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Dinosaurs in Jurassic Park

Jurassic Park, later also referred to as Jurassic World, is an American science fiction media franchise. It focuses on the cloning of prehistoric animals through ancient DNA extracted from mosquitoes that have been fossilized in amber. The franchise explores the ethics of cloning and genetic engineering and the morals behind de-extinction, commercialization of science, and animal cruelty.

On-screen portrayals
The various creatures in the Jurassic Park and Jurassic World films were created through a combination of animatronics and computer-generated imagery (CGI). Jurassic Park films (1993–2001) For the original 1993 film Jurassic Park, director Steven Spielberg wanted to use practical dinosaurs as much as possible. He chose special-effects artist Stan Winston to create animatronic dinosaurs for the film, after seeing his work on the Queen Alien in the 1986 film Aliens. Winston said the Queen was easy compared to a dinosaur animatronic: "The queen was exoskeletal, so all of its surfaces were hard. There were no muscles, no flesh, and there was no real weight to it. The alien queen also didn't have to look like a real, organic animal because it was a fictional character -- so there was nothing in real life to compare it to. There was just no comparison in the difficulty level of building that alien queen and building a full-size dinosaur". Winston's team spent much time perfecting the animatronics, which used metal skeletons powered by electric motors. They molded latex skin that was then fitted over the robotic models, forming the exterior appearance. Animatics and storyboards by Tippett were also used by the film crew as reference for action sequences. ILM based their CGI dinosaurs on Winston's models. Jurassic Park received critical acclaim for its innovations in CGI technology and animatronics. Among adults, the film generated an interest in dinosaurs, and it increased interest in the field of paleontology. Winston said, "I wanted to show the world what they didn't see in 'Jurassic Park': more dinosaurs and more dinosaur action. 'More, bigger, better' was our motto". Technology had not advanced much since the first film, although director Spielberg said that "the artistry of the creative computer people" had advanced: "There's better detail, much better lighting, better muscle tone and movement in the animals. When a dinosaur transfers weight from his left side to his right, the whole movement of fat and sinew is smoother, more physiologically correct". Besides animatronics, Winston's team also painted maquettes of dinosaurs that would subsequently be created through CGI. ILM and Winston returned for the 2001 film Jurassic Park III, directed by Joe Johnston. Winston's animatronics were more advanced than those used in previous films; they included the ability to blink, adding to the sense of realism. which was ultimately released in 2015 as Jurassic World. died in 2008 before the start of filming. Legacy Effects, founded by former members of Stan Winston Studios, provided an animatronic dinosaur for Jurassic World. Jurassic World was the first dinosaur film to use motion capture technology. including several new ones not seen before. and the animatronics were more advanced than in previous films. Scanlan and his team of 35 people spent more than eight months working on the dinosaurs. Scanlan said animatronics were not best for every scene: "In some ways it will have an impact on your shooting schedule; you have to take time to film with an animatronic. In the balance, we ask ourselves if it is economically and artistically more valuable to do it that way, or as a post-production effect". The 2019 Jurassic World short film, Battle at Big Rock, utilized CGI and reference maquettes by ILM, and an animatronic by Legacy Effects. Trevorrow returned as director for the 2022 film Jurassic World Dominion, which used more animatronics than the previous Jurassic World films. Approximately 18 animatronics of varying sizes were created, by John Nolan. The dinosaurs were designed by production designer Kevin Jenkins, ILM created 900 CGI dinosaur shots for Dominion, The 2025 film Jurassic World Rebirth, directed by Gareth Edwards, had a limited pre-production period compared with previous installments. As a result, ILM had only six weeks to finalize new dinosaur designs. although on-set materials were still used to aid the actors. Nolan returned to create practical dinosaur parts, including heads and claws. These were then replaced with CGI during post-production, as Edwards wanted to maintain consistency on the dinosaur designs by avoiding an on-screen combination of production methods. ==Scientific accuracy==
Scientific accuracy
Premise The franchise's premise involves the cloning of dinosaurs through ancient DNA, extracted from mosquitoes that sucked the blood of such animals and were then fossilized in amber, preserving the DNA. Later research showed that this would not be possible due to the degradation of DNA over time. The oldest DNA ever found only dated back approximately 1 million years, whereas non-avian dinosaurs died 66 million years ago. It is also unlikely that dinosaur DNA would survive a mosquito's digestive process, and fragments of DNA would not be nearly enough to recreate a dinosaur. In addition, the type of mosquito shown in the first film, Toxorhynchites rutilus, does not actually suck blood. The premise presents other issues as well. Michael Crichton's 1990 novel Jurassic Park and its film adaptation both explain that gene sequence gaps were filled in with frog DNA, although this would not result in a true dinosaur, At the time of the first film's release, Spielberg said he considered the premise to be "science eventuality" rather than science fiction, although Crichton disagreed: "It never crossed my mind that it was possible. From the first moment of publication, I was astonished by the degree to which it was taken seriously in scientific circles". The film's dinosaur consultant, paleontologist Jack Horner, said in 2018: "Even if we had dinosaur DNA, we don't know how to actually form an animal just from DNA. The animal cloning that we do these days is with a live cell. We don't have any dinosaur live cells. The whole business of having a dinosaur is a lot of fiction". Dinosaurs In creating Jurassic Park, Spielberg wanted to accurately portray the dinosaurs, Tippett, a dinosaur enthusiast, also helped to keep the portrayals realistic. The film followed the theory that dinosaurs had evolved into birds, and it was praised for its modern portrayal of dinosaurs, although Horner said that there were still many inaccuracies. However, he noted that the film is not a documentary and said he was "happy with having some fiction thrown in", which changed the public's perception of them, although the sequels would have a deeper focus on rampaging dinosaurs. Horner said that in reality, "visiting a dinosaur park would be like going to a wild animal park. As long as you keep your windows rolled up, nobody's going to bother you. But that doesn't make a very good movie". His consulting work included the supervision of the CGI dinosaurs, ensuring that they were life-like and scientifically accurate. The film introduces a Velociraptor design featuring quills along the head. Aside from this, feathered dinosaurs have largely been absent from the series. Before the release of Jurassic World, new research had shown that real dinosaurs were more colorful than they were in the films. Horner said that Spielberg "has made the point several times to me that colorful dinosaurs are not very scary. Gray and brown and black are more scary". Horner considered the colors to be the most inaccurate aspect of the films' dinosaurs. In addition, they are often depicting roaring, although paleontologists find this speculative or unrealistic. Trevorrow said Jurassic World was not meant as a documentary film, but as a sci-fi film. The film itself includes a scene with Wu stating that any inaccuracies in the dinosaurs can be attributed to the fact that they are genetically engineered animals. For Jurassic World: Fallen Kingdom, ILM consulted with paleontologists and did extensive research to accurately depict the dinosaurs. Horner said that his own involvement on Fallen Kingdom was minimal. Horner was consulted again for Jurassic World Dominion, and paleontologist Stephen L. Brusatte was also hired as a science consultant. Fully feathered dinosaurs are introduced in Jurassic World Dominion and its prologue. Brusatte returned for Jurassic World Rebirth, which does not include any feathered dinosaurs; Edwards thought they "looked like big chickens and weren't all that scary," according to David Vickery, ILM's visual effects supervisor. ==Table of appearances==
List of creatures
The following list includes on-screen appearances. Some animals listed here have also made prior appearances in the novels. Ankylosaurus Ankylosaurus first appears in Jurassic Park III, through brief appearances. It was created by ILM entirely through CGI. and is one of several that he felt was deserving of a substantial scene. Apatosaurus In the novel Jurassic Park, Apatosaurus is the first group of dinosaurs seen on Isla Nublar. It is replaced by Brachiosaurus in the film adaptation. Apatosaurus also appears in the sequel novel The Lost World, but is absent from its film adaptation as well. Apatosaurus makes its first film appearance in Jurassic World, with several individuals featured, including one depicted by an animatronic. Unlike earlier films which featured numerous animatronics, the Apatosaurus was the only one created for Jurassic World. Audio recordings of a Harris's hawk were used for the moans of the wounded Apatosaurus. To animate the Apatosaurus, ILM used elephants as an example. Glen McIntosh, the animation supervisor for ILM, stated that "there are no existing animals that have such large necks, but in terms of the size and steps they're taking, elephants are an excellent example of that. Also the way their skin jiggles and sags. You also have impact tremors that rise up through their legs as they take steps". Apatosaurus makes appearances in the subsequent Jurassic World films. The primary animatronic had numerous motors to simulate movements such as breathing, blinking, and tail wagging. This was used for close interactions with the cast, while another animatronic was used in scenes where characters pick the creature up, and a third was used for lighting reference. Because of their abundant use of 3D-printed parts, these puppets weighed less than typical animatronics. In the novel, as well as Crichton's first drafts, the first dinosaur seen is instead an Apatosaurus, but Tippett suggested changing it to Brachiosaurus, which was larger. The film crew cut branches from high trees to mimic the Brachiosaurus eating tree branches, and the animation team carefully synced the animation of the dinosaur's bites with the branch cuts. A later scene depicts characters in a high tree, interacting with a Brachiosaurus. This scene required the construction of a -tall puppet that represented the animal's upper neck and head. Compared with fossilized remains, the puppet's head was roughly three times larger than its real-life counterpart. The film also inaccurately depicts the species as having the ability to stand on its hind legs, allowing it to reach high tree branches, and depicts the dinosaur as chewing its food, an idea that was added to make it seem docile like a cow. That scene included a matte painting by Christopher Leith Evans; it is the only scene in the film to use a matte painting. The Brachiosaurus death was the last shot on the film to be finished. Bayona and the post-production team struggled to perfect the CGI, with only several days left to complete the scene. They worked through the final night to perfect the colors and composition, shortly before the film's release. Fans and film critics considered the death scene sad, with the latter describing it as "poignant" or "haunting", particularly given the species' role in the first film. Compsognathus Procompsognathus appears in the novels, but is replaced by Compsognathus in the film series. Their first film appearance is in The Lost World: Jurassic Park. In the film, the character Dr. Robert Burke, a paleontologist, identifies the dinosaur as Compsognathus triassicus, which in reality is a non-existent species; the film combined the names of Compsognathus longipes and Procompsognathus triassicus. In Crichton's novels, the dinosaur is nicknamed "Compy" (plural: "Compies"), and this is used in the film series as well. Dennis Muren, the film's visual effects supervisor, considered Compsognathus the most complex digital dinosaur. Because of their small size, the Compies had their entire body visible onscreen and thus needed a higher sense of gravity and weight. A simple puppet of the Compsognathus was used in the film's opening scene, in which the dinosaurs attack a little girl. Later in the film, they kill the character Dieter Stark, who is played by Peter Stormare. For Stark's death scene, Stormare had to wear a jacket with numerous rubber Compies attached. Compsognathus make brief appearances in all subsequent films, with the exception of Jurassic World. In the novels, Procompsognathus is depicted with the fictitious feature of a venomous bite, although such a trait is not mentioned regarding their onscreen counterparts. Compsognathus returns in the 2022 film Jurassic World Dominion. A redesigned Compsognathus can be seen a number of times in Jurassic World Rebirth. Dilophosaurus A fictionalized version of Dilophosaurus appears in the first novel and its film adaptation, both depicting it with the ability to spit venom. The film's Dilophosaurus also has a fictionalized neck frill that retracts, and the dinosaur was made significantly smaller to ensure that audiences would not confuse it with the Velociraptors. While the real Dilophosaurus was thought to have stood at around , the animatronic was only four feet in height. In addition to the animatronic, a set of legs was also created for a shot in which the dinosaur hops across the screen. The animal was originally designed to walk, but is not shown walking in the final film due to technical difficulties. In both the novel and its film adaptation, a Dilophosaurus uses its venom on the character Dennis Nedry before killing him. Spielberg had planned for the venom to be a yellow-green color, but decided on set that it looked too much like the pea soup in The Exorcist, so it was changed. The production staff then tried Ultra-slime mixed with black food coloring, but the water made the Ultra-slime lose its stickiness. The final concoction was then produced. The venom left a stain on Nedry actor Wayne Knight, causing problems when Knight went to film an episode of Seinfeld. The idea for the frill was inspired by the frilled lizard, and it was made to be brightly colored because some animals use bright colors as a signal of danger. Because the head of the Dilophosaurus was too small to fit all the mechanics that the animatronic would need, three interchangeable heads were made; the first head had its frill retracted, the second could expand and retract the frill, and the third had an extended, vibrating frill and could spit venom. The heads took between 60 and 90 minutes to change, so Spielberg took the opportunity to shoot other scenes during the downtime. Spielberg framed the shot of the Dilophosaurus spitting in such a way that only the head is visible, which meant that the head could be used without being attached to the body. The dinosaur's vocal sounds are a combination of a swan, a hawk, a howler monkey, and a rattlesnake. Spielberg initially believed that the Dilophosaurus would be the easiest dinosaur to film, although the scene proved harder to shoot that he had expected. Dilophosaurus was popularized by its film appearance in Jurassic Park, but is considered the most fictionalized dinosaur in the film. The dinosaur's venom is also referenced in a comedic park video featured in the film, in which tour guide Jimmy Fallon is paralyzed by it. A living Dilophosaurus was intended to appear in Jurassic World: Fallen Kingdom, but the scene was never filmed, as director Bayona decided that it was not necessary. The scene, set on board the Arcadia ship, would depict the characters Owen and Claire encountering a Dilophosaurus in a cage. Bayona believed that the Arcadia scenes were long enough already. Dilophosaurus appears in Fallen Kingdom only as a diorama, on display at Benjamin Lockwood's estate. Instead, it was depicted with an animatronic controlled by 12 puppeteers. A Dilophosaurus briefly appears in Jurassic World Rebirth attempting to scavenge from a dead Parasaurolophus and ward off one of the characters, only to be scared off by a slumbering Tyrannosaurus. Dimetrodon Dimetrodon is a synapsid which existed before the dinosaurs, although it is often mistaken for one. Originally, Nolan's team was only budgeted to sculpt a Dimetrodon head. However, lead sculptor David Darby continued to add on to the creature. According to Nolan, Darby "sort of got carried away and put the neck on in and then added legs and added the body". The nearly finished creature, minus a tail, remained within budget. The head sculpt was adjusted in accordance with feedback from Spielberg, who requested slight changes. It was the only creature in Dominion to receive direct input from him. In the film, the species launch an attack on tourists after being released from an aviary. A full-scale Dimorphodon head was also created. The sound of baby brown pelicans were used as the vocal effects for the Dimorphodon. It is a deformed Tyrannosaurus rex with six limbs with two normal-sized arms, an enlarged forehead similar to a Titanosaurus, and two pillar-shaped gorilla-like arms. Director Gareth Edwards said its design was inspired by the xenomorphs in the Alien franchise and the rancors in the Star Wars franchise. With its bulbous head, ILM's visual effects supervisor David Vickery said "It's as if another animal has been wrapped around the T-Rex. Gareth wanted us to feel sorry for it as well as terrified, because its deformities have caused it some pain and there's an encumbrance to it." As a result, a test was required to see if digitally animating dinosaurs was even possible. ILM animator Eric Armstrong first built out the skeleton of a single Gallimimus, then animated its run cycle. He then duplicated the skeleton to make a herd. All of the Gallimimus used the same run cycle, which was manually tweaked slightly for each individual dinosaur to make them distinct. The Gallimimus design was based on ostriches, and the animators also referred to footage of herding gazelles. In the ILM parking lot, animators were filmed running around to provide reference for the dinosaurs' run, with plastic pipes standing in for a fallen tree that the Gallimimus jump over. One of the animators fell while trying to make the jump, and this inspired the incorporation of a Gallimimus also falling. The tree was carefully rigged to get jostled by wires and miniature explosives, so that when the Gallimimus were composited onto the footage, it would appear that they were moving the log. Horse squeals were used to provide the Gallimimus vocal sounds. Gallimimus returns in Jurassic World, in which a running herd is depicted during a tour. The scene is a reference to the dinosaur's appearance in the first film, and was created by Image Engine. The company's artists often viewed the species' original appearance for reference. In the film's climactic scene, the Giganotosaurus is killed in battle when the T. rex pushes it onto the claws of a Therizinosaurus. The Giganotosaurus went through many design changes, which included altering the number of spines along its back, as Trevorrow did not want it to resemble a dragon. Animatronic creator John Nolan said the Giganotosaurus was "probably the biggest challenge" for his team. The dinosaur was expected to take six months to build, but his team only had about three months to finish it, as the COVID-19 pandemic cost them time. It was the largest dinosaur head ever created for any of the films. He later clarified the Joker reference, stating that it arose from a conversation with the artist who applied paint to the animatronic. According to Trevorrow, "it’s a question of like, 'Well, how do you want this thing to feel?' And then the Joker was my reference. I think [the initial comment] turned into a narrative as if it's like literally the Joker, that was not my intention! Melting face makeup was the note I gave". Indominus rex Indominus rex is a fictional theropod dinosaur and the main antagonist in the film Jurassic World. It is a transgenic (or hybrid) dinosaur, made up of DNA from various animals. It was created by the character Dr. Henry Wu, as requested by CEO Simon Masrani, to boost theme park attendance, although it later escapes. In the film, it is stated that the dinosaur's base genome is a T. rex, and that it also has the DNA of Velociraptor, cuttlefish, and tree frog. The film's promotional website states that the creature also has the DNA of theropods Carnotaurus, Giganotosaurus, Majungasaurus, and Rugops. The Indominus is white in color, It can also sense thermal radiation. Other characteristics include its long arms, raptor hand claws, and small thumbs. It is able to walk on two or four legs. ILM's animation supervisor, Glen McIntosh, said: "The goal was to always make sure she felt like a gigantic animal that was a theropod but taking advantage of its extra features". In an earlier draft of the script, the film's dinosaur antagonist was depicted as a real animal, called the malusaurus, despite being a fictional species in reality. Trevorrow chose to rewrite it as a genetically modified hybrid dinosaur named Indominus rex, to maintain consistency with earlier films, which had generally incorporated the latest paleontological discoveries. He said, "I didn't wanna make up a new dinosaur and tell kids it was real". Fans were initially concerned upon learning that the film would feature a hybrid dinosaur, Horner considered the concept of transgenic dinosaurs to be the most realistic aspect of the film, saying it was "more plausible than bringing a dinosaur back from amber". Trevorrow said the behavior of the Indominus was partially inspired by the 2013 film Blackfish, saying that the dinosaur "is kind of out killing for sport because it grew up in captivity. It's sort of, like, if the black fish orca got loose and never knew its mother and has been fed from a crane". In the film, it is stated that there were initially two Indominus individuals, and that one cannibalized its sibling. Fifth-scale maquettes of the Indominus rex were created for lighting reference. The animal sounds used to create the Indominus roars included those from big pigs, whales, beluga whales, dolphins, a fennec fox, lions, monkeys, and walruses. The name Indominus rex is derived from the Latin words indomitus meaning "fierce" or "untameable" and rex meaning "king". The creature is sometimes referred to as the I. rex for short, although producer Frank Marshall stated that the film crew abbreviated the name as simply Indominus. In the film, the character Hoskins proposes making miniature versions of the Indominus as military weapons. The Indominus is later defeated in a battle with a T. rex (Rexy), with the aid of a Velociraptor (Blue), and later killed by a Mosasaurus. In Jurassic World: Fallen Kingdom, DNA is retrieved from a fragment of the Indominus skeleton and is used to create the smaller Indoraptor. Indoraptor Indoraptor is a fictional hybrid dinosaur and the secondary antagonist in Jurassic World: Fallen Kingdom. In the film, it is created by Dr. Henry Wu as a weaponized animal, using a bone fragment recovered from the deceased Indominus rex, which included Velociraptor DNA in its makeup. The Indoraptor escapes at Benjamin Lockwood's estate and kills several people, before battling Blue, a Velociraptor. The Indoraptor eventually falls to its death when it is impaled on the horn of a ceratopsian skull, on display in Lockwood's library of dinosaur skeletons. The Indoraptor has long human-like arms, Bayona chose black for the dinosaur's color to give the appearance of a black shadow, saying "it's very terrifying when you see the Indoraptor in the dark because you can only see the eyes and the teeth". one black and one white. The black Indoraptor would kill the white one, in what Bayona considered similar to Cain and Abel. The white Indoraptor was ultimately removed from the script as the story was considered detailed enough without it. Neal Scanlan provided the animatronics. David Vickery, ILM's visual effects supervisor, said that Bayona wanted the Indoraptor to look "malnourished and slightly unhinged". Its vocal sounds were created by combining noises from various types of animal, including chihuahua, pig, cougar, and lion. The sound of dental drills was also used. Mosasaurus Mosasaurus appears in Jurassic World, as the first aquatic reptile in the films. Earlier drafts for Jurassic Park III and Jurassic Park IV (later Jurassic World) had featured the aquatic reptile Kronosaurus. The Mosasaurus was suggested by Trevorrow, as part of a theme-park feeding show in which guests watch from bleachers as the animal leaps out of a lagoon and catches its prey: a shark hanging above the water. The bleacher seats are then lowered for a view of the mosasaur's aquatic habitat. According to Trevorrow, the theme park expanded its method of DNA extraction beyond mosquitoes, saying, "There's iron in the blood and bones that's preserved the DNA". This allowed for the creature's inclusion "without having to answer the question, 'How the hell does a mosquito bite an underwater reptile?'" The Mosasaurus was designed to resemble the dinosaurs created by Winston for the earlier films. Trevorrow said: "We made sure to give her a look and a kind of personality in the way we designed her face that recalled Stan Winston's designs for many of the other dinosaurs in this world. She looks like a Jurassic Park dinosaur". Some criticized the Mosasaurus for appearing to be twice the size of the largest known species. Horner said "the size of this one is a little out of proportion, but we don't know the ultimate size of any extinct animal". The film inaccurately depicts the Mosasaurus with scutes along its back, a trait that was based on outdated depictions of the creature. Audio recordings of a walrus and a beluga whale provided the Mosasaurus roars. The Mosasaurus is larger in Fallen Kingdom compared to its appearance in the previous film. ILM animation supervisor Glen McIntosh cited this as an example of how "we sometimes have to fudge reality to make something work. From shot to shot, the mosasaurus often changed size slightly to make best use of each frame composition". Although Mosasaurus was thought to have had a forked tongue, McIntosh said the fictional animal was given a regular tongue to make it "more believable to most filmgoers", saying that "we'd played with its scale so much that we felt giving it a forked tongue would be too much". For Jurassic World and its sequel, ILM referenced footage of breaching whales, which helped the team determine how to create realistic shots where the Mosasaurus leaps from the water. and in Jurassic World Dominion, where she is shown sinking a fishing boat. This scene consists entirely of footage from the television program Deadliest Catch, The show's 16 seasons were evaluated for ideal shots that could be used in Dominion, with the Mosasaurus added in through CGI. The Mutadons went through many design changes, some of which depicted the animal with multiple heads and varying limb configurations, as ILM sought a balance between science fiction and believability. Carlos Ciudad, a visual effects producer on the film, said: "Mixing a raptor and a pterosaur presented a tricky design challenge. Although it's portrayed as a failed experiment within the story, the creature still needed to feel grounded and realistic on screen." Pachycephalosaurus Pachycephalosaurus appears in The Lost World and its film adaptation. For the film, it was created as a dinosaur measuring eight feet long, though the real animal was long. Three versions of the Pachycephalosaurus were created for filming: a full hydraulic puppet, a head, and a head-butter. The latter was built to withstand high impact for a scene in which the dinosaur head-butts one of the hunter vehicles using its domed skull. The puppet version was one of the most complex created for the film, and was used for a scene in which the dinosaur is captured. The legs were controlled through pneumatics. Later research suggested that the animal's skull was not used for head-butting. In Jurassic World, a Pachycephalosaurus briefly appears on a surveillance screen in the park's control room. Pteranodon Pteranodon, a pterosaur, makes a brief appearance at the end of The Lost World: Jurassic Park. Earlier drafts of the script had featured Pteranodon in a larger role, The finished film ends with escaped Pteranodons flying away from Isla Sorna, as Johnston wanted an ending shot of "these creatures being beautiful and elegant". He denied, then later suggested, that the fleeing Pteranodons would be included in the plot for a fourth film. Promotional material for the Jurassic World films later explained that the escaped Pteranodons were killed off-screen after reaching Canada. The Pteranodons in Jurassic Park III were created through a combination of animatronics and puppetry. Winston's team created a Pteranodon model with a wingspan of , although the creatures are predominantly featured in the film through CGI. To create the flight movements, ILM animators studied footage of flying bats and birds, and also consulted a Pteranodon expert. Winston's team also designed and created five rod puppets to depict baby Pteranodons in a nest, with puppeteers working underneath the nest to control them. For Jurassic World, the Pteranodon vocal effects were created using audio recordings of a mother osprey, defending her chicks against another individual. A tiny Pteranodon was seen caged at a fishing village in Jurassic World Rebirth. The films depict Pteranodon with the ability to pick up humans using its feet, although the actual animal would not have been able to do this. Pyroraptor Pyroraptor appears in Jurassic World Dominion, becoming one of the first fully feathered dinosaurs in the film series. Various research and efforts were dedicated to properly simulating feather movements. This included the use of wind machines, foam latex, and silicone. Quetzalcoatlus The pterosaur Quetzalcoatlus makes appearances in Jurassic World Dominion, including a sequence in which a group attack a cargo plane. Trevorrow was inspired to include such a scene after viewing footage of a sparrowhawk attacking a model airplane in flight. A particular shot in the film shows one of the animal's claws crashing into the plane's windshield. This was achieved through a special-effects rig and cantilever, releasing the claws and slamming them into the windshield. The animal's CGI model proved to be a challenge, due to skin and muscle simulations in the wings, as well as the presence of fur along its back. After the previous films, the filmmakers wanted to replace the T. rex with a new dinosaur antagonist. Baryonyx was originally considered, before Horner convinced the filmmakers to go with his favorite carnivorous dinosaur: Spinosaurus, an animal larger than the T. rex. Spinosaurus had a distinctive sail on its back; director Joe Johnston said: "A lot of dinosaurs have a very similar silhouette to the T-Rex... and we wanted the audience to instantly recognize this as something else". Winston's team created the Spinosaurus over a 10-month period, beginning with a 1/16 maquette. This was followed by a 1/5 scale version with more detail, and eventually the full-scale version. while full body shots were created through CGI. The animatronic measured 44 feet long, It had 1,000 horsepower, compared to the T. rex which operated at 300 horsepower. Johnston said: "It's like the difference between a family station wagon and a Ferrari". For a scene in which the Spinosaurus stomps on a crashed airplane, Winston's team created a full-scale Spinosaurus leg prop, controlled by puppeteers. The leg, suspended in the air by two poles, was slammed down into a plane fuselage prop for a series of shots. suggesting that the animal was primarily an aquatic dinosaur, whereas the film version was depicted largely as a land animal. The roars of the Spinosaurus were created by mixing the low guttural sounds of a lion and an alligator, a bear cub crying, and a lengthened cry of a large bird that gave the roars a raspy quality. In Jurassic Park III, the Spinosaurus kills a T. rex during battle. Some fans of the series were upset with the decision to kill and replace the T. rex. A skeleton of Spinosaurus is featured in Jurassic World, on display in the theme park. The skeleton is later destroyed when a T. rex is set free and smashes through it, meant as revenge for the earlier scene in Jurassic Park III. A Spinosaurus appears in the fourth and fifth seasons of the animated television series Jurassic World Camp Cretaceous, premiered in 2021 and 2022. The dinosaur serves as one of several threats to the main characters. Executive producer Scott Kreamer suggested it is the same Spinosaurus featured in Jurassic Park III. Fellow executive producer Colin Trevorrow, when asked if it is the same one, responded "My instinct is actually, no, because it sounds different, but I'm a nerd. So what I don't want to do is mess it up for everyone making Camp Cretaceous. I'm going to screw this up for them. I found it to be a slightly different animal, like on sight and on sound". The show's Spinosaurus design is based on the original ILM files created for Jurassic Park III. In the fifth season, the Spinosaurus engages in battles with a T. rex, providing fans a long-awaited rematch between the two dinosaurs. In the final battle, the Spinosaurus retreats when a second T. rex joins in. Several sea-dwelling spinosaurs appear in Jurassic World Rebirth, with a redesign to reflect newer research. It makes only a brief appearance near the end of Jurassic World, when an image of the dinosaur is visible on a computer screen in Dr. Henry Wu's laboratory. The dinosaur also appears in the video games Jurassic World: The Game (2015), Jurassic World Alive (2018) and Jurassic World Evolution (2018). Stegosaurus Stegosaurus appears in the Jurassic Park novel but was replaced by Triceratops for the film adaptation. Stegosaurus instead made its film debut in The Lost World: Jurassic Park, after writer David Koepp took a suggestion from a child's letter to include the dinosaur. According to Spielberg, Stegosaurus was included due to "popular demand". Winston's adult Stegosaurus was long and tall, and is only shown in a brief shot, in which the animal is caged. The baby Stegosaurus was long and weighed . Horner was surprised by the inclusion of Stygimoloch, whose existence was considered doubtful by him and other paleontologists; they believed the animal to actually be a juvenile form of Pachycephalosaurus rather than a separate dinosaur. For its return in Dominion, animatronic designer John Nolan studied modern animals which also headbutt. This inspired a scene in which the Stygimoloch is captive in an anti-ramming cage; the animal's front half was constructed and visible, while a puppeteer performed its thrashing movements from behind. Therizinosaurus Therizinosaurus is introduced in Jurassic World Dominion, becoming one of the first fully feathered dinosaurs to appear in the film series. The animal's appearances include a sequence in which it stalks Claire in a forest. The filmmakers relied on paleontological discoveries for the dinosaur's design, but also sought to have it resemble Winston's animatronics. The feathers, movements, and stalking behavior were based on research into various birds, including ostriches, emus, and cassowaries. It was portrayed through an animatronic, created by Winston's team, that required eight puppeteers to operate. The idea of Grant lying on the belly of the Triceratops as it breathed was improvised by Spielberg, who was overcome by the realism of the animatronic. The design of the Triceratops was inspired by elephants and white rhinoceroses. The animatronic's initial paint job was too pristine, and Winston sprayed it with a hose and caked it in mud to make it look lived-in. The Triceratops feces was made of clay, mud, and straw, then covered in honey and papaya to attract flies. Removing the scene allowed about $500,000 to be removed from the budget. Triceratops makes brief appearances in each of the subsequent films. In The Lost World: Jurassic Park, a baby Triceratops was created by Winston's team for a shot depicting the animal in a cage. Triceratops returns in Jurassic World: Dominion. Tyrannosaurus Tyrannosaurus is the primary dinosaur featured in the novels and throughout the film series. The roars of the T. rex were created by mixing the recorded vocals of a baby elephant, a tiger, and an alligator. Rexy '' skeletal diagram, which was the basis for the cover of the novel and subsequently the logo of the films For the first film, Winston's team created an animatronic T. rex that stood , weighed , and was long. The same T. rex individual appears throughout the Jurassic World trilogy, and has since become commonly known as "Rexy" among fans. The Lost World A Tyrannosaurus family is featured in The Lost World: Jurassic Park. The animatronics weighed nine tons each and cost $1 million apiece. Michael Lantieri, the film's special effects supervisor, said, "The big T. rex robot can pull two Gs of force when it's moving from right to left. If you hit someone with that, you'd kill them. So, in a sense, we did treat the dinosaurs as living, dangerous creatures". As part of this sequence, an 80-foot track was built into the sound stage floor, allowing the T. rexes to be moved backward and forward. Others A T. rex appears only briefly in Jurassic Park III, which instead uses a Spinosaurus as the main antagonist. In the film, a T. rex is killed in a battle against a Spinosaurus. although Crichton used the name Velociraptor because he thought it sounded more dramatic. For their on-screen appearances, the raptors were created using a variety of production methods, including animatronics, CGI, and men in suits. Since the first film's release, it has been discovered that Velociraptors had feathers, although later films such as Jurassic World have ignored this, maintaining consistency with the designs used in earlier films. At Spielberg's suggestion, Jurassic World introduced the concept of a dinosaur researcher, Owen Grady, who has a close relationship with velociraptors. One such individual, named Blue, returns in the next two Jurassic World films and has become a fan favorite. Raptors also appear in Jurassic World Rebirth. Other creatures In the first film, a replica skeleton of Alamosaurus is present in the Jurassic Park visitor center. Parasaurolophus made a brief debut in the first film and has appeared in each one since then, Ceratosaurus and Corythosaurus are introduced in Jurassic Park III, through brief appearances. Baryonyx and Carnotaurus were among dinosaurs created through CGI. including a scene in which the dinosaur is shown licking Owen after he has been sedated. Animator Jance Rubinchik described this as the dinosaur's motherly instinct to save Owen. The scene was shot using a prop tongue. The film depicts Sinoceratops as having holes in its frill, although in reality the frill would have been covered in skin. In Fallen Kingdom, the skull of an unnamed ceratopsid is kept on display in Benjamin Lockwood's estate. Production designer Andy Nicholson said "we were quite conscious that it couldn't be a Triceratops because it wouldn’t have been big enough to kill the Indoraptor. With that in mind, we created a new genus which was an amalgamation of two different ceratopsians". Several creatures appear in the film as dioramas, on display in Lockwood's estate. These include Concavenator, Mononykus, Dracorex, and Diplodocus. Allosaurus returns in Battle at Big Rock, which also introduces Nasutoceratops. Jurassic World Dominion introduces several creatures, including Atrociraptor, which Trevorrow described as more vicious than the Velociraptors. Another new creature is Lystrosaurus, a therapsid rather than a dinosaur, which is portrayed with the use of an animatronic handled by five puppeteers. also makes its series debut in Dominion. and Nasutoceratops. The prologue for Dominion introduces several other creatures, including Dreadnoughtus, Iguanodon, and Oviraptor. It also features Moros, a small, feathered member of the tyrannosaur family that was described in 2019. The Moros depicted appears to be juvenile. However, in the Jurassic World Evolution games, the tiny specimen is the adult variation. Moros also appears in the film itself, Dreadnoughtus appears several times as well, through CGI. An Oviraptor appears in a deleted scene, in which it is forced to fight a Lystrosaurus which bites its head off. Rebirth also introduces the pterosaur Anurognathus. ==See also==
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