in use A
display device is the most common form of output device which presents output visually on computer screen. The output appears temporarily on the screen and can easily be altered or erased. With all-in-one PCs, notebook computers, hand held PCs and other devices; the term display screen is used for the display device. The display devices are also used in home entertainment systems, mobile systems, cameras and video game systems. Display devices form images by illuminating a desired configuration of
pixels. Raster display devices are organized in the form of a 2-dimensional matrix with rows and columns. This is done many times within a second, typically 60, 75, 120 or 144 Hz on consumer devices.
Interface The interface between a computer's
CPU and the display is a
Graphics Processing Unit (GPU). This processor is used to form images on a
framebuffer. When the image is to be sent to the display, the GPU sends its image through a
video display controller to generate a
video signal, which is then sent to a
display interface such as
HDMI,
VGA,
DisplayPort, or
DVI. GPUs can be divided into
discrete and
integrated units, the former being an external unit and the latter of which is included within a CPU die. Discrete graphics cards are almost always connected to the host through the
PCI Express bus, while older graphics cards may have used
AGP or
PCI. Some mobile computers support an external graphics card through
Thunderbolt (via PCIe).
Form factors Monitor A monitor is a standalone display commonly used with a
desktop computer, or in conjunction to a
laptop as an external display. The monitor is connected to the host through the use of a display cable, such as
HDMI,
DisplayPort,
VGA, and more. Older monitors use
CRT technology, while modern monitors are typically
flat panel displays using a plethora of technologies such as
TFT-LCD,
LED,
OLED, and more.
Internal display Almost all mobile devices incorporate an internal display. These internal displays are connected to the computer through an internal display interface such as
LVDS or
eDP. The chief advantage of these displays is their portability.
Terminal being played on a
VT100 terminal Prior to the development of modern pixel-oriented displays,
computer terminals were used, composed of a character-oriented display device known as a
VDU and a
computer keyboard. These terminals were often monochromatic, and could only display text. Rudimentary graphics could be displayed through the use of
ASCII art along with
box-drawing characters.
Teleprinters were the precursors to these devices.
Projector A projector is a display that projects the computer image onto a surface through the use of a high power lamp. These displays are seen in use to show slideshow presentations or in movie screenings.
Technologies Display technologies can be classified based on working principle, lighting (or lack thereof), pixel layout, and more. ;
Cathode-ray tube (CRT) : CRT screens produce an image using electron tube, which fires electrons at a phosphorous coated screen to light up pixels in order to display images. ;
Liquid crystal display (LCD) : An LCD is a display technology employing the use of
liquid crystals to form images. ;
Thin-film transistor (TFT) : A TFT refers to the thin layer of transistors used with an LCD. ;
LED-backlit LCD : An LCD which uses
LEDs as a
backlight. Prior to the use of LED based backlighting,
Cold Cathode Fluorescent (CCFL) tubes were used. LED displays use an array of LEDs to form an image. ;
Organic Light Emitting Diode (OLED) : Unlike an LED display, an OLED display does not use a backlight. ;
Electronic paper (e-ink) : An e-ink display uses encapsulated pigment to form an image resembling printed paper, commonly used in
e-book readers.
Color output Monochromatic display A monochrome display is a type of CRT common in the early days of
computing, from the 1960s through the 1980s, before color monitors became popular. == Auditory ==