Acererak Acererak was a powerful
wizard who became a
lich, and later a
demilich.
Publication history "Greyhawk has long been associated with Acererak", who first appears in the original
Tomb of Horrors adventure (1978) by Gary Gygax as the main adversary. The adventure described him as "a human magic-user/cleric of surpassing evil" who took the steps necessary to preserve his life force as the lich, Acererak." Cordell's article "Return to the Tomb of Horrors" in
Dragon #249 (July 1998) mentions that "While alive, Acererak built an unholy temple to a now deceased power. When the project neared completion, he slew every worker, excavator, and consecrating priest who had assisted in the temple's construction." The article notes that the result of Acererak's work was the dungeon crawl detailed in the
Tomb of Horrors module. In the article "Open Grave" by Bart Carroll and Steve Winters for the "D&D Alumni" column in
Dragon #371 (January 2009), the authors interviewed Bruce Cordell about the
Return to the Tomb of Horrors adventure, where he revealed that he developed the origins of Acererak "as a persecuted tiefling child to his development as a wizard and priest of Orcus, to his creation of his tomb that was actually a test to winnow souls". The fourth edition adventure also titled
Tomb of Horrors (2010) by
Ari Marmell and Scott Fitzgerald Gray mentions in the introduction that "Acererak resurfaced as a worshiper of Orcus, using the cult's resources to construct a number of lairs and tombs - the most infamous of which would become known as the Tomb of Horrors. Some sources claim that Acererak was using Orcus's worshipers to complete his own schemes, and that he felt no true loyalty to the demon prince." The introduction goes on to say that "Once he attained lichdom, Acererak ceased paying homage to Orcus, lending credence to the notion that his worship had never been more than a means to an end." Acererak is featured in the novel
Ready Player One by
Ernest Cline.
Relationships Acererak is the son and ally of the
balor Tarnhem, a worshipper of
Orcus, and an apprentice of
Vecna. In life, he was the enemy of a
paladin of
Pelor named Pentivel, and the wizard-architect who designs his tomb is called Morghadam. He is revered by a group of wizards known as the Covenenticle of Acererak. The necromancers of Skull City, former followers of Acererak, go on to form a group known as the Votaries of Vecna, making a new home in the Black Spire on the
Plane of Shadow. The githyanki necromancer Kastya Zurith-Movya seeks to return the true Acererak to existence as an ally against his people's lich-queen.
Home The
Tomb of Horrors is long Acererak's home in undeath. As a demilich, he moves to the demiplane of Moil to complete his grand plans. There is a shrine of Acererak, in the form of a five-foot statue of a humanoid skull, on the second layer of
Pandemonium.
History Acererak the Devourer is described as a
cambion, the result of an ancient conjurer summoning a demon, a
balor named Tarnhem, far beyond his ability to control. Tarnhem devours the conjurer and takes his human
mother by force. Acererak's mother survives her son's birth, but she is killed by a torch-wielding mob ten years later. The boy is rescued by none other than
Vecna, the Whispered One, who kills the advisors urging him to kill the child; instead, he takes on the half-demon as an apprentice. Even then, ten-year-old Acererak loathes life, looking forward to becoming
undead like his master. During Vecna's siege of Fleeth, the lich is severely wounded and rescued by Acererak. Vecna subsequently promotes the cambion. It is unknown if Acererak is present when Vecna is betrayed by
Kas the Bloody-Handed in the fourth century before the
Common Year, but at some point, he moves to the Vast Swamp where he constructs a lair for himself, colloquially known as the
Tomb of Horrors (and described in an adventure module of the same name). While still alive, Acererak builds a subterranean temple complex in the name of Orcus, burying its architect and all of its workers within. Eventually, Acererak succumbs to the lure of
lichcraft, and has himself buried in a labyrinthine tomb, where he commits himself to his studies and, eventually, demilichdom, abandoning his body for the planes beyond. Many adventurers over the years attempt to raid Acererak's tomb, but it is believed that none are able to destroy him, despite some claims. According to the adventure "Prisoner of the Castle Perilous," Acererak created a simulacrum in the Negative Energy Plane to torment Saint Pentivel, an old foe from his mortal life. This simulacrum eventually transforms itself into a complete being through the aid of an artifact known as the
Soul Machine. In 4th edition D&D, Acererak appears in the book
Open Grave: Secrets of the Undead as a member of the Undead Hall of Infamy. He also features in a sidequest in the adventure
Revenge of the Giants and in the 4th edition remake of Tomb of Horrors as central antagonist.
Other Acererak is referenced in a piece of Omega Tech in a Gamma World adventure,
Factory of Misfit Omega Tech, specifically the Hunting Knife of Acererak. Its hilt is studded with green and red soul gems. Acererak is also referenced in the novel
Hero written by R.A. Salvatore, released in 2016. The reference is made when talking about Malcanthet, the Queen of the Succubi, and the deal she had made with Acererak involving a demonic mirror that traps souls. Acererak uses those souls to feed his undeath.
Reception Chroniclers of the art of
Dungeons & Dragons Michael Witwer
et al. counted Acererak among the characters who gained iconic status through the history of the game.
Alhamazad the Wise Alhamazad the Wise is a powerful human
wizard of
Baklunish descent, and one of the newest members of the
Circle of Eight. He is an elderly Baklunish man who walks with a limp, dresses in plain robes, and covers his shaved head with a simple turban. Alhamazad is a good friend of
Mordenkainen, whom he has known for over twenty years. He is wary of
Drawmij, and holds great antipathy for
Warnes Starcoat. Kermin Mind-Bender of the Boneheart once served as Alhamazad's apprentice, but the two are now enemies.
Animal Lord Animals Lords are powerful creatures of
neutral good alignment that live on the
Outer Plane of the
Beastlands. In the game, each animal lord is a humanoid being, powerful like a
celestial paragon or
demon prince, that represents all animals of its chosen type. For example, there is a Mouse Lord, a Lizard Lord, and a Hawk Lord. The most well-known animal lord is Rexfelis, the Cat Lord.
Arnd Arnd, also known as
Arnd of Tdon, was a legendary
Oeridian hero who lived ages ago, before the
Great Migrations. "A humble priest from the south," he is famed for establishing the first
paladins of
Heironeous among the Oeridian tribes. He is also known as a possessor (in more ways than one) of the
artifact known as the
Invulnerable Coat of Arnd, which he wore while leading a rebellion against the wizard Virtos. It is said that Arnd's spirit still inhabits the armor that bears his name, attempting to aid the poor whenever possible. Arnd is credited with writing
Unknown Movements of the Universe, a wizardly spellbook. However, as a priest Arnd is probably not the author of the book in question, unless he was multi-classed. It is possible there was a wizard called Arnd separate from the legendary priest. Arnd of Tdon was named after Don Arndt, a player in the first
Greyhawk campaign. ==B==