Romancing SaGa released on January 28, 1992. It was the second Super Famicom title released by Square, following
Final Fantasy IV in 1991. Three guidebooks for the game were published by
NTT Publishing under Square's supervision between February and May 1992. A further guidebook,
Romancing SaGa Destiny Guide, was published on December 20, 2001, by
DigiCube. The game received
Virtual Console re-releases on the
Wii in 2009, the
Wii U in 2015, and the
Nintendo 3DS in 2016. Gaming magazine
GamePro reported that
Romancing SaGa was going to be localised in 1993, releasing under a different title. Ultimately the Super Famicom version of
Romancing SaGa went unreleased outside Japan, due to a combination of its potentially off-putting complexity and the amount of text needing translation. An English fan translation patch was released in 2015. In September 2000, Square announced it had begun development on an enhanced version of
Romancing SaGa for the
Bandai WonderSwan Color handheld system. The game was ported to the platform by Kan Navi. Square was one of the major supporters for the WonderSwan platform during its tenure. Its non-appearance on the equivalent
Game Boy Advance was due to Square and Nintendo's long-standing enmity over Square's break from them to develop for Sony's
PlayStation. According to the company, some of the original Super Famicom version's planned material was unable to be added during its original release due to memory restrictions, and that the new hardware would allow for a more "complete" version of the game. The gameplay balance was identical, but they added the ability to dash, avoiding enemy encounters. The newly added material includes an additional story scenario, as well as a side-quest that allows the player to gather all ten "Destiny Stone" items where previously only a few were accessible. The game was released in Japan on December 20, 2001. It formed part of a series dubbed "Square Masterpiece", a series of their classic titles for the WonderSwan platform.
Romancing SaGa was also ported to mobile platforms by
Square Enix. This version was based on the WonderSwan port, with some of the graphics adjusted for mobile platforms. It released on March 5, 2009, for
i-mode models, March 18 for
SoftBank, and July 9, 2009, for
EZweb. The mobile version closed in 2018, when the services for older mobile titles were shut down.
Romancing SaGa: Minstrel Song A remake for the
PlayStation 2, titled
Romancing SaGa: Minstrel Song in Japan, was developed by Square Enix. Kawazu decided to produce the remake following the release of
Unlimited Saga, which had received much feedback due to its experimental gameplay. The remake was developed by Square Enix's Product Development Division 2, carrying over the original staff while aiming to make the game more approachable than the original version. After the approach used in
Unlimited Saga, Kawazu designed the game to be a more traditional role-playing experience. Kawazu added in many elements for the remake that he originally planned for
Romancing SaGa. The remake featured a number of aesthetic and mechanical changes, originating after Kawazu told the team they could make as many changes as they pleased. Adjustments were made so that players could easily experience all eight character narratives. There were also additional tutorials to explain
game mechanics. Kawazu described the purpose of the remake as "a functional compilation of the whole
SaGa series" that would combine elements from previous
SaGa titles into one definitive game. Kawazu acted as producer and director. Takai returned to help with the game's design. The art style referenced the sprite design of the original game, which Kawazu called more original than the prevalent realistic style of series like
Final Fantasy. It also emerged as an expression of the team's taste, without intending to appeal to the Japanese or international market. It was also described as more "explosive" and expressive than the graphical style of
Unlimited Saga. The characters were redrawn by
Yusuke Naora, lead artist of
Unlimited Saga. A notable added character was the assassin Darque; Kawazu originally meant him as a new protagonist, but he ultimately became a new recruitable character. The graphical style made use of the "sketch motion" techniques used in
Unlimited Saga, with the original artwork mapped onto 3D models. Kobayashi returned to create new art, including character sketches based on Naora's redesigns. The game's logo made reference to the Minstrel, a recurring figure in the game. The game was announced in September 2004 via an issue of
Jump, and released in Japan on April 21, 2005. A dedicated guidebook in Square Enix's
Ultimania was released on July 17, containing gameplay explanations, a
strategy guide, interviews with the production team, and a gallery of promotional and concept art. The
Ultimania also included a novella written by Benny Matsumaya, a long-standing contributor to the
SaGa series' additional media. The game later re-released through
PlayStation Network for
PlayStation 3 on April 9, 2015, as a PS2 Classic. Its release, together with a special edition which included a download code and a jigsaw with an artwork by Kobayashi, formed part of the company's 25th anniversary celebrations of the
SaGa series. A North American release was announced at
E3 2005, featuring alongside other major titles from the company including
Dragon Quest VIII,
Final Fantasy XII and
Kingdom Hearts II. The game released in North America on October 11. For its Western release, the "
Minstrel Song" subtitle was dropped as the original had never released outside Japan. The English dub was handled by
New Generation Pictures, who had collaborated with Square Enix on several titles within the
Final Fantasy and
Valkyrie Profile series. The localized version received no European release. Due to the existence of
Minstrel Song and its Western release, the original title was not remastered as later
Romancing SaGa titles were. A remaster of
Minstrel Song was announced in May 2022 for
Android,
iOS,
Nintendo Switch,
PlayStation 4,
PlayStation 5 and
Windows. The remaster includes upscaled graphics, improved gameplay and additional elements. The game was released on December 1, 2022. ==Music==