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Mega Man 3

Mega Man 3 is a 1990 platform game developed and published by Capcom for the Nintendo Entertainment System. It is the third installment of the original Mega Man series and was originally released in Japan on September 28, 1990. The game was released in North America later in 1990 and in European regions by Nintendo a year later. Taking place after the events of Mega Man 2, the plot follows the titular hero as he helps his creator, Dr. Light, and a supposedly former enemy, Dr. Wily, collect parts for a peace-keeping robot by defeating several Robot Masters that have gone haywire.

Plot
Mega Man 3 takes place during an unspecified year during the 21st century (20XX). Some time after Mega Man 2, the mad scientist Dr. Wily, having twice had plans for world domination dashed, claims to have reformed and begins work with Dr. Light on a project to build a peace-keeping robot named "Gamma". Robot Masters – Top Man, Shadow Man, Spark Man, Magnet Man, Hard Man, Snake Man, Gemini Man, and Needle Man – in charge of a set of "mining worlds", however, go berserk and make off with Gamma's eight power crystals. Mega Man is called into action, this time with a canine companion named Rush, to retrieve the crystals from the sites. Throughout his mission, the protagonist continuously encounters and spars with Break Man, a masked foe who has abilities comparable to Mega Man's own. ==Gameplay==
Gameplay
in Top Man's Stage. Mega Man is seen using his slide ability. Mega Man 3 is an action game, and maintains gameplay elements established by the previous two Mega Man games released before it. The player controls the protagonist Mega Man as he traverses eight selectable stages. The player's primary blaster weapon is used to fend off the game's numerous enemies. Several power-ups can be picked up in each stage, including life energy, special weapon ammunition, extra lives, and "E-Tanks", which are stored and can be selected to refill the player's life energy completely. At the end of every stage the player must defeat a Robot Master boss: Magnet Man, Hard Man, Top Man, Shadow Man, Spark Man, Snake Man, Gemini Man, or Needle Man. Throughout the various stages the player encounters Proto Man (as Break Man), a mini-boss who, once defeated, will open passageways for the player to advance. Mega Man 3 also expands upon the two preceding games by having additional stages set between the initial eight Robot Masters and the linear stages of Dr. Wily's fortress. A password system can be used to return to the game with most of the stages completed. The "Doc Robots" are fought after defeating all 8 Robot Masters. The Doc Robots are faced in the Spark Man stage, Needle Man stage, Gemini Man stage, and Shadow Man stage. ==Development==
Development
Development on Mega Man 3 began at Capcom over a year after the release of Mega Man 2. Akira Kitamura, the lead supervisor for the first two games quit his job at the company during that gap of time. He had "preset notions" about successful development because of the team's good experience with Mega Man 2 and found that his new superior "didn't really understand Mega Man the way his predecessor did". The team was forced to put Mega Man 3 on the market before they thought it was ready, releasing it in September instead of the series' usual arrivals in December. Inafune concluded, "I knew that if we had more time to polish it, we could do a lot of things better, make it a better game, but the company said that we needed to release it. The whole environment behind what went into the production of the game is what I least favored. Numbers one and two – I really wanted to make the games; I was so excited about them. Number three – it just turned very different." Another new character, Proto Man, was introduced in a way that the player would be unable to tell if he was an ally or an enemy to Mega Man. Though Rush and Proto Man were created solely by the developer, Capcom sought ideas from fans for the creation of the game's Robot Masters as they had done with Mega Man 2. Harumi Fujita, credited as "Mrs. Tarumi", was the initial composer of the game, but she only completed a few songs before giving birth and having to drop off the project. She composed the songs ‘Needle Man’, ‘Gemini Man’, and ‘Staff Roll’. Capcom composer Yasuaki Fujita, also known as "Bun Bun" was then assigned to complete the soundtrack and created the majority of the score. ==Reception==
Reception
Mega Man 3 has enjoyed a positive reception from print and online sources. Lucas M. Thomas of IGN, Christian Nutt and Justin Speer of GameSpot, Hartley, Patricia, and Kirk Lesser ("The Lessers") of Dragon, Dan Whitehead of Eurogamer, Edward J. Semrad of The Milwaukee Journal and Electronic Gaming Monthly (EGM), and the staff of Nintendo Power all mutually found the game to have impressive graphics, enjoyable music, and challenging gameplay. Nutt and Speer summarized Mega Man 3 as a "top-notch game" and Capcom's "pinnacle of NES effort". Brett Alan Weiss of AllGame described it as doing what "a great sequel is supposed to do by recapturing the fun, spirit and excitement of its predecessors while adding new levels, characters and challenges." GamePro contributor McKinley Noble comically stated that actions such as "pulling teeth, lifting a car over your head or performing open-heart surgery" are all significantly easier than beating Mega Man 3. EGM listed Mega Man 3 as "The Best Sequel to an Existing Game" in its 1991 Video Game Buyer's Guide. The readers of Nintendo Power voted it the third-best game of 1990 in the magazine's "Nintendo Power Awards" for that year. The publication listed Mega Man 3 as the 11th best NES video game in their 20th anniversary issue in 2008. Finally, GamePro ranked Mega Man 3 as the third-greatest 8-bit video game of all time. ==Legacy==
Legacy
Mega Man 3 has seen releases on many consoles and other devices since its 1990 debut on the NES. In the United States, it was made into a stripped-down, handheld LCD game by Tiger Electronics. It is the only Mega Man game in Nintendo's PlayChoice-10 arcade library. Mega Man 3 was remade in 1994 for the Sega Genesis game Mega Man: The Wily Wars, featuring updated graphics and sound. Also in 2005, Mega Man 3 was bundled alongside other Capcom games as part of a Plug It In & Play TV Games peripheral by Jakks Pacific. Mega Man 3 was released by Capcom on mobile phones in Japan in 2005 and in North America in 2008. The Complete Works version was released on the PlayStation Network (downloadable on PlayStation 3 and PlayStation Portable) in Japan in 2010 and in North America in 2011. Mega Man 3 was made available for download on the Nintendo 3DS Virtual Console in Japan on September 26, 2012. Mega Man 3 and its prequel Mega Man 2 are included on the Super Retro-Cade collection, a dedicated console released in 2018 that comes with 90 arcade, NES and Super NES video games. Many of the features introduced in Mega Man 3 have been carried on by the series. These include the characters Proto Man and Rush, the player's ability to slide, and extra stages set between the initial eight Robot Masters and Dr. Wily's fortress. With the release of Mega Man 9 in 2008, however, some of these elements and others implemented in the third through eighth installments were forgone in favor of the more basic aspects of Mega Man and Mega Man 2. The producers of Mega Man 9 have referred to the ninth game as "the new Mega Man 3" because they wanted to surpass what they accomplished in Mega Man 2. The game was adapted into the Archie Comics Mega Man series over an extended period, with Gamma being introduced and having its power source stolen in the "Redemption" arc while the full adaptation takes place in "Legends of the Blue Bomber" and "The Ultimate Betrayal". One of the biggest differences was that Super Adventure Rockman was adapted into the continuity prior to this game; as such, the Mega Man 3 Robot Masters debut in that adaptation. This also results in Shadow Man's ruins of origin being made the Lanfront Ruins of Super Adventure Rockman and connecting his history to that of Ra Moon; a flashback featured in the "Legends of the Blue Bomber" arc reveals that his history is also connected with the mysterious robot who fights Duo in the beginning of Mega Man 8. Additionally, there is but a single "DOC Robot" featured in the game, equipped with the weapons and personality data of the Mega Man 2 Robot Masters. ==References==
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