Games by the same studio Spiritual successor games are sometimes made by the same studio as the original, but with a new title due to licensing issues. Some examples of these include: • The
Dark Souls series by
FromSoftware was inspired by the studio's earlier game, ''
Demon's Souls,
an exclusive title for the PlayStation 3. Because Sony Interactive Entertainment held the rights to Demon's Souls
, the studio was unable to produce a direct sequel on other platforms, leading them to create a new property with similar gameplay mechanics. Demon's Souls
itself was a spiritual successor to King's Field''. •
Irrational Games'
BioShock is a spiritual successor to their earlier
System Shock 2. While
System Shock 2 was met with critical acclaim, it was considered a commercial failure, and publisher
Electronic Arts would not allow a third title in the series. After several years and other projects at Irrational, as well as being acquired by a new publisher
2K Games, the studio developed
BioShock, with a similar free-form narrative structure. •
Shadow of the Colossus was considered a spiritual successor to
Ico by
Fumito Ueda, who directed both games as leader of
Team Ico. Ueda expressed that he did not necessarily want a direct
canonical connection between the games, but that both had similar narrative themes and elements that he wanted players to interpret on their own. • Created by
Facepunch Studios,
S&box (stylized as
s&box) is an upcoming spiritual successor to ''
Garry's Mod. Unlike the latter being a sandbox mod of the Source engine, s&box'' is a
game engine and platform built on top of
Source 2.
Games by the same staff Alternatively, a successor may be developed by some of the staff who worked on the preceding game, under a new studio name. Examples of these include: •
Yooka-Laylee is a spiritual successor evoking the style and gameplay of
Rare's
Banjo-Kazooie. It was developed by
Playtonic Games, which consisted of many former Rare staff members, including programmer
Chris Sutherland and composer
Grant Kirkhope. Yooka and Laylee, the game's animal protagonists, serve as direct stand-ins for the original game's Banjo and Kazooie. •
Mighty No. 9 closely resembles the gameplay and character design of the
Mega Man series, which project lead
Keiji Inafune worked on before leaving Capcom, and is considered a spiritual successor. •
Bloodstained: Ritual of the Night is considered a spiritual successor to the
Castlevania series, created by
Koji Igarashi who had led development of several
Castlevania games before leaving Konami. • A number of games from
Bullfrog Productions have spawned spiritual successors in the years after the studio was closed by Electronic Arts in 2001, with these projects typically led by former staff from Bullfrog having found their own studios. These include
Godus by
Peter Molyneux's studio
22cans, succeeding
Populous; 5 Lives Studios'
Satellite Reign, succeeding
Syndicate Wars; and
Two Point Hospital by
Mark Webley and
Gary Carr's
Two Point Studios, succeeding
Theme Hospital. •
P.N.03 has been called the spiritual predecessor of
Bayonetta for its "combat...with stylish dance-inspired movements" and "flashy, energetic, intense" gameplay and character design.
P.N.03 director
Shinji Mikami later co-founded
PlatinumGames, the studio that developed
Bayonetta, and
Bayonetta director and PlatinumGames co-founder
Hideki Kamiya also directed
Resident Evil 2,
Devil May Cry, and
Viewtiful Joe, the last of which was part of the
Capcom Five with
P.N.03. • The upcoming game
Physint, set to be directed by
Hideo Kojima, has been envisioned as the spiritual successor to the
Metal Gear series (published by
Konami and directed and produced by Kojima until his departure from the studio in 2015) as a return to the 'tactical-espionage' genre. • In December 2025,
Lucasfilm Games announced
Star Wars: Fate of the Old Republic, an
action role-playing game described as a spiritual successor to the 2003 role-playing game
Star Wars: Knights of the Old Republic, and helmed by
Casey Hudson, who directed the aforementioned game as well as the original
Mass Effect trilogy during his time at
BioWare.
Common themes only The term is also more broadly applied to video games developed by a different studio with no connection to the original, and simply inspired by the gameplay, aesthetics or other elements of the preceding work. Examples of such games include: • The game
Cities: Skylines (along with other
city-builder games) is considered a spiritual successor to the
SimCity series, both focusing on constructing and managing a simulated city. •
Axiom Verge is a side-scrolling
Metroidvania game that succeeds the
Metroid series. • The
Mother series (known as
EarthBound outside Japan) has directly inspired a number of pixel-art, role-playing indie games featuring children in playable character roles as spiritual successors to the series. A notable example is
Undertale. A parody of Mother,
Citizens of Earth, is also considered a spiritual successor in gameplay and story only. •
War for the Overworld (succeeding
Dungeon Keeper) crossed through several of these categories over the course of the development. Originating as a fan-made direct sequel to
Dungeon Keeper 2, the game then became a spiritual successor with only thematic connection after moving away from the
Dungeon Keeper IP. Finally, the hiring of returning voice actor
Richard Ridings presented a direct staff connection to the original. == In sports ==