. '''"Retro: 'The making of...' special" (2002)''' : The second edition in the Retro series was a collection of "Making of" features, most of which had run previously in the main magazine. These features usually contained interviews with the makers of classic video games talking about the process involved in their title's creation.
"Edge presents Equip: PlayStation 2 edition" "Edge presents Equip: GameCube edition" "Edge presents Equip: PC edition" "Edge presents Equip: Xbox edition" :Each Equip issue discussed the state of a particular games platform, looking back on significant releases with the benefit of hindsight and outlining future developments. For example, the GameCube issue featured lengthy retrospectives on
The Legend of Zelda: The Wind Waker and
Animal Crossing, plus a feature on upcoming titles that would use the
GameCube – Game Boy Advance link cable. '''Specials issue ten: "Retro: The Collector's Series"'' This final edition in the Retro series reprinted all of the "Collector's Series" of articles from the main magazine. Each feature focused on a specific video game console of yesteryear and examined its history and the collectors market surrounding its rare or collectable games. Unusually for
Edge, the majority of these articles were written by one video games journalist:
Simon Parkin, a long-time freelance contributor to the magazine.
"Edge presents FILE Volume 1 - Issues 1-12: The birth of a new generation" (2006) "Edge presents FILE Volume 2 - Issues 13-24: The new generation shows its strength" (2007) "Edge presents FILE Volume 3 - Issues 25-36: Videogame culture enters a new era" (2007) :Three "File" editions reprinted selected content originally published between 1993 and 1996 in
Edge issues 1–36. Each volume of "File" covered 12 issues.
"Edge presents... The Art Of Videogames" (2007) :This went on sale 26 April 2007 showcasing the visual aspect of gaming.
"Edge presents... The 100 Best Videogames" (2007) :On sale from 3 July 2007. The list was compiled through a combination of suggestions from
Edge readers,
Edge staff and additional "industry experts". Each game in the list had a retrospective article, a full-page illustration, and a
sidebar listing readers' comments. In addition, the volume contained reprints of the magazine's previous "Top 100" lists from 2000 (issue 80) and 2003 (issue 128). The top 10 of
Edge Presents The 100 Best Videogames were: :#
The Legend of Zelda: Ocarina of Time :#
Resident Evil 4 :#
Super Mario 64 :#
Half-Life 2 :#
Super Mario World :#
The Legend of Zelda: A Link to the Past :#
Halo: Combat Evolved :#
Final Fantasy XII :#
Tetris :#
Super Metroid An Edge Special Edition - "the 100 greatest videogames" (2015) :The issue has a similar format to the previous volume in that each game in the list has a retrospective article accompanied by a full-page illustration (often a piece of concept art from the game). The list was composed solely by
Edge staff; there are no sidebars with readers' comments. The "Top 100" lists contained in the 2007 volume were not reprinted. :The criteria
Edge used when compiling the list were simple: games from any platform were eligible, series featuring straight-up sequels could only include a single entry, and the games in the list "had to stand up today rather than making the cut for reasons of nostalgia or historic significance." :The top 10 of
the 100 greatest videogames were: :#
Dark Souls :#
Grand Theft Auto V :#
The Last of Us :#
Bloodborne :#
Half-Life 2 :#
Tetris :#
Super Mario Galaxy 2 :#
The Legend of Zelda: Ocarina of Time :#
Resident Evil 4 :#
Minecraft An Edge Special Edition - "the 100 greatest videogames" (2017) :#
The Legend of Zelda: Breath of the Wild :#
Dark Souls (video game) :#
Grand Theft Auto V :#
The Last of Us :#
Bloodborne :#
Half-Life 2 :#
Tetris :#
Super Mario Galaxy 2 :#
The Legend of Zelda: Ocarina of Time :#
Resident Evil 4 '''An Edge Special Edition - "the 30th anniversary special edition" - 100 greatest games of Edge's lifetime (2023)''' •
The Legend of Zelda: Breath of the Wild •
Dark Souls (video game) •
Super Mario 64 •
The Legend of Zelda: Ocarina of Time •
Resident Evil 4 •
Halo: Combat Evolved •
Half-Life 2 •
Portal (video game) •
Elden Ring •
Doom (1993 video game) ==Foreign editions==