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Sonic the Hedgehog fandom

Sonic the Hedgehog is a video game series and media franchise that originated from the 1991 game of the same name for the Sega Genesis, which was spawned from franchise publisher Sega's request for a mascot to compete against Nintendo's Mario. Following the game's success, numerous sequels, successors, spinoffs, television series, and feature films have been produced, each with varying levels of success and critical reception. While initially successful, the series gained a negative reputation during the 2000s for its poorly-received installments and has frequently been a subject of mockery.

History
The Sonic the Hedgehog series and its main protagonist Sonic gained significant popularity among children in the 1990s. It expanded beyond video games to include animated series and comic books. The Archie Comics series gained popularity among Sonic fans for being based on the Sonic the Hedgehog (1993) animated series and released during the video game series' decline. Fans of the comic series created websites hosted on GeoCities. During the mid-1990s, Sonic's prominence declined due to fewer releases and competition from the rising popularity of Sony's PlayStation console. It began to recover following the announcement of Sonic Adventure (1998) for the Dreamcast. The games released during the 2000s received poor or mixed reviews—especially Sonic the Hedgehog (2006), likewise poorly received by players. The fandom fragmented and diversified, but survived. The cycle originated on NeoGAF during the lead-up to the release of Sonic Unleashed (2008), which received mixed reception from critics and journalists upon release. The formulation of "The Sonic Cycle" consisted of three stages; the announcement, the reveal of recurring characters, and poor reception. The cycle then repeats with the next major Sonic announcement. By 2014, Sonic is most known for its romantic fan fictions and comedic fan art. Despite the series' decline, some fans held hope for the series' return to glory, and other celebrate it for some reasons. When the teaser trailer for the 2020 Sonic the Hedgehog film was released, director Jeff Fowler asserted that the team behind the film received heavy criticism towards Sonic's design. Fowler then confirmed that changes to Sonic's design would be made. Numerous fan edits then went viral on social media platforms such as Twitter. Writing for Vice magazine, Samantha Cole reported that many members of the furry fandom thought the design was ugly and argued that Paramount Pictures should hire one of them to design Sonic instead. However, member Amethyst Basilisk found the design to be appealing and interesting for the furry fandom. ==Fan base==
Fan base
Analysis Analysis has found that fans of Sonic the Hedgehog form strong emotional connections with the franchise's protagonist, Sonic, often identifying as his companion. The children's book author Caleb Zane-Huett discusses that Sonic has always been a character who has his own personality; for example, Sonic would break the fourth wall with annoyance. Zane-Huett said that the first game Sonic the Hedgehog (1991), does much to persuade the player that Sonic is not just a player-controlled character, which provides a vision where the player questions who they are in the game. Game developer Nick Splendorr added that players may identify as friends with Sonic or his companion rather than himself. Media scholar and gaming culture researcher James Newman has examined how differences in regional releases of older titles in the series, such as the distorted graphics and deaccelerated music and gameplay of the European PAL version of Sonic 1 compared to the Japanese and North American NTSC versions, has been a topic of interest amongst nostalgic players, and led to debates about authorial intent, canonicity, and preferred or inferior qualities of each. These practices also occur within the participatory culture of the fandom, in which texts (both fan and official localized translations) are judged based upon their compatibility with the series' canon and original Japanese source material, with fans often rectifying perceived inconsistencies through the creation of fan theories. Online communities and conventions The Sonic the Hedgehog fandom has splintered into numerous subcommunities, each developing their own identity and interests. Sonic subreddit moderator David Manzolillo declared that the fandom can make any type of fan thrive, and feel accepted regardless of their views and backgrounds. Another moderator Efrain Astorga, known as Fay online, spoke how all of the fans respect among each other despite their diverse views on the games, regarded as uncommon among other video game communities. Websites emerged to support them, such as Sonic Retro, a wiki that keeps detailed records of beta versions and hacks of official games, Fan-made games Fans of the Sonic franchise have been known to create well-received fan games. Sega has often allowed these projects to continue without issuing cease and desists to their developers. The website Sonic Fan Games HQ hosts the online annual event Sonic Amateur Games Expo (SAGE), which showcases both fan-made and original games. Notable Sonic fan games include Sonic After the Sequel (2013), set between the events of Sonic the Hedgehog 2 and 3; Sonic Dreams Collection (2015), which satirizes the fandom; Sonic Robo Blast 2, which has continued to receive support since its development began in 1998; and Sonic P-06, an in-progress remake of the poorly-received Sonic the Hedgehog (2006). Fans has been involved in the ROM hacking community. Fans mainly create ROM hacks for the early 1990s games for the Sega Genesis, usually adding features from other games or restoring lost media. Sonic Mania, a 2017 video game released by Sega with critical acclaim, was developed by fans who have previously worked on Sonic ROM hacks, fan games, and mobile remasters of Sonic 1, 2 and CD. Whilst some fans went on to work on official games, others took inspiration from the series and created their own games. Notable original games include Freedom Planet (2014) and Spark the Electric Jester (2017). In 2016, Sega update dozens of its Genesis re-released games (including Sonic games) on Steam with the service's workshop support, allowing fans to upload and share modification of these games on the service. Fan art Fans have created fan art of the Sonic franchise, including queer art. Fans create original characters (OC) known as Sonic OCs to be embedded into their own fictional narratives and interact with Sonic cast directly, often posting their OCs on DeviantArt. Many fan artists who have drawn OCs perceived as low-quality have improved their skills over time. Jennifer Hernandez, a fan artist was contracted to work on the Sonic comics as a result of her fan art. Due to the vastness of Sonic OCs, a fad became popularized among people to search their name alongside the phrase "Sonic OC" and then share their results online. Sonic the Hedgehog is a popular subject for artists and writers involved in the furry fandom, which is associated with sexual themes. Fans have occasionally drawn fetish art of Sonic. Some artists may draw him and other series characters depicted as sexually attractive. Fans of the series have produced extensive erotic art online. Ben Richmond, writing for Vice, wrote that most of the art was likely created by young adolescents. Mandy Jones, a social worker, stated that young adolescents often become curious about sexuality, emphasizing the visualization of sexuality as healthy. Although, she expressed concern over the possibility of adolescents engaging in themes of sexual violence. Fans often create content involving Sonic characters gaining unrealistic amounts of weight. Examples includes feederism, vore, body inflation, and Mpreg. Fans who create Mpreg fiction of the series often fixate on Omegaverse and allow both in-series and crossover shipping. Titles like Sonic 2 and Sonic Adventure 2 (2001) are popular submissions on streaming sites and leaderboards like Speed Demos Archive, speedrun.com, or the franchise-specific website, the Sonic Center. Writer Erica Lenti has noted that through working together to accomplish a common goal, speedrunning can strengthen social bonds, with an interviewed Sonic Mania player explaining that a "sense of community" and nostalgia for playing the games at a younger age had encouraged them to keep returning to the series. ==Internet culture==
Internet culture
Sonic the Hedgehog has been recognized as a significant aspect of Internet culture, especially that the franchise's popularity grew around when the World Wide Web was published. Fans online may celebrate the franchise's mediocrity due to the lack of well-received Sonic games since the 1990s. Sonic memes has been used by left-learning users to promote support for transgender rights, unionization, and higher payment for employees of video game companies. Writer Colin Spacetwinks called Sonic a "seemingly inescapable" aspect of internet culture. The meme has received intense criticism for being racist towards Ugandans. Pingas "Pingas" is a word coined by YouTube Poop creator and artist Stegblob in 2008. In one of her videos, she inserted a short clip from an episode of the 1990s animated series Adventures of Sonic the Hedgehog. A line spoken by Long John Baldry as Doctor Robotnik, "Snooping as usual, I see", was cut down to "ping as", which became the phrase that the meme revolves around. The phrase became popular among fans after a YouTuber uploaded a video where the word replaces every note of the song "Gourmet Race" from the video game Kirby Super Star (1996). Archie Comics, an official Sonic franchise comic book publisher, later referenced the meme in issue 205 of their Sonic the Hedgehog comics series. Sanic Sanic is a satirical depiction of Sonic drawn using Microsoft Paint and created by musical artist 0nyxheart, who uploaded it to YouTube as a video titled "How 2 Draw Sanic Hegehog". The video featured a loud and distorted version of the theme that plays during Green Hill Zone, the first level of Sonic the Hedgehog (1991). Following this, the video was posted on 4chan, at which Sanic became popularized as an Internet meme. The 2017 game Sonic Forces tributed Sanic with a free in-game T-shirt featuring the drawing, which can be worn by the player's avatar. ==Reception==
Reception
Sega's response to the Sonic the Hedgehog fandom has been more permissive compared to other companies. In May 2021, Sega's social media manager Katie Chrzanowski addressed that the company does not have issues with fan content in most cases as long as the content is not being monetized. IGN writer Kat Bailey praised the company's stance toward fan content, with a marked contrast to other companies who commonly shut down fan projects, for example ports and tributes. The series' former writer Ken Pontac expressed mixed opinions towards the fandom, being instructed by Sega not to engage. Hope Pisoni for The A.V. Club compared the Sonic series to Mario, Crash Bandicoot, and Spyro, all of which are well-received platformer series without the same fanbase that Sonic inspires. The Sonic fandom has drawn criticism from writers. PC Gamer writer Rich Stanton wrote that searching Sonic on Google can lead to displeasuring images and details. Authors Karis Jones and Scott Storm wrote that a student ranked the Sonic fandom as one of the worst video game fandoms of all time. The student discussed the behavior of fans and the way in which they demand content from Sega. As a result of this, the company has often been mocked and jested by fans. Whilst the student saw Sonic as embroiled in a societal obsession with violence, they remained hopeful in Sega's interaction with its fan base, with the fans themselves shifting their discourse practices towards helping the franchise. The Guardian writer Leigh Alexander wrote the franchise's decline and fan mockery led to the character Sonic often being featured in cynical art and furry pornography, of which is described as fans "stick with the intriguing cartoons of their youth even as they exit childhood and develop adult tastes." ==See also==
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