Origins German production of popular video-games began principally on the
16-bit systems such as the
Commodore Amiga and
Atari ST in the 1980s, although a number of successful titles were also released on the
Commodore 64 which dominated the
8-bit computer market in the country at the time. Popular developers of the 16-bit era included
Thalion,
Factor 5 (who were responsible for developing the entire
Turrican series) and
Blue Byte. Blue Byte and Factor 5 remain in existence in 2006 and produce titles for Windows PCs.
Modern day By 2002, German games were heavily tilted toward
construction and management simulations, according
Der Spiegels Frank Patalong. He noted that "nowhere else in the world are simulations as successful as here at home. Titles such as
The Settlers,
Die Völker [and]
Anno 1602 have dominated the German sales charts for years". Released in 1998,
Anno 1602 by
Sunflowers Interactive was Germany's best-selling computer game of all time as of December 2002, with sales of 2.5 million copies worldwide and 1.7 million in the German market. Its sequel,
Anno 1503, broke its sales record to become Germany's fastest full-price computer game to reach 500,000 domestic sales. It ultimately sold over one million units in German-speaking countries, and, when combined with its predecessor, reached 4.5 million sales worldwide by October 2006. The titles began the
Anno series. One of the most famed titles to come out of Germany is
Far Cry by
Frankfurt-based
Crytek, who also produced
Crysis. Factor 5 had been concentrating on the
Star Wars: Rogue Squadron series of video games from 1999 until 2003, and released
Lair, an action game for the
PlayStation 3, in 2007. Ascaron produced the
Elite homage
Darkstar One, and continued to produce the popular ( 'Kickoff') series of
football games, the first two installations of which were released under the title
On the Ball in English-speaking countries. The German Government, as a part of the Gamescom fair, has introduced an investment programme aimed towards the countrywide online games industry, with a purpose to offer assistance of as much as 50% of the cost of development. ==Companies==