MarketStrider (1989 arcade game)
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Strider (1989 arcade game)

Strider, released in Japan as Strider Hiryū, is a 1989 hack and slash platform game developed and published by Capcom for arcades. Set in a dystopian future in which Earth is ruled by the tyrannical Grandmaster Meio, it follows the titular Strider named Hiryu as he attempts to end Meio's tyrannical reign for good. The game resulted from cooperation between Capcom and manga publisher Moto Kikaku. It marked the video game debut of Strider Hiryu, after the character was introduced in the 1988 manga Strider Hiryu.

Plot
In a dystopian future in the year 2048, a mysterious dictator known as the "Grandmaster" rules the world. Hiryu, the youngest ever Super A Ranked member of an organization of high-tech ninja agents known as the "Striders", is alone tasked with the Grandmaster's assassination. Hiryu begins his mission by infiltrating the Grandmaster's capital at the Kazakh Soviet Socialist Republic, a Federation referred to as Eastern European which became the Imperial Capital of the Russian Empire by the year 2048. ==Development==
Development
The arcade version of Strider was part of a three-way project conceived in a collaboration between Capcom and Hiroshi Motomiya's manga studio Moto Kikaku, which also included the Strider Hiryu manga by Moto Kikaku's Tatsumi Wada that was published in Kodansha's Comic Computique anthology in Japan, as well as the NES version of Strider. Kouichi Yotsui, director of the coin-op Strider (who is credited as Isuke in the game), was chosen for his experience with the CP System hardware while working as a background designer on ''Ghouls 'n Ghosts''. The three projects were developed independently of each other. According to Yotsui the franchise was conceived as a multimedia collaboration between video game company Capcom and manga collective Moto Kikaku, the two companies having previously collaborated on the video game versions of the manga Tenchi wo Kurau. Moto Kikaku produced the manga version, while Capcom developed two separate video game versions, a coin-operated video game and a console version for the NES. All three works share common plot elements, while featuring their differences as well. Regarding Hiryu's three robot helpers, he said that he was inspired by the 1960s ninja comics (the one that most influenced him was Shirato Sanpei's Kamui Gaiden), in which the ninja often had various animals to support them or attack their enemies. The original arcade game soundtrack was composed entirely by video game music composer Junko Tamiya, who was not credited for her work in the arcade version but was mentioned as part of the original arcade staff in some console adaptations. Early revisions of the arcade game were missing the unique music for the Aerial Battleship and Third Moon stages. In this version the music from the first stage of the game was repeated here instead. Strider contains many different styles of themes that change dynamically throughout the game according to the stages and the situations on screen. These range from experimental and progressive futuristic sci-fi action themes to baroque, tribal and classical music pieces. Elements from the soundtrack have also been used in other Capcom games where Hiryu has appeared. These include the Marvel vs. Capcom series as well as other Strider related games. ==Ports==
Ports
Ports of Strider for the Atari ST, Amstrad CPC, Amiga, Commodore 64, IBM PC compatibles, and ZX Spectrum were published by U.S. Gold and developed by Tiertex in 1989. The U.S. Gold versions have the order of the third and fourth stages swapped (the order of the cut-scenes were kept the same, causing a continuity error), and the final battle with the Grandmaster missing (the last stages end with the battle against the giant robot gorilla Mecha Pong). As a result, the ending was changed to reveal that the events of the game were a simulation that the player was going through. All five versions featured downgraded graphics, less music and missing enemies compared to the arcade version. Additionally, the controls were modified so that the game would be compatible with one-button joystick controllers. The Atari ST version was used a base for the Amiga version, not utilising the Amiga's graphics processors for improved performance and graphics. Despite these changes, all of the U.S. Gold releases received high review scores by computer game magazines of the time. Later, in 1992, the assets of the Atari ST version were used for the conversion on the Master System, also made by Tiertex. A final fight with the Grandmaster was added in this version, but the ending credits continue to say that all was just a simulation. Sega produced their home version of Strider for the Mega Drive/Genesis, which was released in Japan on September 29, 1990, with subsequent releases in North America and the PAL region. It was advertised as one of the first 8-Megabit cartridges for the system, and went on to be a bestseller. This version was also re-released for the Wii Virtual Console in Japan on November 15, 2011 and in North America on February 16, 2012. It was re-released again on the Nintendo Classics service on October 25, 2021. The Genesis/Mega Drive version contains a different ending from the arcade game. This ending shows the destruction of the final stage as the game's protagonist makes his escape. This is then followed by the main credit sequence that sees Hiryu flying his glider in space and reminiscing about the various encounters he had during his mission as he heads back to earth. The ending theme was an edited combination of two separate pieces of music planned for the arcade game, but replaced with a repeat of the first level music. Computer magazine ACE considered the previous Amiga conversion to be "as good as this one". NEC Avenue produced a PC Engine CD version of Strider Hiryu, which was released exclusively in Japan on September 22, 1994 as a CD-ROM² title which requires the Arcade Card expansion. It features an all-new desert stage that was not in the arcade version, as well as newly recorded cut-scenes, music and dialogue, with Japanese voice actor Kaneto Shiozawa as the voice of Hiryu and Kōji Totani as the Grand Master. The PC Engine CD version had a long development process, having been planned in various formats, including the SuperGrafx at one point. The PlayStation version of Strider was first released by Capcom in 2000 as a second disc which came packaged with the PlayStation version of Strider 2. The North American release has the Strider and Strider 2 game code pressed onto the wrong disc. This version was reissued separately in Japan on October 24, 2006 as part of the Capcom Game Books series, which included an extended manual and strategy guide for the game. This makes this standalone version technically the last original PlayStation game ever made, released after the system's discontinuation in March 2006. The original arcade version was included in the 2006 video game compilations Capcom Classics Collection: Remixed for the PlayStation Portable and Capcom Classics Collection Vol. 2 for the PlayStation 2 and Xbox. A Japanese mobile phone version was released in 2010. ==Reception==
Reception
In the United Kingdom, Strider was the best-selling arcade game for three months during early 1989 (between February and April). In Japan, Game Machine listed Strider on their April 1, 1989 issue as being the third most-successful table arcade unit of the month, outperforming titles like Ninja Gaiden. Reviews Strider opened to critical acclaim, particularly for its gameplay, graphics, diverse music, and voice samples. The original arcade game received positive reviews from critics upon release. The Games Machine called it "THE platform and ladders game to be seen playing at the moment." EGM awarded the Genesis port best video game of the year in 1990 and winner of their best graphics category. Strider has spawned numerous fansites and retrospectives. According to Retro Gamers Darran Jones, "everything about Strider was epic. Its backgrounds were brilliantly designed and featured an array of exotic locations, while its sprite design was superb. There was a uniqueness to Strider art design that gave it a distinctive look back in 1989 and still makes it stand out brilliantly today. It's a mysterious mish-mash of different cultures that ensured it stood out from its arcade peers." Jones also praised the game's "stunning animation", gameplay, and controls, as well as its "superbly atmospheric" soundtrack. Mark Caswell of Crash magazine referred to the game's graphics as detailed and incredible, the scrolling and action as smooth and called the gameplay "some of the most demanding gameplay ever invented". Accolades At Japan's 3rd Gamest Awards in 1989, the arcade version of Strider received the awards for Best Production and Best Action Game. Strider ranked in 5 different categories in Gamest annual video game awards, the Gamest Grand Prix: 4th in the overall "Gamest Grand Prix", 5th in "Best Graphics", 3rd in "Best VGM" and 1st in "Best Action" and "Best Direction". The game also ranked 22nd in "Best 100 games of the Year", and several characters from the game also placed well in the "Best Characters" category: Hiryu at the lead in 3rd place, followed by Tong Pooh (13th), the Option A robot (21st), Grandmaster Meio (25th), Ouroboros (30th) and Strobaya (39th) they ranked Strider 9th in the "Top 30 Readers' Choice" from their special issue "The Best Game". In 1990, Your Sinclair included the arcade game in its "Top of the Slots '89" list at third place. In the 1990 Electronic Gaming Monthly awards, the Sega Genesis version of Strider received the awards for Best Game of the Year and Best Graphics in a Video Game. In 1997 EGM ranked the Genesis version the 42nd best console video game of all time, remarking that "any game where you can crawl on walls and do all kinds of cool flips is pretty awesome." In 2010, UGO.com included Strider in their list of the 25 video games that need sequels, and Game Informer included it on the list of ten gaming franchises that should be revived: "Imagine the sidescrolling insanity of the Metal Slug series, but replace grizzled soldiers with a badass ninja. That's Strider, and it's awesome." That same year, the game was also included as one of the titles in the book 1001 Video Games You Must Play Before You Die. ScrewAttack named it as the best Genesis game ever made, and Retro Gamer included it among the top ten Mega Drive games. In 2017, Gamesradar ranked Strider 33rd on its "Best Sega Genesis/Mega Drive games of all time." ==Legacy==
Legacy
NES game Strider was released for the NES exclusively in North America a few months after the arcade version's release. This version was produced alongside the arcade game but follows the plot of Moto Kikaku's tie-in manga. A Famicom version of the same game was planned for release in Japan, but never made it to the shelves. Sequels Under license from Capcom U.S.A., U.S. Gold and Tiertex produced a Strider sequel in Europe titled Strider II (released in North America as Journey From Darkness: Strider Returns) for various computer platforms, as well as the Sega Genesis/Mega Drive, Game Gear, and Master System home consoles. This European-produced sequel was not released in Japan. Like the previous conversions of the original game, the quality of this one was very low. Capcom later produced another sequel, unrelated to the Tiertex-produced Strider Returns, titled Strider 2, which was released for the arcades and the PlayStation in 2000. Reboot An untitled Strider reboot game was being developed by Grin in 2009, before being canceled by Capcom, soon after Bionic Commando was released. An all-new Strider reboot was developed by Double Helix Games and released on PlayStation Network for the PlayStation 3 and PlayStation 4, Xbox Live Arcade for the Xbox 360 and Xbox One, and Steam in 2014. Other appearances Strider Hiryu also appears as a playable character in the 1998 fighting game Marvel vs. Capcom: Clash of Super Heroes, which was followed by Marvel vs. Capcom 2: New Age of Heroes in 2000. Hiryu has also made minor appearances in other Capcom-related games such as ''SNK vs. Capcom: Card Fighters' Clash, Namco × Capcom, Project X Zone 2 and Adventure Quiz: Capcom World 2'', including a small cameo appearance in Ken's stage in Street Fighter Alpha 2. Hiryu was one of the characters intended to appear in the unreleased 3D fighting game Capcom Fighting All-Stars. Hiryu's next guest appearance was in the 2011 fighting game Ultimate Marvel vs. Capcom 3 which marked his character's official 3D debut; this game is also notable as being the first where he is voiced in English. He returned in the sequel, Marvel vs. Capcom: Infinite. The character has received positive reception both from critics and the general public. In the Japanese Gamest magazine's "Best 100 games of the Year" in 1989, Hiryu ranked 3rd in the "Best Characters" category. That same year, IGN's Travis Fahs noted him "one of Capcom's best loved characters", commenting that "there's no denying the iconic appeal, but for all of his flashy moves and fashion sense, Capcom has never really known what to do with him." In 2012, GamesRadar ranked this "somewhat of an enduring classic" as the 59th "most memorable, influential, and badass" protagonist in games, commenting that his "sheer levels of badass cool have seen him endure long past his clichés sell-by date, making him now an archetype rather than a stereotype." Related games Strider director Kouichi Yotsui left Capcom soon after its release. He later designed an unofficial, coin-operated sequel for Mitchell Corporation in 1996. Yotsui considers that game, titled Cannon-Dancer in Japan and Osman in the West, a "self-parody" of his work on Strider. The game Run Saber, released by Atlus in 1993 for the Super NES, is often compared to Strider due to them being similar in play mechanics. Influence According to Eurogamer, Strider was a vital influence on video game franchises such as Devil May Cry, Ninja Gaiden and God of War. According to Retro Gamer, the over-the-top action of future Capcom franchises, such as Devil May Cry and Viewtiful Joe, draws from Strider, particularly in their inclusion of the "boss rush". British rapper Tinchy Stryder named himself partially after Strider, which he often played as a boy. In October 2012, Brazilian guitarist Pedro Pimentel released a tribute theme to this game series - also named "Strider" and included in his debut solo album (self-titled). As published in the Brazilian edition of Guitar Player magazine (March 2013), "'Strider' is a composition with a very modern theme and great guitar solos. Good quality recording and very tasteful tones." Strider was also influential among European developers: platform games including Assassin, Zool: Ninja of the Nth Dimension and Wolfchild were influenced in either gameplay or aesthetics from the original arcade coin-op game. In later years, various indie developers have published platform games featuring the gameplay style of Strider, with titles such as Oniken, Cataegis: The White Wind, Tänzer, Blazing Chrome and Bushiden. The game and its world has also served as a point of inspiration for Keiji Inafune, the co-creator of Mega Man. Inafune has stated that he has always liked the "world view" of Strider and modeled the name of Mega Man X co-protagonist Zero after one of its characters (reportedly, Solo). Capcom has also stated that one of the game's villains, Tong Pooh, served as inspiration for Street Fighter character, Chun-Li. ==Notes==
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