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PlayStation 5

The PlayStation 5 (PS5) is the home video game console developed by Sony Interactive Entertainment for the fifth iteration of their PlayStation brand. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North America, and South Korea, and was released worldwide a week later. The PS5 is part of the ninth generation of video game consoles, along with Microsoft's Xbox Series X/S consoles, which were released in the same month.

History
Development , chief architect of PlayStation 5|left The lead architect of the PlayStation console line, Mark Cerny, implemented a two-year feedback cycle after the launch of the PlayStation 4. This entailed regularly visiting Sony's first-party developers at two-year intervals to find out what concerns they had about Sony's hardware and how it could be improved in console refreshes or for the next generation. This feedback directly influenced the priorities of the development team. During the development of the PlayStation 5, a central challenge revolved around addressing the length of loading times for games. Slow data rates placed limits on the size of data being loaded into the game, the physical location of data on the storage medium, and the duplication of data across the medium in order to reduce load times. An important goal was to find ways to reduce loading time, particularly in games that stream or dynamically load new game areas as the player moves through the game world. Jim Ryan, then CEO of Sony Interactive Entertainment, stated that Sony had researched the feasibility of a "low priced, reduced spec" version of the PlayStation 5, like what Microsoft had done with its lower-power counterpart to the Xbox Series X, the Xbox Series S, and concluded that they believed such consoles do not fare well, becoming obsolete too fast. Marketing and release Cerny first publicly described the new console in an interview with Wired magazine in April 2019. In early 2019, Sony's financial report for the quarter ending March 31, 2019, affirmed that new next-generation hardware was in development but would ship no earlier than April 2020. In a second Wired magazine interview in October 2019, Sony said it intended to ship its next-generation console worldwide by the end of 2020. The current hardware specifications were revealed in October 2019. At CES 2020, Sony unveiled the official logo for the platform, which follows the similar minimalist styling of the previous PlayStation consoles and brand. Full specifications were given in an online presentation by Cerny and published by Sony and Digital Foundry on March 18, 2020. Digital Foundry spoke with Cerny in detail and published a "deep dive" on April 2. A major game library showcase had been planned for June 4, 2020, but was postponed until June 11 due to the George Floyd protests. This presentation was also the premiere of the PS5's external design. headquarters on the evening of November 8, 2020; four days before the launch|left Sony planned to launch the PlayStation 5 by the 2020 end-of-year holiday period. The date and pricing was confirmed as part of a game showcase presentation on September 16, 2020; the release date in Australia, Japan, New Zealand, North America, and South Korea was confirmed for November 12, 2020, and for most of the rest of the world on November 19, 2020. The console was launched in the Philippines on December 11, 2020. PlayStation 5's release in India was delayed, leading to speculation that a trademark dispute was the reason; the name "PS5" was briefly trademarked by a different person. Eventually, the dispute was resolved and the system released there on February 2, 2021. The console launched in Indonesia on January 22, 2021. The system launched in China on May 15, 2021. The console launched with two models: a base version with an Ultra HD Blu-ray compatible optical disc drive for retail game support alongside online distribution via the PlayStation Store, and a lower-cost variant lacking the disc drive and retaining digital download support. Following the September 16, 2020, presentation, Sony stated that pre-orders for the console were to open at various retailers on the following day. However, several retailers in the United States and the United Kingdom launched pre-orders that evening, causing a rush on pre-orders, including scalping as many stores' inventories were quickly sold out, and creating confusion. Sony apologized for the incident on September 19, 2020, and promised to increase more pre-order deliveries over the coming days and stock through the end of the year. Worldwide supply of the console remained low due to a global chip shortage from 2020 to 2023. Sony expected a short retail stock until 2023; the company said that the supply chain issues were fixed. In August 2022, Sony announced a price increase by up to 20% in most of its markets except the US, citing global economic, inflationary, and supply chain pressures. A price increase in the US, raising the cost of all units by $50 took effect in August 2025, citing a "challenging economic environment". Accessories were not affected. A global price increase will occur on April 2, 2026, further raising the Slim model's cost by $50 and the Pro model's cost by $150, with Sony stating the "global economic landscape" as the reason. ==Hardware==
Hardware
The PlayStation 5 features a custom system on a chip (SoC) developed by AMD in collaboration with Sony, integrating both the CPU and GPU. The eight-core CPU is based on AMD's Zen 2 architecture and built on a 7 nm process, operating at a variable frequency up to 3.5 GHz. with 36 compute units running at up to 2.23 GHz, delivering a theoretical peak performance of 10.28 teraFLOPS. It also supports hardware-accelerated real-time ray tracing, a technique that simulates how light interacts with objects to produce more realistic lighting and shadows. The PlayStation 5 includes a custom "boost" system based on AMD's SmartShift technology. This system dynamically adjusts the CPU and GPU speeds depending on what the game or application needs, balancing performance and power consumption. The console's cooling system uses a double-sided intake fan that is in diameter and thick, paired with a large heat sink utilizing a heat pipe design that Sony claims has a "shape and airflow [which] make it possible to achieve the same performance as a vapor chamber". A layer of liquid metal between the chip and the heat sink improves heat transfer. The console uses a 350-watt internal power supply and is designed to consume less energy while in rest mode compared to the PlayStation 4. The PlayStation 5 includes 16 GB of GDDR6 SDRAM connected via a 256-bit interface and capable of reaching a peak bandwidth of 448 GB/s. This unified memory pool is shared between the CPU and GPU. The console has a new audio processing system called the Tempest Engine, which supports hundreds of simultaneous sound sources, compared to 50 on the PlayStation 4. The flash memory chips and controller are soldered directly to the motherboard, providing 5.5 GB/s of raw bandwidth via a 12-channel interface. A dedicated decompression unit supporting zlib and Oodle Kraken formats allows for typical throughput of 8–9 GB/s, peaking at 22 GB/s. An internal M.2-format solid-state drive (SSD) slot supports user-installed NVMe drives up to 8 TB. SSD support was added in a system update in September 2021 following a public beta. PCI Express 3.0 and earlier M.2 SSDs are not supported by PlayStation 5. Games must be installed onto either the built-in SSD or an M.2 SSD. However, to save space, developers may allow selective installation of features such as a multiplayer mode. External USB drives (up to 8 TB) are also supported; however, only PlayStation 4 games can be played directly from USB storage. PlayStation 5 games can be stored on an external drive but must be transferred to internal or SSD storage for gameplay. The standard model includes an Ultra HD Blu-ray drive supporting Ultra HD Blu-ray, standard Blu-ray, and DVD formats, but not CDs or 3D Blu-rays. PlayStation 5 game discs can hold up to 100 GB of data, double the capacity of standard Blu-ray discs used for most PlayStation 4 games. Form factor The PlayStation 5's form factor was revealed during its June 11, 2020 presentation. Senior Art Director Yujin Morisawa led the case design, balancing aesthetics with internal volume and airflow requirements. The side panels are removable, allowing access to components such as the SSD expansion slot and the optional Ultra HD Blu-ray drive. Two dust collection channels are also accessible for maintenance. When in its vertical position, the launch version of the console with an optical disc drive measures high, deep, wide, and weighs . The digital edition is slightly slimmer at wide and initially weighed . Hardware revisions Standard model Sony released a minor hardware revision of the PlayStation 5 in August 2021. This version, the 1100 series, features a smaller heatsink without a significant impact on cooling performance. The revision also eliminated the need for a screwdriver when attaching the console stand. As a result, the overall weight was reduced to 3.9 kg (8.6 lb) for the model with an optical disc drive and 3.6 kg (7.9 lb) for the digital edition. Another revision, the 1200-series, began shipping in August 2022. This version featured a die shrink of the SoC, reducing power consumption, allowing Sony to redesign the heatsink again, contributing to a weight decrease. The revised model with an optical disc drive weighs and the digital edition weighs . PlayStation 5 Slim Sony announced revised models of the PlayStation 5 and PlayStation 5 Digital Edition in October 2023, with a release scheduled for November 2023. These models, colloquially referred to as the "PlayStation 5 Slim", are physically smaller and replaced the original versions of the system. The front USB-A port was replaced with a second USB-C port, though it still operates at USB 2.0 speeds. At launch, both versions included 1 TB of internal storage, but the Digital Edition was later reduced to 825 GB of internal storage. The revised Digital Edition was priced higher than the original; in the US, it was $50 more expensive. An optional Ultra HD Blu-ray disc drive can be purchased separately for $80 and attached to the Digital Edition, making it functionally and visually equivalent to the standard model. following industry rumors since March 2024. Among other changes, the new console has three primary improvements: a GPU about 45% faster than that in the existing PlayStation 5, a deep learning-based image upscaling technology called PlayStation Spectral Super Resolution (PSSR), and twice as fast ray tracing performance compared to the PlayStation 5. As a result, games optimized for the Pro are expected to support 4K resolutions at 60 frames per second. Games can be patched to access features of the Pro system, with 50 games expected to be ready with enhanced versions by the system launch. A Game Boost feature would also allow selected PS4 games to have improved resolutions on the Pro system, with about 8,500 such games set to use this feature at launch. The pricing of the PS5 Pro made it one of the most expensive consoles to be released when accounting for inflation, and the second most-expensive within the PlayStation line following the original PlayStation 3 price of $499+. Rolling Stone observed an "overwhelmingly negative" response to the console's limited increase of benefits. Sports Illustrated mocked the price, with editor Dave Aubrey writing: "It feels almost cruel, in a climate like this, to try and convince people that the PS5 Pro, with its meager enhancements, is actually worth the money." Sony president Hiroki Totoki stated in an investor call in November 2024 that the company did not believe the high price had a negative impact on sales, since the Pro model was targeting hardcore users who are willing to pay more for high performance. Internal storage reduction Starting in September 2025, the Digital Edition of the PS5 Slim was downgraded from 1 TB to 825 GB of internal storage, in an example of shrinkflation. The disc drive edition was unaffected. The change occurred without announcement in Europe on September 13, 2025; without announcement in the United States on October 3, 2025; and with an announcement in Japan on November 11, 2025. 30th anniversary editions Limited quantities of the PS5 Digital Edition and PS5 Pro, with gray cases and special branding, were released on November 21, 2024, to celebrate the brand's 30th anniversary. Similar branded PlayStation DualSense, DualSense Edge, and PlayStation Portal devices were also made available. DualSense and DualSense Edge controllers The DualSense wireless controller for the PlayStation 5 was revealed on April 7, 2020. It is based on the prior DualShock controller but with modifications influenced by discussions with game designers and players. The light bar has been moved to the sides of the touchpad. As an Easter egg, the texture of the controller unit is covered in miniature versions of the four PlayStation button symbols (cross, circle, square, and triangle). The controller features a more modular design than the DualSense with replaceable stick modules, multiple control profiles and an option of relocating map inputs. Additional accessories Accessories include a charging station for the DualSense, a new HD camera, and a media remote control. The Pulse 3D wireless headset is integrated with the PS5's Tempest Engine 3D audio technology. PS5 games can use the existing PlayStation Move, PlayStation Camera, PlayStation VR Aim Controller, officially licensed headsets, and specialty controllers with official licenses like flight sticks and racing wheels. PlayStation Portal PlayStation VR2 Sony announced the PlayStation VR2 for the PlayStation 5 in January 2022. A successor to the PlayStation VR, the device consists of a headset featuring dual OLED panels capable of 4K resolution, HDR and 90/120 Hz refresh rates. It also includes two Sense controllers which have 14 embedded IR LEDs for tracking, and haptic feedback and adaptive triggers, similar to the DualSense controller included with the PlayStation 5. The headset features eye-tracking for foveated rendering and in-game features in select games. Additionally, the controllers includes finger touch detection, used to render the position of the thumb, index and middle fingers to show on in-game models. Unlike its predecessor, it does not require external cameras for it positioning; instead, it uses four cameras inside the headset to track the headset and controller's position, using only the headset's USB-C cable to connect to the console. The headset launched on February 22, 2023, for $549.99 in the United States, €599.99 in the EU, and £529.99 in the United Kingdom. Games available for the PS VR2 at launch included Horizon Call of the Mountain, Gran Turismo 7, and Resident Evil Village. The headset is not compatible with games released for the previous generation PS VR by default, requiring developers to update their games. The PlayStation VR2 released to positive reviews, but was later criticized for a lack of continued support. ==System software==
System software
The PlayStation 5's user interface is characterized by Sony as "accessible and informative", providing updates of friends' activities, available multiplayer activities, and single-player missions and rewards. Cerny stated "we don't want the player to have to boot the game, see what's up, boot the game, see what's up", so all of these options are "visible in the UI". MacLaurin stated that the UI is extremely fast with a new and robust visual language. Eurogamer said the user interface was conceived for responsiveness, improved accessibility, clarity, and simplicity. It is rendered in 4K resolution and high dynamic range. Users are greeted with a stylistic boot-up animation and a new login screen. The central design concepts and motifs introduced on the PS4 were redesigned into a new home screen user interface. The top of the screen has a row of applications, and two upper tabs to switch between showing games or media apps. Selecting a game reveals individual activities such as a specific level or multiplayer mode. PlayStation Store is no longer a standalone application and is now fully integrated into the home screen user interface. The most significant departure from the PS4 interface is the introduction of the Control Center, accessed from the bottom of the screen by pressing the PS button. The Control Center is divided into two sections. The upper portion is a row of cards suggesting actions based on the current game or recent actions such as a group chat. Game-related cards may present players with gameplay information such as a progress report toward completing specific missions, or listing game challenges with an option to jump directly to them. PlayStation Plus subscribers see game activity cards with hints, tips, screenshots, or videos detailing how to complete the activity. System-level items may present the player with options such as PlayStation Store sale information, or recent screenshots taken by the user to be shared. These features are available for PS5 games or for updated PS4 games. The lower portion of the Control Center contains a customizable horizontal row of icons, including notifications, status updates, friends list, and system settings. According to internal materials reviewed by Vice, the strategy behind this "activities"-focused UI was to help players in committing time towards games particularly single-player video games which Sony felt were thriving on the PlayStation console environment. Sony recognized that at present, many players did not have as much time to commit to playing games, so the notion of activity cards was used to help give players an idea of what activities they could do in a game and how long it would take so that they could work that activity into their schedule. The PlayStation 5 supports multiple streaming services such as Netflix and YouTube, with support for others hinted at in the future. Sony Pictures Core service was released on the system in 2023. The system included support for PlayStation Now, Sony's subscription-based cloud gaming service, while it was available. Software updates In April 2021, Sony released a new software update through which users can transfer their downloaded PS5 game to an external USB hard drive. Sony announced a PlayStation 5 system software beta program in June 2021, similar to the Xbox Insider program, where signed-up users can receive early releases of planned updates to the console's software for testing prior to their release. One of the first major features offered in this program was support for expanding internal storage via the M.2 port, added in the beta software path in July 2021. Sony introduced Game Trials in October 2021, starting with a limited release for UK users for ''Death Stranding: Director's Cut and Sackboy: A Big Adventure''. Users have access to download and play the full version of the game for a fixed amount of time through these Game Trials, after which they would be required to buy the game to continue playing. In March 2022, Sony released software update 5.00 which adds several improvements for accessibility such as an improved screen reader with support for features like mono audio, reading notifications aloud, additional language support, and the ability to show a check mark on enabled settings. Support for voice commands was also introduced in this update for users in the United States and United Kingdom, which allows users to control their PlayStation 5 by saying "Hey, PlayStation" and then a chosen command. Support for the Ukrainian language was also added, and Game Base was enhanced with the abilities to view all friends in a new "Friends" tab, more easily decline friend requests, and other enhancements and updates. There were also various enhancements made to trophies, child accounts, the home screen, and other features. On March 8, 2023, Sony released software update 7.00, which included VRR support for 1440p resolution, the ability to transfer data between PS5 consoles, support for voice chat on Discord, and support for using voice to save video clips of gameplay (at release, this is only available in English for the US and UK). On September 13, 2023, Sony released software update 8.00, which included support for Dolby Atmos, the possibility to use an M.2 SSD with a maximum capacity of 8 TB (up from the previous 4 TB limit), and the ability to mute the start-up beep sound. On March 13, 2024, Sony released software update 9.00, which included the ability to adjust the brightness of the PS5's power indicator, added new features in Parties and Share Screen, and improved the DualSense and DualSense Edge wireless controllers mic input quality with a new AI machine-learning model. On September 12, 2024, Sony released software update 10.00, which added Welcome hub, Party Share, personalized 3D audio profiles, adaptive controller charging, and support for enabling remote play for individual users. On March 25, 2025, Sony released software update 11.00, which added full details displaying on activity cards, support for Unicode 16.0 emojis, parental control adjustments, system performance and stability improvements, and refinements to messages and overall usability on certain system screens. On September 17, 2025, Sony released software update 12.00, which added a power saver for supported PS5 games, and a feature that allows the wireless controllers to be paired across multiple devices simultaneously. On March 24, 2026, Sony released software update 13.00, which added enhanced PSSR (PlayStation Spectral Super Resolution) on PS5 Pro, support for Unicode 17.0 emojis, and new features for the Welcome hub. ==Games==
Games
Each PlayStation 5 console comes preinstalled with ''Astro's Playroom'', a game designed to serve as a demonstration of the DualSense controller. Games are not region locked, so games purchased in one region can be played on consoles in all regions. Sony announced its concurrent responsibilities of supporting the PlayStation 4 community, and embracing the PlayStation 5 as a major technological advancement. In an interview with GamesIndustry.biz, Ryan stated "We have always said that we believe in generations. We believe that when you go to all the trouble of creating a next-gen console, that it should include features and benefits that the previous generation does not include. And that, in our view, people should make games that can make the most of those features." Discussing the capabilities of the DualSense controller with Geoff Keighley, General manager Eric Lempel affirmed that Sony "want[s] to evolve every part of the experience", but for that to happen "we can't take everybody with us from previous consoles into [a next-generation experience]. You need new hardware, you need new devices to experience what these developers want you to experience." Ratchet & Clank: Rift Apart was highlighted as a next-generation game that is not technically possible on older hardware. Lempel assured Keighley that interest in PlayStation 4 will not end abruptly, with more to come. and Sony supports any publisher that wants to offer enhanced versions of PS4 games at no additional cost. However, in May 2021, Sony announced a major shift in this approach, with previously PS5-exclusive games Gran Turismo 7 and God of War Ragnarök now planned as both PS5 and PS4 games. Game journalists believed this was a factor related to the effect of the global semiconductor shortage from the COVID-19 pandemic on PlayStation 5 availability. Sony initially had planned to charge PS4 users to upgrade to the PS5 version of Horizon Forbidden West when preorders were announced, but after negative feedback from consumers (who pointed out that Sony had previously mentioned that Horizon Forbidden West would have a free upgrade), stated that this upgrade will be free, but all future PS4 to PS5 upgrades from their first-party games will be at cost, reversing course from their earlier plans. Eurogamer reported that Sony's certification program as of May 2020 required PS4 games, submitted for certification after July 13, 2020, to be natively compatible with the PlayStation 5. Backward compatibility According to Hideaki Nishino, Sony's senior vice president of Platform Planning and Management, the PS5 is designed to be backward compatible with more than "99 percent" of PS4's 4,000+ game library, playable from launch day. The console is compatible with PlayStation VR. Players can synchronize their saved game files through cloud storage or transfer them using a USB storage device so no progress is lost. and does not include previous generations. However, some older PlayStation console games are available through the PlayStation Plus game streaming service which is available for the PlayStation 5. The PlayStation 4's Share menu cannot be displayed but the PS5's Create menu can be used to capture screenshots or video. On October 9, 2020, Sony released a list of ten PS4 games identified as being incompatible with PS5; the list has shortened since as some developers released compatibility updates for previously incompatible games. As of December 16, 2021, the official PlayStation website shows six PS4 games that remain incompatible with PS5; Afro Samurai 2: Revenge of Kuma Volume One, Hitman Go: Definitive Edition, Just Deal With It!, Robinson: The Journey, Shadwen and We Sing. Additionally, the PlayStation 4 bundled game, The Playroom, is also not supported. ==Reception==
Reception
The PlayStation 5 was generally well received at launch, with much praise of its DualSense controller's improved haptic feedback and adaptive triggers. ''Astro's Playroom'', which comes preinstalled on every PS5 and is designed to demonstrate the controller's features, was praised with Laptop Mag calling it "deceptively cute". The exclusive line-up, including Spider-Man: Miles Morales and ''Demon's Souls, was heavily praised, although some reviewers, such as TechRadar'', said there should have been more launch games. The console's user interface was generally praised for being fast and easy to navigate. Many reviewers found the console's design polarizing. CNET described the black and white scheme as "clearly meant to be a sculptural conversation piece". The large size was criticized by ''Tom's Guide'' as "inelegant", and by others as frustrating towards its integration into a home entertainment center. Many also acknowledged the size for improving the cooling and quieting of its operation. The comparatively small 667 GB of usable SSD space was criticized. and through 2021 due to a global semiconductor shortage, combined with increased demand for video game consoles due to the COVID-19 pandemic. Sony expected supply to continue to be limited until at least 2022. Scalpers took advantage of the shortage, attempting to sell the console for thousands of dollars. Sony expanded its PlayStation Direct program to sell consoles directly to consumers within Europe in November 2021 to bypass scalpers. Two weeks after launch, Sony declared the largest launch in PlayStation history, surpassing the PlayStation 4's 2.1 million units in its first two weeks in 2013. During the system's first week of release in Japan, 103,901 standard consoles were sold, and 14,181 Digital Editions were sold, for a combined total of 118,082, making it the best-selling console in the country for that week. By September 2021, Sony reported over a million PS5 sales in Japan. In comparison, its predecessor did not reach a million units sold until a year after release. In the UK, the PS5 was the best-selling video game console sold in the month of November. In Spain, the PS5 sold over 43,000 units in the first week of release. Sony reported total shipments of the PS5 through its fiscal quarter ending December 31, 2020 of 4.5 million units, which were similar numbers to the PS4's launch shipments. Total shipments of the PlayStation 5 reached 7.8 million by March 31, 2021, surpassing the 7.6 million units that the PS4 had shipped in its first two-quarters of release. Sony reported that as of July 18, 2021, 10 million PS5 units had been sold through, making the PS5 its fastest-selling console to date. The company later confirmed that by June 30, 2021, it had shipped 10.1 million consoles, indicating that nearly every shipped console had been sold as soon as it reached the market. Console shipments surpassed 13.4 million as of September 30, 2021. The company anticipated in August that it would have enough stock hardware to ship more than 22 million PS5 units by the end of its 2021 fiscal year in March 2022, but this was revised to 15 million units in November. Despite this, sales during the fiscal year 2022 were forecast to increase to 22.6 million units. Bloomberg News reported in January 2022 that Sony was continuing production of the PS4 rather than discontinue it at the end of 2021, in order to help alleviate the shortage of the PS5 while the chip shortage continued. By the end of September 2024, total shipments of PS5 units had reached 65 million units. Sony's quarterly financial results for Q2 2025 stated that the PlayStation 5 had shipped 84.2 million units. Sales of the PS5 reached 20 million units by May 2022, 40 million units by July 2023, 50 million units by December 2023, and 75 million units by February 2025. ==Notes==
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