Professional wrestlers nominally compete under rules promulgated by wrestling promotions. However, the rules are not legitimate standards for sporting activity, instead serving as a basis to advance plotlines, similar to the artificial constraints imposed in other
fictional universes. Sociologist
Thomas S. Henricks has argued the rules serve as a basis for a
structuralist moral order, serving to advance plot lines involving charismatic heroes applying an
instrumentally rationalist approach to social conflicts. Professional wrestlers do not follow an industry-standard set of rules, unlike most sporting events, which generally have a governing body to regulate competitions. While each promoter can set their own standards, promoters have long understood that fans enjoy professional wrestling more when all matches appear to follow a consistent set of rules. The rules described in this section represent common standards but may not precisely align with the ruleset of any specific promotion.
Structure of performances for
Antonio Inoki's Pro Wrestling Friendship Games. A traditional
wrestling ring can be seen in the lower left corner. Matches are staged between two or more sides ("corners"). Each corner may consist of one wrestler, or a team of two or more. Most team matches are nominally governed by tag team rules. Other matches present under the premise of a free-for-alls, with multiple combatants but no teams. In all variants, there can be only one winning team or wrestler, however it may be possible for all participants to lose. Matches generally take place within a
wrestling ring, an elevated square
canvas mat with posts on each corner. A cloth apron hangs over the edges of the ring. Three horizontal ropes or cables surround the ring, suspended with turnbuckles which are connected to the posts. For safety, the ropes are padded at the turnbuckles and cushioned mats surround the floor outside the ring. Guardrails or a similar barrier enclose this area from the audience. Wrestlers are generally expected to stay within the confines of the ring, although matches sometimes end up moving outside the ring, and even into the audience. The standard method of scoring is the "fall", which, is premised as being accomplished by: •
Pinning the opponent's shoulders to the mat, typically for three seconds (although other times have been used) • Forcing the opponent to
submit •
Disqualification of the opponent • The opponent remaining outside the ring for too long (
countout) •
Knocking out or otherwise incapacitating the opponent These are each explained in greater detail below. Pinfalls and submissions must occur within the ring unless stipulated otherwise. Most wrestling matches last for a set number of falls, with the first side to achieve the majority number of pinfalls, submissions, or countouts being the kayfabe winner. Historically, the matches went to 3 falls ("best 2 out of 3") or 5 falls ("best 3 out of 5"). For modern wrestling, the
genre convention is 1 fall. These matches have a time limit; if not enough falls are scored by the end of the time limit, the match is presented as draw. Modern matches are generally given a 10- to 30-minute time limit for standard matches; title matches can go for up to one hour. British wrestling matches held under
Admiral-Lord Mountevans rules (and similar systems across Europe) consist of a series of rounds – typically six rounds each lasting three minutes or until a fall or submission is scored, with a thirty-second break between each round and can either be two-out-of-three falls, one fall to a finish (mostly for low-priority warmup matches) or the wrestler with the most falls wins at the end of the final round. An alternative
subgenre involves is a match set for a prescribed length of time, with a running tally of falls. The entrant with the most falls at the end of the time limit is declared the winner. This is usually for 20, 30 or 60 minutes, and is commonly called an
Iron Man match. This type of match can be modified so that fewer types of falls are allowed. In performances staged with multiple competitors, an elimination system may be used. Any wrestler who has a fall scored against them is forced out of the match, and the match continues until only one remains. It is much more common when more than two wrestlers are involved to simply go one fall, with the one scoring the fall, regardless of who they scored it against, being the winner. In championship matches, this means that, unlike one-on-one matches (where the champion can simply disqualify himself or get himself counted out to retain the title via the Champions Advantage), the champion does
not have to be pinned or involved in the decision to lose the championship.
Heel champions often find advantages, not in Champion's Advantage, but in the use of weapons and outside interference, as these poly-sided matches tend to involve
no holds barred rules. in 2009 Some wrestling performances are staged with unique winning conditions, often to allow a
thing theoristic plot construction. An example is the
ladder match. In the basic ladder match, the premise is wrestlers or teams of wrestlers must climb a ladder to obtain a prize that is hoist above the ring. The key to winning this match is that the wrestler or team of wrestlers must try to incapacitate each other long enough for one wrestler to climb the ladder and secure that prize for their team. As a result, the ladder can be used as a weapon. The prizes include, but are not limited to, any given championship belt (the traditional prize), a document granting the winner the right to a future title shot, or any document that matters to the wrestlers involved in the match (such as one granting the winner a cash prize). Something that is also common in pro wrestling is the
cage match which comes with the added rule that victory can be achieved by escaping the cage. Another common specialty match is known as the
battle royal. In a battle royal, all the wrestlers enter the ring to the point that there are 20–30 wrestlers in the ring at one time. When the match begins, the simple objective is to throw the opponent over the top rope and out of the ring with both feet on the floor to eliminate that opponent. The last wrestler standing is declared the winner. A variant on this type of match is the
WWE's
Royal Rumble where two wrestlers enter the ring to start the match and other wrestlers follow in 90 second intervals (previously 2 minutes) until 30–40 wrestlers have entered the ring. All other rules stay the same. applies a hold to Nick Kozak while a referee looks on. Almost every professional wrestling match features
referee, who is the final arbitrator of the fictional rules, which may vary from promotion to promotion. In multi-man
lucha libre matches, two referees are used, one inside the ring and one outside. Due to the
legitimate role that referees play in wrestling of serving as liaison between the bookers backstage and the wrestlers in the ring (the role of being a final arbitrator is merely
kayfabe), the referee is present, even in matches that do not at first glance appear to require a referee (such as a ladder match, as it is no holds barred, and the criteria for victory could theoretically be assessed from afar). Although their actions are also frequently scripted for dramatic effect, referees are subject to certain general rules and requirements to maintain the theatrical appearance of unbiased authority. The most basic rule is that an action must be seen by a referee to be declared for a fall or disqualification. This allows for
heel characters to gain a scripted advantage by distracting or disabling the referee to perform some ostensibly illegal maneuver on their opponent. Most referees are unnamed and essentially anonymous, although some wrestling promotions, most notably in the present
All Elite Wrestling, have made officials known by their names (and there are some cases where fans have called their names during matches).
Special guest referees may be used from time to time; by virtue of their celebrity status, they are often scripted to dispense with the appearance of neutrality and use their influence to unfairly influence the outcome of the match for added dramatic impact. Face special referees will often fight back against hostile heel wrestlers, particularly if the special referee is either a wrestler himself or a famous martial artist (such as
Tito Ortiz at the main event at
Hard Justice 2005). For dramatic effect, heel referees may assist a heel wrestler. that is, tapping a free hand against the mat or against an opponent. Submission was initially a large factor in professional wrestling, but following the decline of the submission-oriented catch-as-catch-can style from mainstream professional wrestling, the submission largely faded. Despite this, some wrestlers, such as
Chris Jericho,
Ric Flair,
Bret Hart,
Kurt Angle, Ken Shamrock,
Dean Malenko,
Chris Benoit,
Bryan Danielson, and
Tazz, became famous for their fictional depictions of winning matches via submission. A wrestler with a signature submission technique is portrayed as better at applying the hold, making it more painful or more difficult to get out of than others, or can be falsely credited as inventing the hold (such as when Tazz popularized the
kata ha jime judo choke in pro wrestling as the "Tazzmission"). Under wrestling nominal rules, all contact between the wrestlers must cease if any part of the body is touching or underneath the ropes. As such, many performances will attempt to break submission holds by deliberately grabbing the bottom ropes. This is called a "rope break", and it is one of the most common ways to break a submission hold. Most holds leave an arm or leg free, so that the person can tap out if they want. Instead, they use these free limbs to either grab one of the ring ropes or drape their foot across or underneath one. Once this has been accomplished and witnessed by the referee, the referee will demand that the offending wrestler break the hold and start counting to five if the wrestler does not. If the referee reaches the count of five and the wrestler still does not break the hold, they are disqualified. If a
manager decides that their wrestler presented as their client should tap out, but cannot convince the wrestler to do so, they may "
throw in the towel" (by literally taking a gym towel and hurling it into the ring where the referee can see it). This is the same as a submission, as in
kayfabe the manager is considered the wrestler's
agent and therefore authorized to make formal decisions (such as forfeiting a match) on the client's behalf.
Knockout Some wrestling performances are presented as resulting in a knockout, mirroring legitimate martial arts and concluding with a
technical knockout or
technical submission. To determine if a wrestler has passed out in WWE, the referee usually picks up and drops his hand. If it drops to the mat or floor one or three consecutive times without the wrestler having the strength to hold it up, the wrestler is considered to have passed out. A performer can also be presented as winning by technical knockout even if he does not resort to submission holds, but still beats the opponent to the point of unconsciousness or to the impossibility to defend himself. To check for a technical knockout in this manner a referee would wave his hand in front of the wrestler's face and, if this produces no reaction of any kind, the referee would award the victory to the other wrestler. A wrestler can also request a ten-count from the referee when, under the event's fictional premise, they think an opponent is sufficiently incapacitated to not be able to stand before the count of ten. Except in traditional European promotions where following down on a fallen opponent was prohibited, these knockouts are rarely used or mentioned as logically it makes more sense for a wrestler to actively pin an opponent for three seconds rather than leaving an opponent the chance to stand up before ten. In such European promotions, countouts as described below are treated as a variant of a knockout.
Countout A performance can be depicted as ending in a countout (alternatively spelled as "count-out" or "count out"), where wrestler is out of the ring long enough for the referee to count to ten (twenty in some promotions) and thus, under the event's fictional premise, is disqualified. The count is broken and restarted when a wrestler in the ring exits the ring. Playing into this, some wrestlers are depicted as "milking" the count by sliding in the ring and immediately sliding back out. As the wrestler was technically inside the ring for a split second before exiting again, it is sufficient to restart the count. This is often referred to by commentators as "breaking the count". Heels often use this tactic in order to buy themselves more time to catch their breath, or to attempt to frustrate their
babyface opponents. If all the active wrestlers in a match are down inside the ring at the same time, the referee begins a count (usually ten seconds, twenty in Japan). If nobody rises to their feet by the end of the count, the match is ruled a draw. Any participant who stands up in time ends the count for everyone else, while in a Last Man Standing match this form of a countout is the only way that the match can end, so the referee counts when one or more wrestlers are down and one wrestler standing up before the 10-count does not stop the count for another wrestler who is still down. In most major modern promotions, championships are not permitted to change hands via a countout, unless the on-screen authority figure declares otherwise; this rule varies in some promotions, however. In some storylines, heels are presented as taking advantage of this and will intentionally get counted out when facing difficult opponents while defending championships.
Disqualification typically results in a disqualification if caught by a referee. strikes
El Generico with a
folding chair. Within wrestling's fictional storylines, such attacks will get a wrestler disqualified in most matches if caught by a referee. Disqualification (sometimes abbreviated as "DQ") occurs when a wrestler violates the rules established as part of the performance's fictional premise, thus losing automatically. Although a countout can technically be considered a disqualification (as it is, for all intents and purposes, an automatic loss suffered as a result of violating a match rule), the two concepts are often distinct in wrestling. A no disqualification match can still end by countout (although this is rare). Typically, a match must be declared a "no holds barred" match, a "street fight" or some other term, in order for both disqualifications and countouts to be waived. Disqualification from a match is called when the fictional storyline involves: • Performing any illegal holds or maneuvers, such as refusing to break a hold when an opponent is in the ropes, hair-pulling, choking or biting an opponent, or repeatedly punching with a closed fist. These violations are usually subject to a referee-administered five count and will result in disqualification if the wrestler does not cease the offending behavior in time. Note that the ban on closed fists does not apply if the attacker is in midair when the punch connects, like with
Jerry Lawler's diving fist drop or
Roman Reigns's
Superman Punch. • Deliberate injury of an opponent, such as attacking an opponent's eye, such as raking it, poking it,
gouging it, punching it or other severe attacks to the eye. This was imposed when
Sexy Star was disqualified for a legitimate injury on
Rosemary at AAA
Triplemanía XXV by popping her arm out of the socket. This type of disqualification can also be grounds for stripping a wrestler of a championship, as AAA overturned the result of that
AAA Women's Championship match, stripping her of the title. • Any outside interference involving a person not involved in the match striking or holding a wrestler. Sometimes (depending on the promotion and uniqueness of the situation), if a heel attempts to interfere but is
ejected from the ring by a wrestler or referee before this occurs, there may not be a disqualification (
All Elite Wrestling is known to use ejections, as AEW referees
Earl Hebner and
Aubrey Edwards have ejected numerous wrestlers during events, all for outside interference). • In this disqualification method, the wrestler being attacked by the foreign member is awarded the win. Sometimes this can work in heels' favor. In February 2009,
Shawn Michaels, who was under the
kayfabe employment of
John "Bradshaw" Layfield, interfered in a match and super kicked JBL in front of the referee to get his employer the win via "outside interference". • A half-exception exists for a wrestler's manager, which is permitted to have some, extremely limited involvement in the match, although exactly where the line is drawn is ultimately up to the referee's discretion. This half-exception is best on display in the main event of the June 28, 1999 edition of
Raw, where
Stone Cold Steve Austin faced
The Undertaker for the
WWE Championship. In that match, there was a zero-tolerance rule in place, whereby, if anyone from the back got within 10 feet of the ring (even if they didn't interfere, per se), the Undertaker would be immediately disqualified and Steve Austin would be awarded the title. Despite this supposedly zero-tolerance rule,
Paul Bearer was allowed to accompany The Undertaker to ringside, as he was the Undertaker's manager at the time, and he even interfered at one point, in the final minute of the match, by pulling the referee out of the ring to prevent him from completing a pinfall. Despite this interference and the zero-tolerance rule in place, Undertaker still was not disqualified, and Austin continued to fight on and eventually win the match by pinfall. • Striking an opponent with a foreign object (an object not permitted by the rules of the match; see
hardcore wrestling). Sometimes the win decision can be reversed if the referee spots the weapon before pin attempt or after the match because a wrestler tried to strike when the referee was either distracted or knocked out. • Using any kind of "banned" move • A direct
low blow to the groin (unless the rules of the match specifically allow this). • Intentionally laying hands on the referee. An exception exists for pulling the referee (usually by the ankles) away from a pinfall attempt to prevent him from completing the three count, without hurting him. • Pulling an opponent's mask off during a match (this is illegal in Mexico, and sometimes in Japan). • Throwing an opponent over the top rope during a match (illegal in the
National Wrestling Alliance). • In a mixed tag team match, a male wrestler hitting a female wrestler (intergender), or a normal sized wrestler attacking an opposing midget wrestler (tag team matches involving teams with one normal-sized and one midget wrestler). In the fictional universe of some promotions, not all rule violations result in a disqualification as the referee may be depicted as using his own judgement and is not obligated to stop the match. Usually, the only offenses that the referee will see and immediately disqualify a wrestler for (as opposed to having multiple offenses) are
low blows, weapon usage, interference, or assaulting the referee. In WWE, the plot convention is that a referee must see the violation with his own eyes to rule that the match end in a disqualification (simply watching the video tape is usually not enough) and the referee's ruling is almost always final, although "Dusty finishes" (named after, and made famous by,
Dusty Rhodes) will often result in the referee's decision being overturned. It is not uncommon for the referees themselves to get knocked out during a match, which is commonly referred to by the term "ref bump". While the referee remains "unconscious", wrestlers are free to violate rules until he is revived or replaced. In some cases, a referee might disqualify a person under the presumption that it was that wrestler who knocked him out; most referee knockouts are arranged to allow a wrestler, usually a heel, to gain an advantage. For example, a wrestler may get whipped into a referee at a slower speed, knocking the ref down for short amount of time; during that interim period, one wrestler may pin his opponent for a three-count and would have won the match but for the referee being down (sometimes, another referee will sprint to the ring from backstage to attempt to make the count, but by then, the other wrestler has had enough time to kick out on his own accord). In most promotions, a championship title cannot normally change hands via disqualification; this rule is explicitly enforced in a title match under special circumstances. In traditional European promotions, severe or persistent infractions of the rules result in a formal caution, called a "public warning" in the
UK, "avertissement" (warning) in France and a
soccer-style
yellow card in Germany. Three of these will result in disqualification (a
red card in Germany). One major North American promotion (
Stampede Wrestling of
Calgary) also used the German card system from the late 1970s onward. If all participants in a match continue to breach the referee's instructions, the staged performance may presented as ending in a double disqualification, where both wrestlers and/or teams (in a
tag team match) have been disqualified. The match is essentially nullified and called a draw or in some cases a restart or the same match being held at a pay-per-view or next night's show. Sometimes, in a match to determine the challenger for a heel champion's title, the champion is forced to face both opponents simultaneously for the title. Usually, the double disqualification is caused by the heel wrestler's associates in a match between two face wrestlers to determine his opponent.
Forfeit Although extremely rare, some fictional storylines involve a match ending in a forfeit if the opponent is depicted as either not showing up for the match, or showing up but refusing to compete. Although the plot premise is that championship usually cannot change hands except by pinfall or submission, a forfeit victory is enough to crown a new champion. A famous example of this happened on the December 8, 1997, episode of
Raw Is War, when
Stone Cold Steve Austin handed the
WWF Intercontinental Championship to
The Rock after refusing to defend the title. When a pay-per-view match is booked and one wrestler is unable to make it for one reason or another, the
genre convention is to insert a last-minute replacement rather than award a wrestler a victory by forfeit. Forfeit victories are almost always reserved for when the story the promotion is telling specifically requires such an ending. Despite being statistically an extremely rare occurrence, Charles Wright is one wrestler whose gimmick was centered around forfeit victories. During the late 1990s, Wright called himself "
The Godfather" and portrayed the gimmick of a pimp. He often brought multiple women, whom he referred to as "hos", to the ring with him, and offered them to his opponents in exchange for their forfeit.
Draw A professional wrestling match can be depicted as ending in a draw. A draw occurs if both opponents are simultaneously disqualified (e.g.
Brock Lesnar vs.
The Undertaker at
Unforgiven 2002), neither opponent is able to answer a ten-count (e.g.
Shawn Michaels vs.
Triple H at
Royal Rumble 2004), or both opponents simultaneously win the match. The latter can occur if, for example, both wrestlers pin each other (e.g.
MJF vs.
Adam Cole at
All In 2023, before the match was restarted), or one competitor scores a submission victory while the other scores a pinfall victory (e.g.
Kurt Angle being pinned while successfully applying the
triangle choke to The Undertaker on a 2002 episode of
SmackDown). Traditionally, a championship may not change hands in the event of a draw. A variant of the draw is the time-limit draw, where the match does not have a winner by a specified time period; a one-hour draw, which was once common, is known in wrestling circles as a "Broadway". In European promotions where wrestling is traditionally timed in rounds, a best of three falls match is stopped and declared a one-fall-each draw if an equalizing pinfall or submission is scored in the final round.
No contest A wrestling match may be declared a no contest if, under the fictional storyline, the winning conditions are unable to occur. The storyline may attribute such an outcome to factors such as excessive interference, the loss of referee's control over the match, an injury unrelated to the fictitious storyline, or other fictional circumstances presenting the scheduled match to even begin. A no contest is a state separate and distinct from a draw — a draw indicates winning conditions were met. Although the terms are sometimes used interchangeably in practice, this usage is technically incorrect.
Other dramatic elements While each wrestling match is ostensibly a competition of athletics and strategy, the goal from a business standpoint is to excite and entertain the audience. Although the competition is staged, dramatic emphasis draws out the most intense reaction. Heightened interest results in higher attendance, increased ticket sales, higher ratings on television broadcasts (greater ad revenue), higher
pay-per-view buyrates, and sales of branded merchandise and recorded video footage. All of these contribute to the profit of the promotion company.
Character gimmicks (in blue) and
El Hijo del Santo. Both parents of these performers were two of the early luchadores to have a gimmick.
El Santo was known as "El Enmascarado de Plata" (The Silver Masked) and
Blue Demon was his long time
frenemy. In Latin America and English-speaking countries, most wrestlers (and other on-stage performers) portray
character roles, sometimes with personalities wildly different from their own. These personalities are a
gimmick intended to heighten interest in a wrestler without regard to athletic ability. Some can be unrealistic and
cartoon-like (such as
Doink the Clown), while others carry more verisimilitude (such as
Chris Jericho,
The Rock,
John Cena,
Steve Austin, and
CM Punk). In
lucha libre, many characters wear masks, adopting a
secret identity akin to a
superhero or a
supervillain, a near-sacred tradition. An individual wrestler may use their real name, or a minor variation of it, for much of their career, such as
Bret Hart,
John Cena and
Randy Orton. Others can keep one ring name for their entire career (
Shawn Michaels, CM Punk, and
Ricky Steamboat), or may change from time to time to better suit the demands of the audience or company. Sometimes a character is owned and trademarked by the company, forcing the wrestler to find a new one when he leaves, although a simple typeset change such as changing
Rhyno to Rhino can get around this, and sometimes a character is owned by the wrestler. Sometimes, a wrestler may change their legal name to obtain ownership of their ring name (
Andrew Martin and
Warrior). Many wrestlers (such as
The Rock and
The Undertaker) are strongly identified with their character, even responding to the name in public or between friends. Proper decorum is for wrestlers to refer to each other by their stage names/characters rather than their birth/legal names, unless otherwise introduced. A character can become so popular that it appears in other media (
Hulk Hogan and
El Santo) or even gives the performer enough visibility to enter
politics (
Antonio Inoki and
Jesse Ventura). 's flamboyant gimmick made him one of the most famous wrestlers of his era. Typically, matches are staged between a
protagonist (historically an audience favorite, known as a
babyface, or "the good guy") and an
antagonist (historically a villain with arrogance, a tendency to break rules, or other unlikable qualities, called a
heel, or "the bad guy"). In the early decades of the 21st century,
antiheroes have also become prominent in professional wrestling. There is also a less common role of a "tweener", who is neither fully face nor fully heel yet able to play either role effectively (case in point,
Samoa Joe during his first run in
Impact Wrestling from June 2005 to November 2006). At times, a character may "
turn", altering their face/heel alignment. This may be an abrupt, surprising event, or it may slowly build over time. It is almost always accomplished with a markable change in behavior. Some turns become defining points in a career, as when
Hulk Hogan turned heel after being a top face for over a decade. Others may have no noticeable effect on the character's status. If a character repeatedly switches between face and heel, this lessens the effect of such turns, and may result in apathy from the audience.
Big Show is a good example of having more heel and face turns than anyone in WWE history. Sometimes a character's heel turn will become so popular that eventually the audience response will alter the character's heel-face cycle to the point where the heel persona will, in practice, become a face persona, and what was previously the face persona, will turn into the heel persona, such as when
Dwayne Johnson first began using "The Rock" persona as a heel character, as opposed to his original "Rocky Maivia" babyface persona. Another legendary example is
Stone Cold Steve Austin, who was originally booked as a heel, with such mannerisms as drinking on the job, using
profanity, breaking company property, and even breaking into people's private homes, as in the case of
Brian Pillman. The fans' response to Austin was so positive that he effectively became one of the most popular antiheroes in professional wrestling. Austin, along with the stable of
D-Generation X, Bret Hart and his
Hart Foundation, is generally credited with ushering
the Attitude Era of WWF programming.
Story and
The Rock were frequent rivals throughout WWF's
Attitude Era. While real exhibition matches are now not uncommon, most matches tell a story analogous to an episode of a serial drama: the face will from time to time win (triumph) or from time to time lose (tragedy), and longer story arcs can result from a couple of matches. Since most promotions have a championship title, opposition for the championship is a frequent impetus for stories. For added stakes, anything from a character's own hair to their job can be wagered in a match. Some matches are designed to further the story of only one participant. It could be intended to portray an unstoppable force, a lucky underdog, a sore loser, or any other characterization. Sometimes non-wrestling
vignettes are shown to enhance a character's image without the need for matches. Other stories result from a natural rivalry. Outside of performance, these are referred to as
feuds. A feud can exist between any number of participants and can last from a few days to decades. The feud between
Ric Flair and
Ricky Steamboat lasted from the late 1970s into the early 1990s and allegedly spanned over two thousand matches (although most of those matches were mere
dark matches). The career-spanning history between characters
Mike Awesome and
Masato Tanaka is another example of a long-running feud, as is the case of
Steve Austin vs.
Vince McMahon, one of the most lucrative feuds in the World Wrestling Federation during 1998 and 1999. In theory, the longer a feud is built up, the more audience interest (aka
heat) lasts. The
main event of a wrestling show is generally the most heated. Commonly, a heel will hold the upper hand over a face until a final showdown, heightening dramatic tension as the face's fans desire to see them win. Throughout the history of professional wrestling, many other elements of media have been utilized in professional wrestling storytelling: pre- and post-match interviews, "backstage" skits, positions of authority and
worked behind-the-scenes feuds, division rankings (typically the No. 1 contendership spot), contracts, lotteries, news stories on websites, and in recent years
social media. Anything that can be used as an element of drama can exist in professional wrestling stories:
romantic relationships (including love triangles and marriage), racism, classism, nepotism, favoritism, corporate corruption, family bonds, personal histories, grudges, theft, cheating, assault, betrayal, bribery, seduction, stalking, confidence tricks, extortion, blackmail, substance abuse, self-doubt, self-sacrifice; even kidnapping, sexual fetishism, necrophilia,
misogyny, rape and death have been portrayed in wrestling. Some promotions have included supernatural elements such as magic, curses, the
undead and
Satanic imagery (most notably
the Undertaker and his
Ministry of Darkness, a
stable that regularly performed evil rituals and
human sacrifice in Satanic-like worship of a hidden power figure). Commentators have become important in communicating the relevance of the characters' actions to the story at hand, filling in past details and pointing out subtle actions that may otherwise go unnoticed.
Promos cuts a promo with
Vince McMahon,
Brock Lesnar, and
Sable looking on. A main part of storytelling in wrestling is a
promo, short for promotional interview. Promos are performed, or "cut" in wrestling jargon, for a variety of reasons, including to heighten interest in a wrestler, or to hype an upcoming match. Since the crowd is often too loud or the venue too large for promos to be heard naturally, wrestlers generally use amplification when speaking in the ring. Unlike most stage acting, large and highly visible handheld microphones are typically used and wrestlers frequently speak directly to the audience.
Championships and
Ric Flair holding a replica of the
Big Gold Belt, which represented six different
championships Professional wrestling mimics the structure of
title match combat sports. Participants compete for a
championship and must defend it after winning it. These titles are represented physically by a
title belt that can be worn by the champion. In the case of team wrestling, there is a title belt for each member of the team. Almost all
professional wrestling promotions have at least one title, and some have more. Championships are designated by divisions of weight, height, gender, wrestling style and other qualifications. Typically, each promotion only recognizes the "legitimacy" of their own titles, although
cross-promotion does happen. When one promotion absorbs or purchases another, the titles from the defunct promotion may continue to be defended in the new promotion or be decommissioned.
Behind the scenes, the
bookers in a company will place the title on the most accomplished performer, or those the bookers believe will generate
fan interest in terms of event attendance and television viewership. Historically, a world champion was typically a legitimate shooter/hooker who had the skills to prevent double crosses by shooters who would deviate from the planned finish for personal glory. Lower ranked titles may also be used on the performers who show potential, thus allowing them greater exposure to the audience. Other circumstances may also determine the use of a championship. A combination of a championship's lineage, the caliber of performers as champion, and the frequency and manner of title changes, dictates the audience's perception of the title's quality, significance and reputation. held the
IWGP Heavyweight Championship (the former world championship of
New Japan Pro-Wrestling) five times and holds the record for longest reign. A wrestler's championship accomplishments can be central to their career, becoming a measure of their performance ability and
drawing power. In general, a wrestler with multiple title reigns or an extended title reign is indicative of a wrestler's ability to maintain audience interest or a wrestler's ability to perform in the ring. As such, the most accomplished or decorated wrestlers tend to be revered as legends due to the amount of title reigns they hold. American wrestler
Ric Flair has had multiple
world heavyweight championship reigns spanning over three decades. Japanese wrestler
Último Dragón once held and defended a record ten titles simultaneously.
Ring entrance performs a
split in order to enter into the ring. This is one of the signature things this wrestler does while doing her entrance. While the wrestling matches themselves are the primary focus of professional wrestling, a key dramatic element of the business can be entrances of the wrestlers to the arena and ring. It is typical for a wrestler to get their biggest crowd reaction (or "pop") for their ring entrance, rather than for anything they do in the wrestling match itself, especially if former main event stars are returning to a promotion after a long absence. All notable wrestlers now enter the ring accompanied by music, and regularly add other elements to their entrance. The music played during the ring entrance will usually mirror the wrestler's personality. Many wrestlers, particularly in the U.S., have music and lyrics specially written for their ring entrance. While invented long before, the practice of including music with the entrance gained rapid popularity during the 1980s, largely as a result of the huge success of
Hulk Hogan and the WWF, and their
Rock 'n' Wrestling Connection. When a match is won, the victor's theme music is usually also played in celebration. 's entrance video plays on the screen during his
AEW debut. Because wrestling is predetermined, a wrestler's entrance music will play as they enter the arena, even if they are, in
kayfabe, not supposed to be there. For example, in 2012 through 2014,
The Shield was a trio of wrestlers who were (in kayfabe) not at the time under contract with WWE (hence their gimmick of entering the ring through the crowd), but they still had entrance music which was played whenever they entered the arena, despite the fact that they were kayfabe invaders. With the introduction of the Titantron entrance screen in 1997, WWF wrestlers also had entrance videos play along with their music. Other dramatic elements of a ring entrance can include: is known for using fire
pyrotechnics in his ring entrance. •
Pyrotechnics such as a ring of fire for
The Brood when they ascend to the stage, multi-colour fireworks (most notably for
Edge), fire for
Kane and
Seth Rollins, a stage of smoke for
Finn Bálor and (for a short period of time) falling fireworks for
Christian Cage. • Additional visual graphics or staging props to complement the entrance video/routine or further emphasize the character. For instance,
Kane's entrance graphics employ heavy use of fire-themed visuals,
The Undertaker's entrance features dark lighting, fire, fog and dry ice, and lightning-themed effects, and
Goldust has been known to use on-screen visual effects in his entrance to simulate the presentation of a feature film (i.e. widescreen, production company credits), as to emphasize his Hollywood-themed film aficionado character.
Adam Page is usually accompanied by humorous sub-headings such as "Anxious Millenial Cowboy", "New Boot Goofin, "Finally Showed Up To Work", and "For The Love Of God, Give Me A Lower Third This Week Even If It's For 1 Frame". • A distinct sound or opening note in the music (used to elicit a
Pavlovian response from the crowd). For example, the glass shattering in
Steve Austin's entrance theme,
The Undertaker's signature
bell toll, sirens, such as used by
Scott Steiner or
Right to Censor,
CM Punk's static sound,
Bret Hart's electric guitar stinger, the
NYSE trading bell and a cow's moo in JBL's theme. • Darkening of the arena, often accompanied by
mood lighting or
strobe lighting, such as in The Undertaker's,
Triple H's, or
Sting's entrances. Certain colors of lighting have been associated with specific wrestlers; for instance, blue lighting for
The Undertaker and
Alexa Bliss, green lighting for Triple H,
D-Generation X, and
Shane McMahon, a mixture of red and yellow lighting for
Brock Lesnar, a lot of red for
Seth Rollins (mainly for his "Embrace The Vision" character, also known by his theme named "Visionary"), a mixture of red and orange lighting for
Kane, multicolored lighting for
John Morrison, gold lighting for
Goldust, pink lighting for
Val Venis and
Trish Stratus, and so forth. • Driving a vehicle into the arena. For example,
Eddie Guerrero arrived in a lowrider, The Undertaker (in his "American Bad Ass" biker gimmick),
Chuck Palumbo,
Tara, and the
Disciples of Apocalypse on motorcycles,
The Mexicools on riding lawn mowers, JBL in his limousine,
Alberto Del Rio arriving into the arena in various luxury cars, Steve Austin driving an
all-terrain vehicle, and
Camacho and
Hunico entering on a lowrider bicycle.
Darby Allin in similar fashion rides a skateboard down to the ring, which is occasionally used as a weapon if the match type permits. • Talking to the crowd using a distinctive
patter. For instance, chanting or rapping along with the music (i.e.
Road Dogg,
R-Truth). Another example is
Vickie Guerrero entering to no music, but announcing her arrival with the words "Excuse me!".
The Acclaimed's
Max Caster will perform a freestyle rap, usually at the expense of the opponent or a real life figure that has been brought up in recent news. • Alternative forms of announcing one's entrance.
Orange Cassidy, whose persona is a carefree individual, has his weight billed as "whatever", and being billed from "wherever". In similar fashion,
Danhausen (wrestler) is billed as "claiming to stand 6 ft 7 in. tall, and over 300 lbs", despite being nowhere near either of those statistics.
Mr. Kennedy would enter with his theme music, but would notably have a microphone descend from the ceiling when he reached the ring, where he would announce himself, rather than the traditional announcer.
Maxwell Jacob Friedman during his heel persona would occasionally have the announcer begrudgingly announce him as "He's better than you, and you know it...", generally after a large victory for the character, or being surrounded by henchman of his that threaten to harm the announcer if they do not read off the card verbatim. • Many
heels with narcissistic gimmicks (
Lex Luger,
Shawn Michaels,
Cody Rhodes,
Paul Orndorff, etc.) admired themselves in mirrors on their way to the ring. • Coming through the audience, such as
The Sandman's beer drinking and can smashing entrance, or
Diamond Dallas Page's exit through the crowd, or Jon Moxley entering through the crowd. • Accompaniment by a
ringside crew or personal security, as Goldberg did. • Entering the arena by a lift in the stage, such as
Kurt Angle,
The Brood and
Rey Mysterio. Special ring entrances are also developed for big occasions, most notably the
WrestleMania event. For example, WrestleMania III and VI both saw all wrestlers enter the arena on motorized miniature wrestling rings. Live bands are sometimes hired to perform live entrance music at special events.
John Cena and
Triple H are particularly notable in recent years for their highly theatrical entrances at WrestleMania. == Training and qualifications ==