Kitamura chose to leave Capcom and joined the company Takeru, where he worked on the game
Cocoron instead of
Mega Man 3. Keiji Inafune claims the success of
Mega Man 2 is what made the
Mega Man series a hit that continues to spawn sequels. In developing
Mega Man 9, producer Inafune and Hironobu Takeshita looked to the first two games in the series for inspiration, with
Mega Man 2 serving as a standard to surpass in order to meet fans' expectations. However, Capcom has officially announced the game's cancellation due to "various circumstances." In
Super Smash Bros. for Nintendo 3DS and Wii U, Wily Castle, as depicted in Mega Man 2, appears as a selectable stage in both versions of the game. The stage returned in
Super Smash Bros. Ultimate.
Rereleases and adaptations In 1990,
Tiger Electronics produced a
handheld electronic version with abridged gameplay.
Mega Man 2 was
remade in 1994 for the
Sega Genesis game
Mega Man: The Wily Wars, featuring updated graphics and sound. In 1999,
Mega Man 2 was rereleased for the
PlayStation as the second of six
Rockman Complete Works discs, though only in Japan and under the original title
Rockman 2.
Mega Man 2 was included with nine other games in the series in
Mega Man Anniversary Collection for the
PlayStation 2,
GameCube, and
Xbox, released between 2004 and 2005. The game's emulation is identical to the re-release contained in
Rockman Complete Works. Also in 2005,
Mega Man 2 was released alongside other Capcom games as part of a "Plug It In & Play TV Games" peripheral by
Jakks Pacific.
Mega Man 2 made its way to mobile phones in 2007. The game was added as a part of the
Wii's
Virtual Console service in
PAL regions on December 14, 2007. In celebration of the ninth game's release in September 2008, Capcom released the game on August 26, 2008 in Japan and a North American release on September 15, 2008. In March 2009, Capcom released the game for
iPhone OS, while in September of the same year the Complete Works version of
Mega Man 2 was released on the Japanese
PlayStation Store, making it available for download on the
PlayStation 3 and
PlayStation Portable. Inafune expressed a desire to remake
Mega Man 2, similar to
Mega Man Powered Up, but stated that such a project was dependent on the commercial success of the latter. A tech demo for the
Nintendo 3DS called
Classic Games was shown at
E3 2010, displaying more than a dozen classic games, including
Mega Man 2, using 3D effects. Nintendo of America president
Reggie Fils-Aimé announced that the games were slated for release on the 3DS and would possibly use the 3DS' features, such as 3D effects, analog control, or camera support. The game was released on the 3DS via the Virtual Console in Japan on August 8, 2012 and was released in Europe and North America on February 7, 2013.
Mega Man 2 was novelized in the
Worlds of Power series published by
Scholastic in 1990. The novel mostly follows the game, even offering game hints at the end of some chapters. Besides the added dialogue, the one major variation in the novel is that Dr. Light fears Mega Man's chances against Dr. Wily's more powerful new robots and while attempting to duplicate him, accidentally turns him into a human being, a difficulty Mega Man must endure throughout the story. The game was also adapted into the third story arc for the
Archie Comics Mega Man comic, "The Return of Dr. Wily." In the arc, the Robot Masters are intended to either defeat Mega Man or infect him with a virus bit by bit as he absorbs their Special Weapons. All the Robot Masters are defeated but Mega Man ends up under Dr. Wily's control until the Mega Man Powered Up Robot Masters come to his rescue. Dr. Wily escapes and sets his course for the Lanfront Ruins in South America, foreshadowing an adaptation of
Super Adventure Rockman. Influence on nerd rock scene performing the
Mega Man 2 score at MAGFest, 2008 The
Mega Man 2 soundtrack is one of the most widely remixed soundtracks in gaming, and a great many covers were produced in the 2000s by various artists.
Mixdown magazine described the soundtrack as one that would be "rehashed and reimagined at conventions and festivals until the end of time" and further that covering it had been a rite of passage in the early period of the
nerd rock scene. Numerous artists and bands performed all or part of the soundtrack on studio albums in the 2000s, including The NESkimos on
Battle Perfect Selection (2002),
Chromelodeon on
Year 20XX (2003),
The Minibosses on
Brass (2005),
Mega Ran on his self titled album (2007), and
the Megas on
Get Equipped (2008). Many bands of the era additionally drew their stage names from the series, such as
Armcannon,
the Protomen, and
DJ Cutman. Capcom endorsed some of these groups, officially licensing Mega Ran's 2007 cover album and bringing him to
San Diego Comic-Con that year. In 2010, the Megas were hired by Capcom to produce music for a
Mega Man Universe trailer. All of these groups performed at the gaming music event
MAGFest through the 2000s and 2010s. Tateishi himself appeared at Super MAGfest 2019 and gave an interview on the development of the game. He also introduced
Bit Brigade's performance of the score and performed on stage with Mega Ran. Many covers of
Mega Man 2 tracks appeared on
Brave Wave's
Giants album in 2024, which included contributions from Tateishi himself. == See also ==