Several game designers, such as
Eiji Aonuma,
Hideo Kojima, and
Jordan Mechner, have cited
Ico as having influenced the visual appearance of their games, including
The Legend of Zelda: Twilight Princess,
Metal Gear Solid 3: Snake Eater, and
Prince of Persia: The Sands of Time, respectively.
Uncharted 3, Fez, Brothers: A Tale of Two Sons, and
Rime. Hidetaka Miyazaki, creator and director of the Dark Souls series, cited Ico
as a key influence to him becoming involved in game development, stating that Ico
"awoke [him] to the possibilities of the medium". Goichi Suda said that Ico
saving method, where the player has Ico and Yorda sit on a bench to save the game, inspired the saving method in No More Heroes'' where the player sits on a toilet to save the game.
Ico was one of the first video games to use a
bloom lighting effect, which later became a popular effect in video games.
Jenova Chen, creator of
art games such as
Flower and
Journey, cited
Ico as one of his biggest influences.
Ico was also cited as an influence by
Halo 4 creative director
Josh Holmes. additionally,
Neil Druckmann credited
Ico's gameplay as a key inspiration when developing the game's story. Film director
Guillermo del Toro cited both
Ico and
Shadow of the Colossus as "masterpieces" and part of his directorial influence.
Jonny Greenwood of
Radiohead considers it one of his top ten video games of all time, saying it "might be the best one".
Related media Ico featured a limited amount of music and sound effects. The
soundtrack, , was composed by
Michiru Oshima and sound unit "pentagon" (Koichi Yamazaki & Mitsukuni Murayama); it was released in Japan by
Sony Music Entertainment on February 20, 2002. The album was distributed by Sony Music Entertainment Visual Works. The last song of the CD, "ICO -You Were There-", includes vocals by former
Libera member Steven Geraghty. On June 11, 2009, a
paid add-on pack was released for the game
LittleBigPlanet, including costumes (including Ico and Yorda), stickers, and sound effects from
Ico. Titled
Team Ico, the pack was available for download from the
PlayStation Network store alongside similar materials from
Shadow of the Colossus, after being teased by the game's developers,
Media Molecule, about two weeks prior. Ico makes cameo appearances in ''
Astro's Playroom and Astro Bot'', with Yorda also appearing in the latter.
Other Team Ico games Shadow of the Colossus was developed by the same team and released for the
PlayStation 2 in 2005. The game features similar graphics, gameplay, and storytelling elements to
Ico. The game was referred by its working title "Nico" ("ni" being Japanese for the number 2) until the final title was revealed. When asked about the connection between the two games, Ueda stated that
Shadow of the Colossus is a
prequel to
Ico. Ueda has said that "the essence of the game is rather close to
Ico".
HD remaster A high-definition
remaster for
Ico, along with
Shadow of the Colossus, was released for the
PlayStation3 in September 2011. In addition to improved graphics, the games were updated to include support for
stereoscopic 3D and
trophies. The
Ico remaster was based on the European version, including features missing from the North American release, such as Yorda's translation and the two-player mode. In North America and PAL regions, the two games were released as a single collection, while in Japan, they were released as separate titles. Both games have since been released separately as downloadable titles on the
PlayStation Store. Patch 1.01 for the
Ico remaster added the
Remote Play feature, allowing the game to be played on the
PlayStation Vita. == Notes ==