Historically the size of miniatures was described in absolute scale in various different systems of measurement, most commonly in metric and
English units. A 28mm miniature means that the size of the miniature will be 28mm from the feet of the mini to the chosen reference point. The most common miniatures were the 54 mm European miniatures and the 2 1/4" English models which are commonly considered to be 1:32 scale. Early wargames such as H.G Wells
Little Wars used these commonly available miniatures. With
metrication in the United Kingdom, United States manufacturers began to use the
metric system to describe miniatures, as opposed to the previously popular
customary units, so that their table-top wargaming models would be compatible. Today, the scale of a figure is often described in millimeters, for example one of the most common scales is 28 mm. Manufacturers set up a size of the miniature and try to make every miniature similar size or at least have an average with the size they've set up. While a model may be described as 28 mm the actual height of the model may be different. This is because of a number of factors such as manufacturer, model proportion, method of measuring the model, the model's pose, and what sort of character the model is meant to represent. A manufacturer might advertise its figures as 28 mm, but their products may be over 30 mm tall. In 28 mm scale, short characters such as
dwarves,
hobbits, and
goblins might be represented by figures in the 15 to 20 mm range while taller characters like
ogres,
trolls and
dragons would use 30 mm or larger figures. Manufacturer's use of scale is not uniform and can deviate by as much as 30%. Some manufacturers measure figure height from the feet to the eyes rather than the top of the head; therefore, a figure that is 30mm to the top of its head could be considered to be a 28mm miniature. Figures of 15 mm, 20 mm, 25 mm, 28 mm, 30 mm, 32 mm, and 35 mm are the most common for role-playing and table-top games. Smaller figures of 2 mm, 6 mm, 10 mm, 15 mm, and 20 mm are used for mass-combat wargames. Large sizes such as 40 mm and 54 mm were popular with wargamers in the past and are still used by painters and collectors. While the large miniatures have become popular again since the late 20th century, they are not as popular as the smaller sizes. In many games there is a definite scale specified for the square grid that the game is played upon. One of the most common is 1 inch represents 5 feet. This specifies an exact scale of 1:60. That implies that a 28 mm tall figurine represents a person – which is a reasonable number for a modern 50th percentile male (See:
Human height). Another popular scale is 1/72 or 1 inch equals 6 foot which uses 20 mm, to 25 mm miniatures. It is mostly used for historical gaming in part due to a wide selection of 1/72 scale models. Figures are commonly used with a variety of scales. It is not uncommon for there to be a mismatch between the game scale and miniature size.
Chainmail used a scale of 1:360, appropriate to 5 mm miniatures, but was played with 30 mm miniatures, and the conceit that each figure represented 20 men. In the table below, figure height alone (excluding base thickness) is the feature from which approximate scale is calculated. Scales smaller still are used when the game involves large vehicles (such as starships or battleships). For instance
Axis & Allies Naval Miniatures: War at Sea uses 1:1800 scale, and scales down to 1:6000 are seen. There is no equivalent "mm" number for these scales as individual figures would be nearly microscopic and are not used as such in the games.
Heroic scale A further complication is differing interpretations of
body proportions. Many gaming figures are unrealistically bulky for their height, with oversized feet, heads, hands, wrists, and weapons. Making these parts oversized allows for more details to be present in the miniatures. Some of these exaggerations began as concessions to the limitations of primitive mold-making and sculpting techniques, but they have evolved into stylistic conventions. Figurines with these exaggerated features are often referred to as
heroic scale.
Scale creep There is a noted tendency in miniature figure manufacture where over time for bigger and bigger figures to be produced. Larger models were easier to produce correctly, especially in the 20th century; bigger details come out better, and larger surfaces are easier to paint. When a company sees that people are still buying the larger models, that's an incentive for them to continue making larger ones. == Miniature figure scale ==