The Sims 3: Pets is the fifth expansion pack for
The Sims 3 on
Microsoft Windows and
macOS, as well as a standalone title on
PlayStation 3,
Xbox 360 and
Nintendo 3DS. It was released on all platforms in North America on October 18, 2011. The pack re-introduces pets such as cats and dogs. The PC/Mac expansion pack additionally adds horses, a first for the series. It serves as the spiritual successor to
The Sims 2: Pets and
The Sims: Unleashed.
Development Pets focuses on adding animals to the game. The player creates their pet in a similar fashion to the existing Create-a-Sim feature. The Create-a-Pet feature allows the player to customize their pets in various ways, including selecting a breed and a set of traits for their pets. Unlike
The Sims 2: Pets and
The Sims: Unleashed, the player can now directly control pets. Included in the pack is a new town, Appaloosa Plains. The pre-order only limited edition (excluding PAL versions) of
Pets additionally includes a
pet store. On June 8, 2011, producer Ben Bell gave a presentation and demonstration previewing
Pets that was streamed over EA's website. The demonstration contained parts of the game that had never been seen before by the public.
Christopher Lennertz provided the original score for
Pets.
Gameplay Pets In
Pets, players can create and customize pets in Create-a-Pet mode. Players can customize the pet's coat, shape, pattern, and color, as well as body parts. They can also select from pre-designed breeds. Pets use the same trait system as sims, with three traits instead of five. A player can have up to six pets in one household, extending the maximum amount of Sims in a household from eight to ten. Cats and dogs can be obtained when created with a new household, adopted by computer or phone, or befriended as strays. The new location is set in a
Midwestern United States ranching town nestled between lush green hills. The console version (360, PS3), also getting a similar score, with IGN giving it a rating of 7/10. There has also been some issues regarding user-created
mods that stopped working properly on the pack. This has been attributed to the developers switching to an in-house animation engine from the proprietary
Granny 3D toolkit that they used in the earlier versions of
The Sims 3. There are also some problems regarding glitches in the game. Some reported are, problems creating a pet, problems involving graphics, and frequent crashing. ==
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