in 1977 by
Frank Beck, a British electronics engineer, for the control room of CERN's accelerator SPS (
Super Proton Synchrotron). This was a further development of the
self-capacitance screen (right), also developed by
Stumpe at CERN in 1972. One predecessor of the modern touchscreen includes stylus based systems.
1946: Direct light pen A patent was filed by
Philco Company for a stylus designed for sports telecasting which, when placed against an intermediate
cathode-ray tube (CRT) display would amplify and add to the original signal. Effectively, this was used for temporarily drawing arrows or circles onto a live television broadcast, as described in .
1960s 1962: Optical The first version of a touchscreen which operated independently of the light produced from the screen was patented by
AT&T Corporation . This touchscreen utilized a matrix of collimated lights shining orthogonally across the touch surface. When a beam is interrupted by a stylus, the
photodetectors which no longer are receiving a signal can be used to determine where the interruption is. Later iterations of matrix based touchscreens built upon this by adding more emitters and detectors to improve resolution, pulsing emitters to improve optical
signal to noise ratio, and a nonorthogonal matrix to remove shadow readings when using multi-touch.
1963: Indirect light pen Later inventions built upon this system to free telewriting styli from their mechanical bindings. In 1963, Robert E. Graham patented an “indirect” light-pen telewriting apparatus that allowed users to draw on a separate surface while the system electronically transmitted and reproduced the strokes on a computer display. This design reduced mechanical limitations of earlier stylus-based systems and demonstrated an early form of electronic handwriting capture, enabling drawings and annotations to be stored or transmitted for later use.
1965: Finger driven touchscreen The first finger driven touchscreen was developed by Eric Johnson, of the
Royal Radar Establishment located in
Malvern, England, who described his work on capacitive touchscreens in a short article published in 1965 and then more fully—with photographs and diagrams—in an article published in 1967.
Mid-60s: Ultrasonic Curtain Another precursor of touchscreens, an ultrasonic-curtain-based pointing device in front of a terminal display, had been developed by a team around at
Telefunken for an air traffic control system.
Frank Beck and
Bent Stumpe, engineers from
CERN (European Organization for Nuclear Research), developed a transparent touchscreen in the early 1970s, based on Stumpe's work at a television factory in the early 1960s. Then manufactured by CERN, and shortly after by industry partners, it was put to use in 1973.
1970s 1972 A group at the
University of Illinois filed for a patent on an optical touchscreen that became a standard part of the
Magnavox Plato IV Student Terminal and thousands were built for this purpose. These touchscreens had a crossed array of 16×16
infrared position sensors, each composed of an
LED on one edge of the screen and a matched
phototransistor on the other edge, all mounted in front of a monochrome
plasma display panel. This arrangement could sense any fingertip-sized opaque object in close proximity to the screen.
1973: Multi-Touch Capacitance In 1973, Beck and Stumpe published another article describing their capacitive touchscreen. This indicated that it was capable of multi-touch but this feature was purposely inhibited, presumably as this was not considered useful at the time ("A...variable...called BUT changes value from zero to five when a button is touched. The touching of other buttons would give other non-zero values of BUT but this is protected against by software" (Page 6, section 2.6). "Actual contact between a finger and the capacitor is prevented by a thin sheet of plastic" (Page 3, section 2.3).
1977: Resistive An American company, Elographics – in partnership with Siemens – began work on developing a transparent implementation of an existing opaque touchpad technology, U.S. patent 3,911,215, 7 October 1975, which had been developed by Elographics' founder
George Samuel Hurst. The resulting resistive technology touch screen was first shown on the
World's Fair at
Knoxville in 1982.
1980s 1982: Multi-touch Camera Multi-touch technology began in 1982, when the
University of Toronto's Input Research Group developed the first human-input multi-touch system, using a frosted-glass panel with a camera placed behind the glass.
1983: HP-150 An optical touchscreen was used on the
HP-150 starting in 1983. The HP 150 was one of the world's earliest commercial touchscreen computers. HP mounted their
infrared transmitters and receivers around the bezel of a 9-inch
Sony cathode ray tube (CRT).
1983: Multi-touch force sensing touchscreen Bob Boie of AT&T Bell Labs, used capacitance to track the mechanical changes in thickness of a soft, deformable overlay membrane when one or more physical objects interact with it; the flexible surface being easily replaced, if damaged by these objects. The patent states "the tactile sensor arrangements may be utilized as a touch screen". Many derivative sources retrospectively describe Boie as making a major advancement with his touchscreen technology; but no evidence has been found that a rugged multi-touch capacitive touchscreen, that could sense through a rigid, protective overlay - the sort later required for a mobile phone, was ever developed or patented by Boie. Many of these citations rely on anecdotal evidence from
Bill Buxton of Bell Labs. However, Bill Buxton did not have much luck getting his hands on this technology. As he states in the citation: "Our assumption (false, as it turned out) was that the Boie technology would become available to us in the near future. Around 1990 I took a group from Xerox to see this technology it [sic] since I felt that it would be appropriate for the user interface of our large document processors. This did not work out".
Up to 1984: Capacitance Although, as cited earlier, Johnson is credited with developing the first finger operated capacitive and resistive touchscreens in 1965, these worked by directly touching wires across the front of the screen. This was 11 microns thick according to Stumpe's 1977 report.
1984: Touchpad Fujitsu released a
touch pad for the
Micro 16 to accommodate the complexity of
kanji characters, which were stored as
tiled graphics.
1986: Graphic Touchpad A graphic touch tablet was released for the
Sega AI Computer.
Early 80s: Evaluation for Aircraft Touch-sensitive
control-display units (CDUs) were evaluated for commercial aircraft flight decks in the early 1980s. Initial research showed that a touch interface would reduce pilot workload as the crew could then select waypoints, functions and actions, rather than be "head down" typing latitudes, longitudes, and waypoint codes on a keyboard. An effective integration of this technology was aimed at helping flight crews maintain a high level of
situational awareness of all major aspects of the vehicle operations including the flight path, the functioning of various aircraft systems, and moment-to-moment human interactions.
Early 80s: Evaluation for Cars Also, in the early 1980s,
General Motors tasked its
Delco Electronics division with a project aimed at replacing an automobile's non-essential functions (i.e. other than
throttle,
transmission,
braking, and
steering) from mechanical or electro-mechanical systems with
solid state alternatives wherever possible. The finished device was dubbed the ECC for "Electronic Control Center", a
digital computer and
software control system hardwired to various
peripheral sensors,
servomechanisms,
solenoids,
antenna and a
monochrome CRT touchscreen that functioned both as display and sole method of input. The ECC replaced the traditional mechanical
stereo, fan, heater and
air conditioner controls and displays, and was capable of providing very detailed and specific information about the vehicle's cumulative and current operating status in
real time. The ECC was standard equipment on the 1985–1989
Buick Riviera and later the 1988–1989
Buick Reatta, but was unpopular with consumers—partly due to the
technophobia of some traditional
Buick customers, but mostly because of costly technical problems suffered by the ECC's touchscreen which would render climate control or stereo operation impossible.
1985: Graphic Tablet Sega released the Terebi Oekaki, also known as the Sega Graphic Board, for the
SG-1000 video game console and
SC-3000 home computer. It consisted of a plastic pen and a plastic board with a transparent window where pen presses are detected. It was used primarily with a drawing software application.
1985: Multi-Touch Tablet The University of Toronto group, including Bill Buxton, developed a multi-touch tablet that used capacitance rather than bulky camera-based optical sensing systems (see
History of multi-touch).
1985: Used for Point-of-sale The first commercially available graphical
point-of-sale (POS) software was demonstrated on the 16-bit
Atari 520ST color computer. It featured a color touchscreen widget-driven interface. The ViewTouch POS software was first shown by its developer, Gene Mosher, at the Atari Computer demonstration area of the Fall
COMDEX expo in 1986.
1987: Capacitance Touch Keys Casio launched the
Casio PB-1000 pocket computer with a touchscreen consisting of a 4×4 matrix, resulting in 16 touch areas in its small LCD graphic screen.
1988: Select on "Lift-Off" Touchscreens had a bad reputation of being imprecise until 1988. Most user-interface books would state that touchscreen selections were limited to targets larger than the average finger. At the time, selections were done in such a way that a target was selected as soon as the finger came over it, and the corresponding action was performed immediately. Errors were common, due to parallax or calibration problems, leading to user frustration. "Lift-off strategy" was introduced by researchers at the
University of Maryland Human–Computer Interaction Lab (HCIL). As users touch the screen, feedback is provided as to what will be selected: users can adjust the position of the finger, and the action takes place only when the finger is lifted off the screen. This allowed the selection of small targets, down to a single pixel on a 640×480
Video Graphics Array (VGA) screen (a standard of that time).
1988 World Expo From April to October 1988, the city of
Brisbane,
Australia hosted
Expo 88, whose theme was "leisure in the age of technology". To support the event and provide information to expo visitors, Telecom Australia (now
Telstra) erected 8 kiosks around the expo site with a total of 56 touch screen information consoles, being specially modified
Sony Videotex Workstations. Each system was also equipped with a videodisc player, speakers, and a 20 MB hard drive. In order to keep up-to-date information during the event, the database of visitor information was updated and remotely transferred to the computer terminals each night. Using the touch screens, visitors were able to find information about the exposition's rides, attractions, performances, facilities, and the surrounding areas. Visitors could also select between information displayed in English and Japanese; a reflection of Australia's overseas tourist market in the 1980s. It is worth noting that Telecom's Expo Info system was based on an earlier system employed at
Expo 86 in
Vancouver,
Canada.
1990s 1990: Single and multi-touch gestures Sears et al. (1990) gave a review of academic research on single and multi-touch
human–computer interaction of the time, describing gestures such as rotating knobs, adjusting sliders, and swiping the screen to activate a switch (or a U-shaped gesture for a toggle switch). The HCIL team developed and studied small touchscreen keyboards (including a study that showed users could type at 25 on a touchscreen keyboard), aiding their introduction on mobile devices. They also designed and implemented multi-touch gestures such as selecting a range of a line, connecting objects, and a "tap-click" gesture to select while maintaining location with another finger.
1990: Touchscreen slider and toggle switches HCIL demonstrated a touchscreen slider, which was later cited as prior art in the
lock screen patent litigation between Apple and other touchscreen mobile phone vendors (in relation to ).
1991: Inertial control From 1991 to 1992, the
Sun Star7 prototype
PDA implemented a touchscreen with
inertial scrolling.
1993: Capacative mouse/keypad Bob Boie of AT&T Bell Labs, patented a simple mouse or keypad that capacitively sensed just one finger through a thin insulator. Although not claimed or even mentioned in the patent, this technology could potentially have been used as a capacitance touchscreen.
1993: First touchscreen phone IBM released the
IBM Simon, which is the first touchscreen phone.
Early 90s: Abandoned game controller An early attempt at a
handheld game console with touchscreen
controls was
Sega's intended successor to the
Game Gear, though the device was ultimately shelved and never released due to the expensive cost of touchscreen technology in the early 1990s.
2000s and beyond 2004: Mobile multi-touch capacitance patent Apple patents its multi-touch capacitive touchscreen for mobile devices.
2004: Video games with touchscreens Touchscreens were not popularly used for video games until the release of the
Nintendo DS in 2004.
2007: Mobile phone with capacitive touchscreen The first
mobile phone with a capacitive touchscreen was
LG Prada, released in May 2007 (which was before the first
iPhone released). By 2009, touchscreen-enabled mobile phones were becoming trendy and quickly gaining popularity in both basic and advanced devices. In Quarter-4 2009 for the first time, a majority of smartphones (i.e. not all mobile phones) shipped with touchscreens over non-touch.
2015: Force-sensing touchscreens Until recently, most consumer touchscreens could only sense one point of contact at a time, and few have had the capability to sense how hard one is touching. This has changed with the commercialization of multi-touch technology, and the
Apple Watch being released with a force-sensitive display in April 2015. ==Technologies==