Automobiles An automobile simulator provides an opportunity to reproduce the characteristics of real vehicles in a virtual environment. It replicates the external factors and conditions with which a vehicle interacts enabling a driver to feel as if they are sitting in the cab of their own vehicle. Scenarios and events are replicated with sufficient reality to ensure that drivers become fully immersed in the experience rather than simply viewing it as an educational experience. The simulator provides a constructive experience for the novice driver and enables more complex exercises to be undertaken by the more mature driver. For novice drivers, truck simulators provide an opportunity to begin their career by applying best practice. For mature drivers, simulation provides the ability to enhance good driving or to detect poor practice and to suggest the necessary steps for remedial action. For companies, it provides an opportunity to educate staff in the driving skills that achieve reduced maintenance costs, improved productivity and, most importantly, to ensure the safety of their actions in all possible situations. File:Car racing simulator - SBR Racing, Construma, 2015.04.17.JPG|Car racing simulator File:Vehicle simulator.jpg|A soldier tests out a heavy-wheeled-vehicle driving simulator.
Biomechanics A
biomechanics simulator is a simulation platform for creating dynamic mechanical models built from combinations of rigid and deformable bodies, joints, constraints, and various force actuators. It is specialized for creating biomechanical models of human anatomical structures, with the intention to study their function and eventually assist in the design and planning of medical treatment. A biomechanics simulator is used to analyze walking dynamics, study sports performance, simulate surgical procedures, analyze joint loads, design medical devices, and animate human and animal movement. A neuromechanical simulator combines biomechanical and biologically realistic neural network simulation. It allows the user to test hypotheses about the neural basis of behavior in a physically accurate 3D virtual environment.
City and urban A city simulator can be a
city-building game but can also be a tool used by urban planners to understand how cities are likely to evolve in response to various policy decisions.
AnyLogic is an example of modern, large-scale urban simulators designed for use by urban planners. City simulators are generally
agent-based simulations with explicit representations for
land use and transportation.
UrbanSim and
LEAM are examples of large-scale urban simulation models that are used by metropolitan planning agencies and military bases for land use and
transportation planning.
Christmas Several Christmas-themed simulations exist, many of which are centered around
Santa Claus. An example of these simulations are websites which claim to allow the user to track Santa Claus. Due to the fact that Santa is a
legendary character and not a real, living person, it is impossible to provide actual information on his location, and services such as
NORAD Tracks Santa and the
Google Santa Tracker (the former of which claims to use
radar and other technologies to track Santa) display fake, predetermined location information to users. Another example of these simulations are websites that claim to allow the user to email or send messages to Santa Claus. Websites such as
emailSanta.com or Santa's former page on the now-defunct
Windows Live Spaces by
Microsoft use automated
programs or scripts to generate personalized replies claimed to be from Santa himself based on user input.
Communication satellites Modern satellite communications systems (
SATCOM) are often large and complex with many interacting parts and elements. In addition, the need for broadband connectivity on a moving vehicle has increased dramatically in the past few years for both commercial and military applications. To accurately predict and deliver high quality of service, SATCOM system designers have to factor in terrain as well as atmospheric and meteorological conditions in their planning. To deal with such complexity, system designers and operators increasingly turn towards computer models of their systems to simulate real-world operating conditions and gain insights into usability and requirements prior to final product sign-off. Modeling improves the understanding of the system by enabling the SATCOM system designer or planner to simulate real-world performance by injecting the models with multiple hypothetical atmospheric and environmental conditions. Simulation is often used in the training of civilian and military personnel. This usually occurs when it is prohibitively expensive or simply too dangerous to allow trainees to use the real equipment in the real world. In such situations, they will spend time learning valuable lessons in a "safe" virtual environment yet living a lifelike experience (or at least it is the goal). Often the convenience is to permit mistakes during training for a safety-critical system.
Digital lifecycle Simulation solutions are being increasingly integrated with
computer-aided solutions and processes (
computer-aided design or CAD,
computer-aided manufacturing or CAM,
computer-aided engineering or CAE, etc.). The use of simulation throughout the
product lifecycle, especially at the earlier concept and design stages, has the potential of providing substantial benefits. These benefits range from direct cost issues such as reduced prototyping and shorter time-to-market to better performing products and higher margins. However, for some companies, simulation has not provided the expected benefits. The successful use of simulation, early in the lifecycle, has been largely driven by increased integration of simulation tools with the entire set of CAD, CAM and product-lifecycle management solutions. Simulation solutions can now function across the extended enterprise in a
multi-CAD environment, and include solutions for managing simulation data and processes and ensuring that simulation results are made part of the product lifecycle history.
Disaster preparedness Simulation training has become a method for preparing people for disasters. Simulations can replicate emergency situations and track how learners respond thanks to a lifelike experience. Disaster preparedness simulations can involve training on how to handle
terrorism attacks, natural disasters,
pandemic outbreaks, or other life-threatening emergencies. One organization that has used simulation training for disaster preparedness is CADE (Center for Advancement of Distance Education). CADE has used a video game to prepare emergency workers for multiple types of attacks. As reported by News-Medical.Net, "The video game is the first in a series of simulations to address bioterrorism, pandemic flu, smallpox, and other disasters that emergency personnel must prepare for." Developed by a team from the
University of Illinois at Chicago (UIC), the game allows learners to practice their emergency skills in a safe, controlled environment. The Emergency Simulation Program (ESP) at the British Columbia Institute of Technology (BCIT), Vancouver, British Columbia, Canada is another example of an organization that uses simulation to train for emergency situations. ESP uses simulation to train on the following situations: forest fire fighting, oil or chemical spill response, earthquake response, law enforcement, municipal firefighting, hazardous material handling, military training, and response to terrorist attack One feature of the simulation system is the implementation of "Dynamic Run-Time Clock," which allows simulations to run a 'simulated' time frame, "'speeding up' or 'slowing down' time as desired"
Engineering, technology, and processes Simulation is an important feature in engineering systems or any system that involves many processes. For example, in
electrical engineering, delay lines may be used to simulate
propagation delay and
phase shift caused by an actual
transmission line. Similarly,
dummy loads may be used to simulate
impedance without simulating propagation and is used in situations where propagation is unwanted. A simulator may imitate only a few of the operations and functions of the unit it simulates.
Contrast with:
emulate. Most engineering simulations entail mathematical modeling and computer-assisted investigation. There are many cases, however, where mathematical modeling is not reliable. Simulation of
fluid dynamics problems often require both mathematical and physical simulations. In these cases the physical models require
dynamic similitude. Physical and chemical simulations have also direct realistic uses, rather than research uses; in
chemical engineering, for example,
process simulations are used to give the process parameters immediately used for operating chemical plants, such as oil refineries. Simulators are also used for plant operator training. It is called Operator Training Simulator (OTS) and has been widely adopted by many industries from chemical to oil&gas and to the power industry. This created a safe and realistic virtual environment to train board operators and engineers.
Mimic is capable of providing high fidelity dynamic models of nearly all chemical plants for operator training and control system testing.
Ergonomics Ergonomic simulation involves the analysis of virtual products or manual tasks within a virtual environment. In the engineering process, the aim of ergonomics is to develop and to improve the design of products and work environments. Ergonomic simulation utilizes an anthropometric virtual representation of the human, commonly referenced as a mannequin or Digital Human Models (DHMs), to mimic the postures, mechanical loads, and performance of a human operator in a simulated environment such as an airplane, automobile, or manufacturing facility. DHMs are recognized as evolving and valuable tool for performing proactive ergonomics analysis and design. The simulations employ 3D-graphics and physics-based models to animate the virtual humans. Ergonomics software uses inverse kinematics (IK) capability for posing the DHMs. Modeling and simulation of a task can be performed by manually manipulating the virtual human in the simulated environment. Some ergonomics
simulation software permits interactive,
real-time simulation and evaluation through actual human input via motion capture technologies. However, motion capture for ergonomics requires expensive equipment and the creation of props to represent the environment or product. Some applications of ergonomic simulation in include analysis of solid waste collection, disaster management tasks, interactive gaming, automotive assembly line, virtual prototyping of rehabilitation aids, and aerospace product design. Ford engineers use ergonomics simulation software to perform virtual product design reviews. Using engineering data, the simulations assist evaluation of assembly ergonomics. The company uses Siemen's Jack and Jill ergonomics simulation software in improving worker safety and efficiency, without the need to build expensive prototypes.
Finance In finance, computer simulations are often used for scenario planning.
Risk-adjusted
net present value, for example, is computed from well-defined but not always known (or fixed) inputs. By imitating the performance of the project under evaluation, simulation can provide a distribution of NPV over a range of
discount rates and other variables. Simulations are also often used to test a financial theory or the ability of a financial model. Simulations are frequently used in financial training to engage participants in experiencing various historical as well as fictional situations. There are stock market simulations, portfolio simulations, risk management simulations or models and forex simulations. Such simulations are typically based on
stochastic asset models. Using these simulations in a training program allows for the application of theory into a something akin to real life. As with other industries, the use of simulations can be technology or case-study driven.
Flight Flight simulation is mainly used to train pilots outside of the aircraft. In comparison to training in flight, simulation-based training allows for practicing maneuvers or situations that may be impractical (or even dangerous) to perform in the aircraft while keeping the pilot and instructor in a relatively low-risk environment on the ground. For example, electrical system failures, instrument failures, hydraulic system failures, and even flight control failures can be simulated without risk to the crew or equipment. Instructors can also provide students with a higher concentration of training tasks in a given period of time than is usually possible in the aircraft. For example, conducting multiple
instrument approaches in the actual aircraft may require significant time spent repositioning the aircraft, while in a simulation, as soon as one approach has been completed, the instructor can immediately reposition the simulated aircraft to a location from which the next approach can be begun. Flight simulation also provides an economic advantage over training in an actual aircraft. Once fuel, maintenance, and insurance costs are taken into account, the operating costs of an FSTD are usually substantially lower than the operating costs of the simulated aircraft. For some large transport category airplanes, the operating costs may be several times lower for the FSTD than the actual aircraft. Another advantage is reduced environmental impact, as simulators don't contribute directly to carbon or noise emissions. There also exist "engineering flight simulators" which are a key element of the
aircraft design process. Many benefits that come from a lower number of test flights like cost and safety improvements are described above, but there are some unique advantages. Having a simulator available allows for faster design iteration cycle or using more test equipment than could be fit into a real aircraft.
Marine Bearing resemblance to
flight simulators, a
marine simulator is meant for training of ship personnel. The most common marine simulators include: • Ship's bridge simulators • Engine room simulators • Cargo handling simulators • Communication /
GMDSS simulators • ROV simulators Simulators like these are mostly used within maritime colleges, training institutions, and navies. They often consist of a replication of a ships' bridge, with the operating console(s), and a number of screens on which the virtual surroundings are projected.
Military Military simulations, also known informally as war games, are models in which theories of warfare can be tested and refined without the need for actual hostilities. They exist in many different forms, with varying degrees of realism. In recent times, their scope has widened to include not only military but also political and social factors (for example, the
Nationlab series of strategic exercises in Latin America). While many governments make use of simulation, both individually and collaboratively, little is known about the model's specifics outside professional circles.
Network and distributed systems Network and distributed systems have been extensively simulated in other to understand the impact of new protocols and algorithms before their deployment in the actual systems. The simulation can focus on different levels (
physical layer,
network layer,
application layer), and evaluate different metrics (network bandwidth, resource consumption, service time, dropped packets, system availability). Examples of simulation scenarios of network and distributed systems are: •
Content delivery networks • Smart cities • Internet of things
Payment and securities settlement system Simulation techniques have also been applied to payment and securities settlement systems. Among the main users are central banks, which are generally responsible for the oversight of market infrastructure and are entitled to contribute to the smooth functioning of payment systems. Central banks have been using payment system simulations to evaluate things such as the adequacy or sufficiency of liquidity available ( in the form of account balances and intraday credit limits) to participants (mainly banks) to allow efficient settlement of payments. The need for liquidity is also dependent on the availability and the type of netting procedures in the systems, thus some of the studies have a focus on system comparisons. Another application is to evaluate risks related to events such as communication network breakdowns or the inability of participants to send payments (e.g. in case of possible bank failure). This kind of analysis falls under the concepts of
stress testing or
scenario analysis. A common way to conduct these simulations is to replicate the settlement logics of the real payment or securities settlement systems under analysis and then use real observed payment data. In case of system comparison or system development, naturally, also the other settlement logics need to be implemented. To perform stress testing and scenario analysis, the observed data needs to be altered, e.g. some payments delayed or removed. To analyze the levels of liquidity, initial liquidity levels are varied. System comparisons (benchmarking) or evaluations of new netting algorithms or rules are performed by running simulations with a fixed set of data and varying only the system setups. An inference is usually done by comparing the benchmark simulation results to the results of altered simulation setups by comparing indicators such as unsettled transactions or settlement delays. == Power systems ==